Player Matchup

Heimdallr
Heimdallr
G3Load
Heimdallr
Level 15
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Knytecore
Jing Wei
Level 29
God Stats
2W - 2L
1,713 SR
Queue Stats
118W - 133L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
RTG 3VIL PIG
Cthulhu
Level 58
God Stats
2W - 6L
1,479 SR
Queue Stats
153W - 175L
1,128 Elo+
Party 2
Ra
Ra
Stinkywar
Ra
Level 35
God Stats
7W - 7L
1,871 SR
Queue Stats
469W - 474L
1,501 Elo+
Solo
Awilix
Awilix
jedytheboss
Awilix
Level 44
God Stats
0W - 3L
1,282 SR
Queue Stats
170W - 202L
1,414 Elo+
Party 1
Team Averages
Level 36
1,527 SR
1,395 Elo+

VS

Team Averages
Level 93
1,483 SR
1,449 Elo+
Da Ji
Da Ji
Daniel364
Da Ji
Level 105
God Stats
4W - 6L
1,146 SR
Queue Stats
365W - 358L
1,508 Elo+
Solo
Neith
Neith
Deborella
Neith
Level 26
God Stats
59W - 65L
1,511 SR
Queue Stats
90W - 109L
1,381 Elo+
Party 3
Nu Wa
Nu Wa
GrizzlyHax
Nu Wa
Level 95
God Stats
4W - 3L
1,661 SR
Queue Stats
187W - 174L
1,479 Elo+
Solo
Hel
Hel
SashaNikolaevich
Hel
Level 160
God Stats
10W - 9L
1,513 SR
Queue Stats
129W - 147L
1,482 Elo+
Solo
Sylvanus
Sylvanus
SavageLoveBeast
Sylvanus
Level 81
God Stats
77W - 75L
1,586 SR
Queue Stats
387W - 426L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
G3Load
Heimdallr
10
0 / 9 / 2
6,689
352
3,781
11,645
3,687
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
Knytecore
Jing Wei
11
1 / 8 / 3
7,240
381
6,493
14,176
4,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
RTG 3VIL PIG
Cthulhu
15
3 / 8 / 0
9,151
482
9,326
19,366
10,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
3 / 8 / 3
9,686
510
13,658
14,013
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
10
0 / 11 / 1
6,980
367
4,782
17,870
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Daniel364
Da Ji
18
20 / 2 / 5
11,946
629
22,941
17,866
9,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Deborella
Neith
16
7 / 0 / 6
10,249
539
8,195
9,446
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
17
4 / 1 / 11
10,825
570
12,333
10,080
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
12 / 2 / 2
11,588
610
15,360
15,274
8,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
16
1 / 2 / 18
10,691
563
5,350
16,447
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
86
7
Kills
44
44
Deaths
7
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Daniel364
Da Ji
20
2
5
11.25
W
Neith
Deborella
Neith
7
0
6
10
L
Heimdallr
G3Load
Heimdallr
0
9
2
0.11
W
Nu Wa
4
1
11
9.5
L
Jing Wei
Knytecore
Jing Wei
1
8
3
0.31
L
Cthulhu
RTG 3VIL PIG
Cthulhu
3
8
0
0.38
W
12
2
2
6.5
W
Sylvanus
1
2
18
5
L
3
8
3
0.56
L
Awilix
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,040
Damage
64,179
77,070
Taken
69,113
29,536
Mitigated
39,086
10,595
Healing
30,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Daniel364
Da Ji
22,941
7,272
0
1,792
17,866
9,095
380
5,863
11,685
0
80,469
W
Neith
Deborella
Neith
8,195
3,735
1,083
4,750
9,446
4,179
3,876
3,292
6,110
0
60,388
L
Heimdallr
G3Load
Heimdallr
3,781
1,965
0
294
11,645
3,687
29
6,897
4,748
0
19,452
W
Nu Wa
12,333
2,752
0
1,089
10,080
4,105
1,450
3,739
6,123
80,091
0
L
Jing Wei
Knytecore
Jing Wei
6,493
3,782
0
250
14,176
4,496
906
5,067
9,109
0
25,472
L
Cthulhu
RTG 3VIL PIG
Cthulhu
9,326
441
351
4,005
19,366
10,771
0
9,275
10,091
40,090
0
W
15,360
1,241
281
9,839
15,274
8,666
822
3,354
11,814
76,556
0
W
Sylvanus
5,350
1,952
4,481
7,513
16,447
13,041
1,058
5,906
10,397
33,106
0
L
13,658
1,399
424
2,719
14,013
5,198
751
5,475
8,538
70,139
0
L
Awilix
4,782
1,816
0
2,552
17,870
5,384
0
6,329
11,541
0
32,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,746
Gold Earned
55,299
320
Minions Killed
520
0
Camps Cleared
0
1,525,036
Distance Traveled
1,719,240
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,946
629
109
6
0
375,603
2
W
Neith
10,249
539
112
6
0
332,534
1
L
Heimdallr
6,689
352
38
2
0
243,886
0
W
Nu Wa
10,825
570
129
7
0
351,415
4
L
Jing Wei
7,240
381
42
2
0
333,013
2
L
Cthulhu
9,151
482
54
3
0
299,454
3
W
Hel
11,588
610
128
7
0
334,729
5
W
Sylvanus
10,691
563
42
2
0
324,959
4
L
Ra
9,686
510
135
7
0
327,245
1
L
Awilix
6,980
367
51
3
0
321,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role