Player Matchup

Artio
Artio
Aetheryel
Artio
Level 17
God Stats
7W - 5L
1,287 SR
Queue Stats
182W - 141L
1,633 Elo+
Solo
Vamana
Vamana
BetterThanYou_np
Vamana
Level 19
God Stats
12W - 3L
1,776 SR
Queue Stats
86W - 42L
1,690 Elo+
Solo
Ravana
Ravana
EccoMafia
Ravana
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 176L
1,583 Elo+
Solo
Medusa
Medusa
glenlikesstuff
Medusa
Level 29
God Stats
255W - 253L
1,616 SR
Queue Stats
418W - 413L
1,517 Elo+
Solo
Olorun
Olorun
xSif2o1x
Olorun
Level 27
God Stats
2W - 0L
1,692 SR
Queue Stats
306W - 249L
1,601 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,605 Elo+

VS

Team Averages
Level 19
1,512 SR
1,464 Elo+
Poseidon
Poseidon
Femiroakalanis
Poseidon
Level 21
God Stats
91W - 119L
1,381 SR
Queue Stats
142W - 209L
1,348 Elo+
Party 1
Pele
Pele
FjordStone
Pele
Level 12
God Stats
3W - 2L
1,683 SR
Queue Stats
12W - 13L
1,400 Elo+
Party 1
Cerberus
Cerberus
JellyActions
Cerberus
Level 29
God Stats
17W - 23L
1,453 SR
Queue Stats
223W - 217L
1,593 Elo+
Solo
Neith
Neith
Preyder
Neith
Level 6
God Stats
5W - 7L
1,649 SR
Queue Stats
5W - 9L
1,642 Elo+
Party 1
Guan Yu
Guan Yu
The_Fantastc_Pro
Guan Yu
Level 26
God Stats
7W - 12L
1,395 SR
Queue Stats
163W - 251L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aetheryel
Artio
17
3 / 1 / 10
10,739
537
5,464
12,966
8,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 3 / 8
11,193
560
11,433
21,534
11,885
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
EccoMafia
Ravana
20
13 / 1 / 7
12,840
642
14,028
7,703
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 3 / 3
12,404
620
16,539
14,381
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
xSif2o1x
Olorun
20
12 / 0 / 13
13,082
654
22,308
20,265
8,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 11 / 1
7,764
388
6,909
12,872
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 12 / 2
10,192
510
12,450
21,652
8,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
JellyActions
Cerberus
17
3 / 4 / 1
10,304
515
13,547
19,039
18,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Preyder
Neith
11
1 / 9 / 0
7,000
350
4,375
15,451
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 4 / 3
8,413
421
5,057
14,112
12,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
40
Kills
8
8
Deaths
40
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
Aetheryel
Artio
3
1
10
8
W
2
3
8
2
W
Ravana
EccoMafia
Ravana
13
1
7
16.5
L
Poseidon
0
11
1
0.05
L
3
12
2
0.33
L
Cerberus
JellyActions
Cerberus
3
4
1
0.88
L
Neith
Preyder
Neith
1
9
0
0.11
L
1
4
3
0.63
W
10
3
3
3.83
W
Olorun
xSif2o1x
Olorun
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,772
Damage
42,338
76,849
Taken
83,126
36,053
Mitigated
49,164
44,289
Healing
18,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Aetheryel
Artio
5,464
1,049
1,150
5,985
12,966
8,135
550
2,530
10,286
52,517
0
W
11,433
6,640
0
9,444
21,534
11,885
1,398
8,463
12,876
0
69,703
W
Ravana
EccoMafia
Ravana
14,028
4,081
0
3,520
7,703
2,947
1,668
1,990
5,600
0
89,955
L
Poseidon
6,909
829
0
470
12,872
4,141
0
6,637
6,235
40,153
0
L
12,450
3,057
0
4,932
21,652
8,420
0
6,308
15,344
0
56,677
L
Cerberus
JellyActions
Cerberus
13,547
665
0
7,218
19,039
18,683
0
4,229
14,810
74,426
0
L
Neith
Preyder
Neith
4,375
2,268
0
2,568
15,451
5,269
66
6,396
9,055
0
19,688
L
5,057
794
430
2,426
14,112
12,651
84
4,202
9,910
0
47,430
W
16,539
9,930
0
6,907
14,381
5,045
4,820
954
13,294
0
96,393
W
Olorun
xSif2o1x
Olorun
22,308
10,972
1,585
15,698
20,265
8,041
6,336
5,750
14,012
98,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,258
Gold Earned
43,673
656
Minions Killed
489
0
Camps Cleared
0
1,888,452
Distance Traveled
1,633,990
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,739
537
82
4
0
401,486
3
W
Vamana
11,193
560
142
7
0
399,033
2
W
Ravana
12,840
642
132
7
0
409,072
2
L
Poseidon
7,764
388
74
4
0
309,508
1
L
Pele
10,192
510
94
5
0
299,642
3
L
Cerberus
10,304
515
191
10
0
329,280
5
L
Neith
7,000
350
47
2
0
329,263
0
L
Guan Yu
8,413
421
83
4
0
366,297
1
W
Medusa
12,404
620
143
7
0
315,231
2
W
Olorun
13,082
654
157
8
0
363,630
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role