Player Matchup

Izanami
Izanami
DavidCat767
Izanami
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,239 Elo+
Party 2
Sobek
Sobek
DavidCat767
Sobek
Level 22
God Stats
4W - 1L
1,704 SR
Queue Stats
138W - 163L
1,347 Elo+
Party 2
Fenrir
Fenrir
Weidcurt
Fenrir
Level 54
God Stats
26W - 22L
1,400 SR
Queue Stats
520W - 504L
1,478 Elo+
Solo
Chaac
Chaac
killerman582
Chaac
Level 36
God Stats
33W - 25L
1,461 SR
Queue Stats
155W - 139L
1,482 Elo+
Party 4
Kukulkan
Kukulkan
stonedcat31
Kukulkan
Level 27
God Stats
98W - 70L
1,452 SR
Queue Stats
152W - 139L
1,482 Elo+
Party 4
Team Averages
Level 36
1,503 SR
1,406 Elo+

VS

Team Averages
Level 80
1,520 SR
1,403 Elo+
Artio
Artio
NuggahJim
Artio
Level 67
God Stats
68W - 52L
1,552 SR
Queue Stats
295W - 296L
1,360 Elo+
Party 3
Bakasura
Bakasura
Palnis
Bakasura
Level 18
God Stats
24W - 25L
1,431 SR
Queue Stats
176W - 172L
1,494 Elo+
Party 3
Artemis
Artemis
REVIVED SAVITR
Artemis
Level 136
God Stats
1W - 1L
1,677 SR
Queue Stats
180W - 176L
1,507 Elo+
Party 1
He Bo
He Bo
SMeister
He Bo
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,153 Elo+
Solo
Jormungandr
Jormungandr
TheL0rdofCinder
Jormungandr
Level 143
God Stats
8W - 4L
1,440 SR
Queue Stats
168W - 171L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DavidCat767
Izanami
12
0 / 6 / 1
7,672
451
2,837
10,131
2,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 5 / 2
7,577
446
4,846
20,597
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Weidcurt
Fenrir
16
8 / 5 / 0
10,103
594
8,412
14,751
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 6
8,635
508
11,194
14,219
11,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
stonedcat31
Kukulkan
14
1 / 5 / 5
8,551
503
7,618
7,864
3,144
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
NuggahJim
Artio
13
1 / 2 / 5
8,069
475
4,340
14,147
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
Palnis
Bakasura
17
10 / 2 / 3
10,448
615
13,276
15,227
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 3 / 2
9,849
579
12,477
9,396
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
SMeister
He Bo
13
3 / 4 / 10
8,533
502
5,518
7,129
2,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TheL0rdofCinder
Jormungandr
15
4 / 3 / 2
9,551
562
12,027
13,014
13,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
14
Kills
24
24
Deaths
14
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
DavidCat767
Izanami
0
6
1
0.08
L
2
5
2
0.6
W
Artio
NuggahJim
Artio
1
2
5
1.75
W
Bakasura
Palnis
Bakasura
10
2
3
5.75
W
6
3
2
2.33
W
He Bo
SMeister
He Bo
3
4
10
2
W
Jormungandr
TheL0rdofCinder
Jormungandr
4
3
2
1.67
L
Fenrir
Weidcurt
Fenrir
8
5
0
1.6
L
3
3
6
2
L
Kukulkan
stonedcat31
Kukulkan
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,907
Damage
47,638
67,562
Taken
58,913
36,095
Mitigated
36,757
18,880
Healing
20,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DavidCat767
Izanami
2,837
1,466
0
1,647
10,131
2,976
2,535
543
9,162
0
45,652
L
4,846
328
0
6,864
20,597
12,336
207
4,531
14,697
19,367
0
W
Artio
NuggahJim
Artio
4,340
697
654
3,298
14,147
8,992
618
5,091
8,981
27,057
0
W
Bakasura
Palnis
Bakasura
13,276
9,679
0
8,631
15,227
7,163
0
2,053
13,099
0
50,308
W
12,477
6,355
134
2,396
9,396
4,815
2,972
2,485
6,911
0
62,219
W
He Bo
SMeister
He Bo
5,518
471
0
1,214
7,129
2,030
124
2,120
4,884
23,064
0
W
Jormungandr
TheL0rdofCinder
Jormungandr
12,027
2,440
0
4,226
13,014
13,757
1,149
715
11,799
48,637
0
L
Fenrir
Weidcurt
Fenrir
8,412
2,518
0
4,124
14,751
6,082
0
5,240
8,981
0
54,000
L
11,194
2,377
0
6,245
14,219
11,557
252
8,315
4,489
0
42,086
L
Kukulkan
stonedcat31
Kukulkan
7,618
327
0
0
7,864
3,144
0
2,481
5,018
54,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
46,450
405
Minions Killed
400
0
Camps Cleared
0
1,506,936
Distance Traveled
1,570,352
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,672
451
100
6
0
247,195
0
L
Sobek
7,577
446
21
1
0
315,625
1
W
Artio
8,069
475
37
2
0
365,344
8
W
Bakasura
10,448
615
125
7
0
364,087
0
W
Artemis
9,849
579
107
6
0
264,826
0
W
He Bo
8,533
502
40
2
0
312,481
3
W
Jormungandr
9,551
562
91
5
0
263,614
1
L
Fenrir
10,103
594
98
6
0
327,432
0
L
Chaac
8,635
508
73
4
0
327,511
4
L
Kukulkan
8,551
503
113
7
0
289,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role