Player Matchup

Serqet
Serqet
DUNDRA
Serqet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 62L
1,407 Elo+
Party 2
Athena
Athena
Folklore84
Athena
Level 28
God Stats
6W - 3L
1,617 SR
Queue Stats
46W - 48L
1,315 Elo+
Solo
Danzaburou
Danzaburou
Mayukoni
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,550 Elo+
Party 2
Cernunnos
Cernunnos
kayne073
Cernunnos
Level 23
God Stats
21W - 8L
1,710 SR
Queue Stats
236W - 237L
1,469 Elo+
Solo
Hades
Hades
你是大长腿
Hades
Level 15
God Stats
6W - 1L
1,500 SR
Queue Stats
70W - 65L
1,413 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,431 Elo+

VS

Team Averages
Level 31
1,475 SR
1,418 Elo+
Kali
Kali
Milan0808
Kali
Level 13
God Stats
5W - 4L
1,439 SR
Queue Stats
102W - 94L
1,449 Elo+
Party 1
Achilles
Achilles
bl0ndemar1e
Achilles
Level 10
God Stats
19W - 23L
1,461 SR
Queue Stats
220W - 242L
1,459 Elo+
Party 1
Anubis
Anubis
kinai500
Anubis
Level 104
God Stats
13W - 5L
1,834 SR
Queue Stats
151W - 143L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
marius05theking
Danzaburou
Level 21
God Stats
0W - 5L
1,139 SR
Queue Stats
34W - 40L
1,343 Elo+
Solo
Ares
Ares
Фырушка
Ares
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
88W - 87L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DUNDRA
Serqet
19
3 / 4 / 13
12,588
547
9,893
16,087
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Folklore84
Athena
17
10 / 0 / 24
13,553
589
16,175
24,967
29,746
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Mayukoni
Danzaburou
19
10 / 5 / 4
14,518
631
22,902
14,177
6,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cernunnos
kayne073
Cernunnos
20
15 / 2 / 9
14,089
613
23,354
19,293
9,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 4 / 15
12,410
540
12,312
14,221
8,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
3 / 11 / 4
9,908
431
8,797
24,181
10,573
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
bl0ndemar1e
Achilles
18
3 / 5 / 2
11,127
484
7,168
19,886
15,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
kinai500
Anubis
18
9 / 6 / 2
11,811
514
26,133
19,987
8,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
marius05theking
Danzaburou
13
0 / 12 / 3
8,811
383
7,970
20,736
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 11 / 0
7,412
322
2,926
23,295
21,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
26
45
Kills
15
15
Deaths
45
65
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
DUNDRA
Serqet
3
4
13
2.38
W
Athena
Folklore84
Athena
10
0
24
22
W
Danzaburou
Mayukoni
Danzaburou
10
5
4
2.4
L
Kali
3
11
4
0.45
L
Achilles
bl0ndemar1e
Achilles
3
5
2
0.8
W
Cernunnos
kayne073
Cernunnos
15
2
9
9.75
L
Anubis
kinai500
Anubis
9
6
2
1.67
L
Danzaburou
marius05theking
Danzaburou
0
12
3
0.13
L
0
11
0
0
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,636
Damage
52,994
88,745
Taken
108,085
60,502
Mitigated
62,875
29,754
Healing
25,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
DUNDRA
Serqet
9,893
2,250
0
7,346
16,087
6,246
1,658
5,021
11,066
0
87,239
W
Athena
Folklore84
Athena
16,175
4,969
0
5,218
24,967
29,746
412
6,640
18,327
39,366
0
W
Danzaburou
Mayukoni
Danzaburou
22,902
15,134
0
2,402
14,177
6,126
3,392
2,758
11,419
0
96,180
L
Kali
8,797
3,408
416
6,033
24,181
10,573
0
5,309
18,872
0
51,185
L
Achilles
bl0ndemar1e
Achilles
7,168
2,590
0
2,996
19,886
15,396
964
3,485
16,221
0
53,337
W
Cernunnos
kayne073
Cernunnos
23,354
12,470
0
10,505
19,293
9,411
5,472
6,476
12,817
0
122,195
L
Anubis
kinai500
Anubis
26,133
1,186
688
9,535
19,987
8,641
780
7,907
11,999
90,558
0
L
Danzaburou
marius05theking
Danzaburou
7,970
1,900
0
4,316
20,736
6,639
132
5,902
14,416
0
32,658
L
2,926
357
0
1,124
23,295
21,626
0
6,228
16,875
11,831
0
W
12,312
1,480
1,160
3,123
14,221
8,973
1,741
8,510
5,711
59,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,158
Gold Earned
49,069
582
Minions Killed
377
0
Camps Cleared
0
2,187,028
Distance Traveled
1,903,614
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,588
547
133
6
0
498,728
0
W
Athena
13,553
589
29
1
0
508,753
6
W
Danzaburou
14,518
631
148
6
0
354,295
1
L
Kali
9,908
431
83
4
0
386,365
4
L
Achilles
11,127
484
83
4
0
423,369
1
W
Cernunnos
14,089
613
163
7
0
395,655
3
L
Anubis
11,811
514
150
7
0
385,719
3
L
Danzaburou
8,811
383
51
2
0
370,391
1
L
Ares
7,412
322
10
0
0
337,770
6
W
Hades
12,410
540
109
5
0
429,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role