Player Matchup

Cerberus
Cerberus
RapterBoy15
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,789 Elo+
Solo
Sylvanus
Sylvanus
SlipperyNoodles
Sylvanus
Level 6
God Stats
10W - 16L
1,378 SR
Queue Stats
514W - 517L
1,421 Elo+
Solo
Cupid
Cupid
T-34mod1
Cupid
Level 19
God Stats
9W - 10L
1,872 SR
Queue Stats
148W - 226L
1,317 Elo+
Solo
Thor
Thor
Whiteshadow76552
Thor
Level 17
God Stats
5W - 6L
1,155 SR
Queue Stats
72W - 71L
1,586 Elo+
Solo
Guan Yu
Guan Yu
vedette_decalee
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,469 Elo+
Solo
Team Averages
Level 11
1,481 SR
1,516 Elo+

VS

Team Averages
Level 25
1,478 SR
1,468 Elo+
Osiris
Osiris
IronTuth24
Osiris
Level 26
God Stats
6W - 3L
1,354 SR
Queue Stats
49W - 32L
1,347 Elo+
Solo
He Bo
He Bo
MsMorgan95
He Bo
Level 29
God Stats
9W - 5L
1,684 SR
Queue Stats
103W - 87L
1,701 Elo+
Solo
Nemesis
Nemesis
ToxickET
Nemesis
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
81W - 94L
1,360 Elo+
Solo
Janus
Janus
charley_tv
Janus
Level 29
God Stats
7W - 11L
1,371 SR
Queue Stats
77W - 91L
1,431 Elo+
Solo
Neith
Neith
x LiDzZ
Neith
Level 17
God Stats
5W - 6L
1,481 SR
Queue Stats
21W - 26L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RapterBoy15
Cerberus
3
0 / 4 / 0
6,018
274
545
3,329
1,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
15
3 / 8 / 5
10,888
495
7,989
21,717
25,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
T-34mod1
Cupid
17
5 / 3 / 5
10,239
465
10,026
12,659
5,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 4 / 2
11,437
520
10,582
13,722
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 11 / 4
7,444
338
2,072
16,145
11,827
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IronTuth24
Osiris
17
10 / 5 / 5
11,951
543
13,569
16,283
15,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
16
12 / 4 / 4
11,502
523
13,255
11,258
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
ToxickET
Nemesis
16
2 / 1 / 10
10,680
485
7,555
15,092
7,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
18
3 / 1 / 8
11,565
526
8,600
8,350
2,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
x LiDzZ
Neith
17
2 / 4 / 6
10,704
487
11,205
10,846
4,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
15
Kills
29
30
Deaths
15
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Osiris
IronTuth24
Osiris
10
5
5
2.5
W
He Bo
12
4
4
3.5
L
Cerberus
RapterBoy15
Cerberus
0
4
0
0
L
Sylvanus
3
8
5
0.69
L
Cupid
T-34mod1
Cupid
5
3
5
2.5
W
Nemesis
ToxickET
Nemesis
2
1
10
7
L
7
4
2
2
W
Janus
3
1
8
7
L
0
11
4
0.18
W
Neith
x LiDzZ
Neith
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,214
Damage
54,184
67,572
Taken
61,829
50,359
Mitigated
34,330
11,428
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
IronTuth24
Osiris
13,569
7,366
830
2,264
16,283
15,070
1,645
3,599
12,550
0
47,534
W
He Bo
13,255
886
0
1,192
11,258
4,402
865
1,235
9,973
71,116
0
L
Cerberus
RapterBoy15
Cerberus
545
168
0
180
3,329
1,383
0
633
2,621
3,634
0
L
Sylvanus
7,989
2,735
2,640
4,477
21,717
25,389
340
6,836
14,531
21,123
0
L
Cupid
T-34mod1
Cupid
10,026
4,777
323
668
12,659
5,773
81
3,789
8,770
0
39,540
W
Nemesis
ToxickET
Nemesis
7,555
3,983
0
7,639
15,092
7,672
868
2,066
12,976
0
64,430
L
10,582
1,935
0
1,895
13,722
5,987
534
3,594
9,978
0
72,014
W
Janus
8,600
950
0
3,442
8,350
2,836
1,146
335
7,990
79,011
0
L
2,072
622
143
1,102
16,145
11,827
0
7,003
9,069
0
8,207
W
Neith
x LiDzZ
Neith
11,205
5,405
0
2,076
10,846
4,350
2,842
1,199
9,647
0
54,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,026
Gold Earned
56,402
263
Minions Killed
530
0
Camps Cleared
0
1,448,814
Distance Traveled
2,083,207
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,951
543
74
3
0
425,810
2
W
He Bo
11,502
523
97
4
0
396,904
1
L
Cerberus
6,018
274
7
0
0
87,231
0
L
Sylvanus
10,888
495
23
1
0
330,568
1
L
Cupid
10,239
465
71
3
0
320,218
5
W
Nemesis
10,680
485
100
5
0
481,449
0
L
Thor
11,437
520
154
7
0
395,518
1
W
Janus
11,565
526
135
6
0
408,044
2
L
Guan Yu
7,444
338
8
0
0
315,279
0
W
Neith
10,704
487
124
6
0
371,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role