Player Matchup

Guan Yu
Guan Yu
Chimpasaur9000
Guan Yu
Level 139
God Stats
5W - 5L
1,987 SR
Queue Stats
288W - 250L
1,644 Elo+
Solo
Tiamat
Tiamat
Zynarchy17
Tiamat
Level 117
God Stats
9W - 4L
1,678 SR
Queue Stats
30W - 27L
1,664 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xŢheΛggěsτ
Ah Muzen Cab
Level 160
God Stats
66W - 23L
1,804 SR
Queue Stats
216W - 122L
1,687 Elo+
Solo
Team Averages
Level 139
1,823 SR
1,665 Elo+

VS

Team Averages
Level 113
1,535 SR
1,638 Elo+
Ymir
Ymir
EvolAF
Ymir
Level 38
God Stats
2W - 3L
1,416 SR
Queue Stats
17W - 24L
1,668 Elo+
Solo
Ra
Ra
Sm-Saenz-
Ra
Level 160
God Stats
16W - 9L
1,690 SR
Queue Stats
177W - 177L
1,727 Elo+
Solo
Cupid
Cupid
Spencer2112
Cupid
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
11,682
649
8,022
18,908
22,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Zynarchy17
Tiamat
17
7 / 1 / 7
12,873
715
23,085
11,154
9,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
xŢheΛggěsτ
Ah Muzen Cab
17
5 / 3 / 9
12,566
698
23,112
13,610
7,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EvolAF
Ymir
13
0 / 5 / 5
9,827
546
4,950
22,980
23,326
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 5 / 1
11,781
655
16,109
16,272
10,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 5
10,734
596
10,094
20,048
7,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
6
6
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Ymir
EvolAF
Ymir
0
5
5
0.5
L
5
5
1
1.1
L
1
6
5
0.58
W
Tiamat
Zynarchy17
Tiamat
7
1
7
10.5
W
Ah Muzen Cab
xŢheΛggěsτ
Ah Muzen Cab
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,219
Damage
31,153
43,672
Taken
59,300
38,444
Mitigated
41,147
18,803
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,022
571
2,788
4,562
18,908
22,261
189
8,653
9,861
185
47,251
L
Ymir
EvolAF
Ymir
4,950
947
0
260
22,980
23,326
0
6,738
15,576
13,654
0
L
16,109
1,433
4,169
5,861
16,272
10,142
0
6,140
9,715
58,023
0
L
10,094
5,681
680
5,076
20,048
7,679
0
8,766
10,707
0
55,732
W
Tiamat
Zynarchy17
Tiamat
23,085
797
495
4,906
11,154
9,066
486
4,642
6,259
63,736
0
W
Ah Muzen Cab
xŢheΛggěsτ
Ah Muzen Cab
23,112
11,610
0
6,052
13,610
7,117
3,096
6,955
6,420
0
93,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,121
Gold Earned
32,342
263
Minions Killed
235
0
Camps Cleared
0
1,036,662
Distance Traveled
955,877
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,682
649
42
2
0
347,258
2
L
Ymir
9,827
546
33
2
0
326,844
3
L
Ra
11,781
655
114
6
0
324,628
1
L
Cupid
10,734
596
88
5
0
304,405
0
W
Tiamat
12,873
715
83
5
0
364,217
1
W
Ah Muzen Cab
12,566
698
138
8
0
325,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role