Player Matchup

Artio
Artio
CABBA98
Artio
Level 157
God Stats
55W - 36L
1,626 SR
Queue Stats
271W - 265L
1,601 Elo+
Party 1
Tyr
Tyr
Magicwordd
Tyr
Level 123
God Stats
18W - 30L
1,356 SR
Queue Stats
394W - 370L
1,577 Elo+
Party 1
Mercury
Mercury
MysticMin3
Mercury
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
UL sgr 32
Nu Wa
Level 138
God Stats
4W - 4L
1,626 SR
Queue Stats
274W - 252L
1,558 Elo+
Party 1
Thoth
Thoth
ZeroTwoUwUw
Thoth
Level 129
God Stats
6W - 5L
1,491 SR
Queue Stats
505W - 476L
1,561 Elo+
Party 1
Team Averages
Level 140
1,520 SR
1,559 Elo+

VS

Team Averages
Level 122
1,445 SR
1,540 Elo+
Merlin
Merlin
Alright So
Merlin
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,652 Elo+
Party 2
Amaterasu
Amaterasu
Blakethekity
Amaterasu
Level 148
God Stats
22W - 18L
1,598 SR
Queue Stats
183W - 184L
1,538 Elo+
Solo
Artemis
Artemis
DarknessThorn
Artemis
Level 71
God Stats
4W - 3L
1,428 SR
Queue Stats
98W - 112L
1,467 Elo+
Solo
Xing Tian
Xing Tian
Its Bag Boy
Xing Tian
Level 153
God Stats
3W - 5L
1,475 SR
Queue Stats
28W - 40L
1,513 Elo+
Party 2
Camazotz
Camazotz
Its Caerus7026
Camazotz
Level 82
God Stats
1W - 4L
1,224 SR
Queue Stats
97W - 86L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CABBA98
Artio
16
2 / 0 / 2
10,297
606
14,402
11,429
12,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
6 / 0 / 6
9,206
542
13,099
12,159
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
MysticMin3
Mercury
16
2 / 1 / 3
9,408
553
3,816
10,460
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
UL sgr 32
Nu Wa
17
4 / 1 / 4
9,613
565
8,421
10,799
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 2 / 1
9,197
541
4,550
6,691
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alright So
Merlin
13
0 / 3 / 1
7,667
451
4,020
7,346
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Blakethekity
Amaterasu
14
0 / 3 / 0
8,489
499
4,060
17,920
11,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
14
1 / 5 / 1
8,093
476
6,119
12,360
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
Its Bag Boy
Xing Tian
10
0 / 5 / 0
6,650
391
5,264
13,711
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
15
3 / 1 / 0
8,497
500
6,385
12,715
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
4
4
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alright So
Merlin
0
3
1
0.17
L
Amaterasu
Blakethekity
Amaterasu
0
3
0
0
W
Artio
CABBA98
Artio
2
0
2
3
L
Artemis
1
5
1
0.3
L
Xing Tian
Its Bag Boy
Xing Tian
0
5
0
0
L
Camazotz
3
1
0
3
W
6
0
6
9
W
Mercury
MysticMin3
Mercury
2
1
3
3.5
W
Nu Wa
UL sgr 32
Nu Wa
4
1
4
6
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,288
Damage
25,848
51,538
Taken
64,052
30,064
Mitigated
28,521
20,825
Healing
24,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alright So
Merlin
4,020
100
0
1,477
7,346
2,262
84
3,041
4,003
53,239
0
L
Amaterasu
Blakethekity
Amaterasu
4,060
2,434
0
9,676
17,920
11,667
0
12,279
5,641
56
53,206
W
Artio
CABBA98
Artio
14,402
2,011
120
6,689
11,429
12,676
0
1,148
10,281
69,418
0
L
Artemis
6,119
1,911
0
4,155
12,360
3,493
708
4,188
8,172
0
54,055
L
Xing Tian
Its Bag Boy
Xing Tian
5,264
368
0
1,759
13,711
6,945
0
3,480
10,148
24,970
0
L
Camazotz
6,385
1,478
0
7,909
12,715
4,154
0
3,906
8,715
0
52,003
W
13,099
1,592
0
5,860
12,159
7,975
0
3,646
8,513
0
33,188
W
Mercury
MysticMin3
Mercury
3,816
1,727
0
730
10,460
3,725
446
1,437
9,023
0
86,624
W
Nu Wa
UL sgr 32
Nu Wa
8,421
2,255
0
6,278
10,799
3,327
22
764
10,035
67,570
0
W
4,550
68
0
1,148
6,691
2,361
742
2,333
4,358
56,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,721
Gold Earned
39,396
534
Minions Killed
479
0
Camps Cleared
0
1,796,149
Distance Traveled
1,586,670
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,667
451
121
7
0
297,481
5
L
Amaterasu
8,489
499
123
7
0
309,055
3
W
Artio
10,297
606
153
9
0
361,060
2
L
Artemis
8,093
476
115
7
0
278,094
2
L
Xing Tian
6,650
391
18
1
0
317,523
4
L
Camazotz
8,497
500
102
6
0
384,517
3
W
Tyr
9,206
542
32
2
0
400,335
7
W
Mercury
9,408
553
129
8
0
403,978
4
W
Nu Wa
9,613
565
97
6
0
300,142
1
W
Thoth
9,197
541
123
7
0
330,634
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role