Player Matchup

Chang'e
Chang'e
Akuma_No_Negai
Chang'e
Level 17
God Stats
1W - 0L
1,730 SR
Queue Stats
3W - 1L
1,612 Elo+
Solo
Ares
Ares
DotCrown
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SinuousRicky117
Tyr
Level 157
God Stats
4W - 2L
1,581 SR
Queue Stats
145W - 144L
1,570 Elo+
Solo
Zeus
Zeus
renatokxd
Zeus
Level 134
God Stats
2W - 1L
1,759 SR
Queue Stats
3W - 5L
1,346 Elo+
Solo
Skadi
Skadi
sweetreturns
Skadi
Level 25
God Stats
2W - 1L
1,662 SR
Queue Stats
3W - 5L
1,737 Elo+
Solo
Team Averages
Level 84
1,646 SR
1,553 Elo+

VS

Team Averages
Level 92
1,603 SR
1,556 Elo+
Guan Yu
Guan Yu
Clayvillain
Guan Yu
Level 42
God Stats
3W - 4L
1,589 SR
Queue Stats
80W - 87L
1,554 Elo+
Solo
Vamana
Vamana
DDOLYK
Vamana
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 84L
1,530 Elo+
Solo
Kukulkan
Kukulkan
KDPAN
Kukulkan
Level 128
God Stats
0W - 1L
1,367 SR
Queue Stats
109W - 111L
1,586 Elo+
Solo
Ah Puch
Ah Puch
Ragren
Ah Puch
Level 40
God Stats
2W - 5L
1,889 SR
Queue Stats
14W - 16L
1,516 Elo+
Solo
Hachiman
Hachiman
RobFox
Hachiman
Level 106
God Stats
0W - 2L
1,672 SR
Queue Stats
86W - 81L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 10
12,374
773
12,562
17,024
7,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
18
7 / 2 / 8
12,149
759
15,535
18,929
19,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 1 / 15
11,787
737
13,994
20,346
23,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
19
4 / 1 / 8
11,780
736
19,987
10,150
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 1 / 8
10,969
686
5,408
11,856
5,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Clayvillain
Guan Yu
15
2 / 6 / 2
9,480
593
8,486
18,710
20,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vamana
DDOLYK
Vamana
16
1 / 5 / 2
9,564
598
12,618
21,349
12,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
KDPAN
Kukulkan
18
1 / 5 / 3
10,272
642
15,147
12,365
5,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Puch
Ragren
Ah Puch
16
2 / 7 / 2
9,833
615
11,155
13,992
5,290
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
RobFox
Hachiman
18
2 / 0 / 3
10,536
659
12,283
7,944
3,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
23
Kills
8
8
Deaths
23
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
L
Guan Yu
Clayvillain
Guan Yu
2
6
2
0.5
L
Vamana
DDOLYK
Vamana
1
5
2
0.4
W
Ares
7
2
8
5.5
L
Kukulkan
KDPAN
Kukulkan
1
5
3
0.5
L
Ah Puch
Ragren
Ah Puch
2
7
2
0.43
L
Hachiman
RobFox
Hachiman
2
0
3
3.5
W
3
1
15
10.5
W
Zeus
4
1
8
8
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,486
Damage
59,689
78,305
Taken
74,360
59,943
Mitigated
47,004
24,600
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,562
1,382
4,559
7,959
17,024
7,330
250
5,453
11,396
41,768
0
L
Guan Yu
Clayvillain
Guan Yu
8,486
1,312
1,254
4,379
18,710
20,334
0
11,803
6,396
0
12,906
L
Vamana
DDOLYK
Vamana
12,618
5,572
0
5,702
21,349
12,516
0
14,348
6,442
0
31,880
W
Ares
15,535
618
0
48
18,929
19,845
0
7,225
11,604
28,810
0
L
Kukulkan
KDPAN
Kukulkan
15,147
1,082
0
381
12,365
5,600
0
6,694
5,455
52,223
0
L
Ah Puch
Ragren
Ah Puch
11,155
45
0
432
13,992
5,290
0
9,327
4,267
27,830
0
L
Hachiman
RobFox
Hachiman
12,283
7,746
0
1,819
7,944
3,264
66
4,281
3,593
0
48,255
W
13,994
1,282
0
7,945
20,346
23,588
1
5,772
14,299
0
36,348
W
Zeus
19,987
587
233
1,566
10,150
4,126
1,053
2,979
7,121
57,951
0
W
5,408
2,679
0
2,290
11,856
5,054
2,351
6,206
5,625
0
48,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,059
Gold Earned
49,685
391
Minions Killed
313
9
Camps Cleared
6
1,548,145
Distance Traveled
1,447,891
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,374
773
82
5
3
283,305
0
L
Guan Yu
9,480
593
14
1
1
295,092
0
L
Vamana
9,564
598
48
3
0
303,722
1
W
Ares
12,149
759
42
3
1
325,024
1
L
Kukulkan
10,272
642
113
7
3
294,275
2
L
Ah Puch
9,833
615
42
3
0
259,568
1
L
Hachiman
10,536
659
96
6
2
295,234
4
W
Tyr
11,787
737
60
4
0
348,861
2
W
Zeus
11,780
736
102
6
3
303,878
0
W
Skadi
10,969
686
105
7
2
287,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role