Player Matchup

Hel
Hel
Gettari
Hel
Level 17
God Stats
4W - 3L
1,386 SR
Queue Stats
70W - 45L
1,342 Elo+
Solo
Nemesis
Nemesis
GlAtKi
Nemesis
Level 9
God Stats
1W - 1L
1,315 SR
Queue Stats
16W - 21L
1,127 Elo+
Party 3
Bellona
Bellona
IProracinGI
Bellona
Level 5
God Stats
2W - 1L
1,116 SR
Queue Stats
2W - 1L
1,250 Elo+
Solo
King Arthur
King Arthur
Synfar
King Arthur
Level 29
God Stats
10W - 9L
1,561 SR
Queue Stats
50W - 48L
1,391 Elo+
Party 3
Chernobog
Chernobog
coolmuch
Chernobog
Level 25
God Stats
25W - 30L
1,373 SR
Queue Stats
228W - 267L
1,285 Elo+
Party 3
Team Averages
Level 17
1,350 SR
1,279 Elo+

VS

Team Averages
Level 22
1,379 SR
1,354 Elo+
Medusa
Medusa
IgniteMyOvaries
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Reanea
Ao Kuang
Level 29
God Stats
0W - 1L
1,263 SR
Queue Stats
77W - 78L
1,394 Elo+
Solo
Bacchus
Bacchus
ZendNwdes
Bacchus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
dann69
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,156 Elo+
Party 1
Scylla
Scylla
fab69230
Scylla
Level 12
God Stats
1W - 4L
1,132 SR
Queue Stats
5W - 14L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
4 / 0 / 3
7,413
494
7,734
4,649
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
GlAtKi
Nemesis
10
4 / 4 / 3
6,696
446
2,983
8,475
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
IProracinGI
Bellona
10
1 / 1 / 4
6,261
417
2,264
5,147
3,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Synfar
King Arthur
13
6 / 3 / 8
8,050
537
6,244
14,376
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
coolmuch
Chernobog
12
7 / 2 / 8
7,628
509
6,052
7,327
2,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,866
458
5,243
5,417
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Reanea
Ao Kuang
9
2 / 5 / 0
6,251
417
5,445
9,944
2,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
ZendNwdes
Bacchus
11
3 / 3 / 2
7,530
502
5,259
8,448
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
dann69
Mercury
10
2 / 6 / 0
6,778
452
3,217
7,786
2,491
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
fab69230
Scylla
11
1 / 7 / 2
6,848
457
3,719
6,875
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
22
Kills
9
10
Deaths
23
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
4
0
3
5.5
W
Nemesis
GlAtKi
Nemesis
4
4
3
1.38
W
Bellona
IProracinGI
Bellona
1
1
4
3
L
1
2
3
1.25
L
Ao Kuang
Reanea
Ao Kuang
2
5
0
0.4
W
King Arthur
Synfar
King Arthur
6
3
8
3.33
L
Bacchus
ZendNwdes
Bacchus
3
3
2
1.33
W
Chernobog
coolmuch
Chernobog
7
2
8
5.5
L
Mercury
dann69
Mercury
2
6
0
0.33
L
Scylla
fab69230
Scylla
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,277
Damage
22,883
39,974
Taken
38,470
20,639
Mitigated
15,373
14,044
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
7,734
959
2,084
2,573
4,649
1,774
1,189
2,733
1,916
32,919
0
W
Nemesis
GlAtKi
Nemesis
2,983
789
0
2,248
8,475
2,802
0
2,071
6,404
0
24,241
W
Bellona
IProracinGI
Bellona
2,264
709
0
1,092
5,147
3,180
1,465
2,135
3,012
0
13,607
L
5,243
2,288
0
2,001
5,417
1,717
495
496
4,796
0
36,627
L
Ao Kuang
Reanea
Ao Kuang
5,445
1,415
0
1,431
9,944
2,696
147
2,268
7,601
28,424
0
W
King Arthur
Synfar
King Arthur
6,244
690
573
3,738
14,376
9,899
132
4,788
9,588
0
26,088
L
Bacchus
ZendNwdes
Bacchus
5,259
215
0
722
8,448
6,552
380
2,543
5,832
12,039
0
W
Chernobog
coolmuch
Chernobog
6,052
3,558
0
1,736
7,327
2,984
1,169
2,696
4,631
0
32,146
L
Mercury
dann69
Mercury
3,217
2,376
0
0
7,786
2,491
0
1,670
6,091
0
27,959
L
Scylla
fab69230
Scylla
3,719
739
0
378
6,875
1,917
512
757
6,093
28,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,048
Gold Earned
34,273
228
Minions Killed
214
0
Camps Cleared
0
1,372,813
Distance Traveled
1,272,092
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,413
494
70
5
0
275,647
2
W
Nemesis
6,696
446
48
3
0
267,648
1
W
Bellona
6,261
417
19
1
0
270,282
1
L
Medusa
6,866
458
68
5
0
256,430
0
L
Ao Kuang
6,251
417
39
3
0
277,972
0
W
King Arthur
8,050
537
36
2
0
293,632
0
L
Bacchus
7,530
502
9
1
0
301,740
3
W
Chernobog
7,628
509
55
4
0
265,604
0
L
Mercury
6,778
452
53
4
0
224,211
0
L
Scylla
6,848
457
45
3
0
211,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role