Player Matchup

Zhong Kui
Zhong Kui
CharlionFR
Zhong Kui
Level 18
God Stats
13W - 13L
1,581 SR
Queue Stats
31W - 24L
1,612 Elo+
Solo
Fenrir
Fenrir
Kaalathar
Fenrir
Level 18
God Stats
0W - 2L
1,357 SR
Queue Stats
29W - 32L
1,591 Elo+
Solo
Athena
Athena
Pleadise
Athena
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,376 Elo+
Party 2
Danzaburou
Danzaburou
Zpytorium
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
dirtiestprince
Neith
Level 3
God Stats
15W - 19L
1,277 SR
Queue Stats
99W - 102L
1,467 Elo+
Solo
Team Averages
Level 12
1,443 SR
1,509 Elo+

VS

Team Averages
Level 45
1,721 SR
1,666 Elo+
King Arthur
King Arthur
GorillaGripBussy
King Arthur
Level 28
God Stats
9W - 0L
1,883 SR
Queue Stats
227W - 65L
1,832 Elo+
Party 1
Yemoja
Yemoja
Jepleur
Yemoja
Level 8
God Stats
1W - 2L
1,300 SR
Queue Stats
2W - 5L
1,252 Elo+
Solo
Janus
Janus
LilYeezy
Janus
Level 17
God Stats
4W - 0L
1,933 SR
Queue Stats
29W - 9L
1,907 Elo+
Party 1
Xing Tian
Xing Tian
MattyMcFly
Xing Tian
Level 144
God Stats
12W - 10L
1,988 SR
Queue Stats
339W - 164L
1,839 Elo+
Party 1
Kali
Kali
vapegod69420
Kali
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CharlionFR
Zhong Kui
10
2 / 4 / 0
6,504
500
11,409
11,511
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Kaalathar
Fenrir
7
0 / 4 / 1
5,136
395
3,364
6,918
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Pleadise
Athena
7
0 / 5 / 1
5,120
394
1,931
9,517
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Zpytorium
Danzaburou
9
2 / 1 / 1
5,771
444
1,804
4,920
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 6 / 0
5,019
386
2,366
5,808
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GorillaGripBussy
King Arthur
11
4 / 1 / 4
6,521
502
6,527
10,134
5,199
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Jepleur
Yemoja
10
1 / 1 / 2
5,954
458
1,921
7,498
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
LilYeezy
Janus
15
10 / 0 / 2
8,823
679
9,342
5,022
1,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
MattyMcFly
Xing Tian
10
2 / 0 / 8
6,783
522
5,118
8,144
6,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 2 / 2
7,181
552
5,248
9,173
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
20
20
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CharlionFR
Zhong Kui
2
4
0
0.5
W
King Arthur
GorillaGripBussy
King Arthur
4
1
4
6
W
Yemoja
Jepleur
Yemoja
1
1
2
2
L
Fenrir
Kaalathar
Fenrir
0
4
1
0.13
W
Janus
LilYeezy
Janus
10
0
2
11
W
Xing Tian
MattyMcFly
Xing Tian
2
0
8
6
L
Athena
Pleadise
Athena
0
5
1
0.1
L
Danzaburou
Zpytorium
Danzaburou
2
1
1
2.5
L
0
6
0
0
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
28,156
38,674
Taken
39,971
15,714
Mitigated
19,413
10,927
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CharlionFR
Zhong Kui
11,409
1,927
0
6,053
11,511
6,513
678
2,039
9,472
44,681
0
W
King Arthur
GorillaGripBussy
King Arthur
6,527
886
0
2,684
10,134
5,199
0
5,430
4,704
0
29,443
W
Yemoja
Jepleur
Yemoja
1,921
336
698
306
7,498
3,237
1,052
2,585
4,913
18,373
0
L
Fenrir
Kaalathar
Fenrir
3,364
640
0
1,590
6,918
2,129
0
2,118
4,800
0
18,052
W
Janus
LilYeezy
Janus
9,342
1,346
0
3,133
5,022
1,589
208
459
4,563
69,399
0
W
Xing Tian
MattyMcFly
Xing Tian
5,118
798
0
851
8,144
6,245
0
3,000
5,144
19,845
0
L
Athena
Pleadise
Athena
1,931
488
0
1,277
9,517
3,757
0
5,545
3,972
6,466
0
L
Danzaburou
Zpytorium
Danzaburou
1,804
515
0
1,249
4,920
1,408
175
2,491
2,429
0
18,146
L
2,366
1,326
0
758
5,808
1,907
0
4,188
1,620
0
15,105
W
5,248
2,539
0
5,064
9,173
3,143
0
2,028
7,145
0
41,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,550
Gold Earned
35,262
170
Minions Killed
325
0
Camps Cleared
0
1,193,959
Distance Traveled
1,322,186
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,504
500
71
5
0
205,675
3
W
King Arthur
6,521
502
52
4
0
281,154
3
W
Yemoja
5,954
458
37
3
0
242,552
0
L
Fenrir
5,136
395
27
2
0
254,645
4
W
Janus
8,823
679
131
10
0
274,928
2
W
Xing Tian
6,783
522
18
1
0
259,092
9
L
Athena
5,120
394
14
1
0
238,645
5
L
Danzaburou
5,771
444
40
3
0
261,241
0
L
Neith
5,019
386
18
1
0
233,753
2
W
Kali
7,181
552
87
7
0
264,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role