Player Matchup

Artio
Artio
 
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DBdS04
Chaac
Level 66
God Stats
8W - 11L
1,595 SR
Queue Stats
163W - 166L
1,507 Elo+
Party 1
Zeus
Zeus
Elussion_e
Zeus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 92L
1,461 Elo+
Solo
Medusa
Medusa
Rhalkk
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
WizardDuckBR
Zhong Kui
Level 67
God Stats
30W - 15L
1,683 SR
Queue Stats
81W - 77L
1,517 Elo+
Party 1
Team Averages
Level 83
1,556 SR
1,497 Elo+

VS

Team Averages
Level 121
1,501 SR
1,485 Elo+
Nox
Nox
LittleAnne
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LordGleidson
Anubis
Level 77
God Stats
4W - 3L
1,527 SR
Queue Stats
4W - 5L
1,360 Elo+
Solo
Fenrir
Fenrir
PaulZudho18
Fenrir
Level 101
God Stats
75W - 77L
1,543 SR
Queue Stats
1,115W - 1,241L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
TocaFicha
Sun Wukong
Level 125
God Stats
0W - 1L
1,286 SR
Queue Stats
243W - 232L
1,440 Elo+
Solo
Ullr
Ullr
allamata
Ullr
Level 154
God Stats
38W - 22L
1,649 SR
Queue Stats
191W - 144L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 3 / 13
9,265
1,158
4,800
14,588
12,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
DBdS04
Chaac
15
3 / 0 / 13
9,256
1,157
5,432
6,891
5,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
6 / 2 / 4
9,253
1,157
13,250
4,444
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Rhalkk
Medusa
15
3 / 2 / 12
9,381
1,173
8,930
6,978
2,368
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Zhong Kui
WizardDuckBR
Zhong Kui
15
6 / 1 / 12
9,544
1,193
11,079
5,991
3,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

298

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,857
1,107
7,564
7,333
2,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
14
1 / 5 / 4
8,498
1,062
6,427
8,686
4,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
13
2 / 7 / 3
7,883
985
9,249
14,752
5,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
TocaFicha
Sun Wukong
14
0 / 4 / 6
7,827
978
4,251
13,634
10,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
13
1 / 1 / 4
7,996
1,000
6,795
2,789
909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
20
Kills
8
8
Deaths
20
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
3
13
2.83
W
Chaac
DBdS04
Chaac
3
0
13
9.5
W
6
2
4
4
L
4
3
2
1.67
L
Anubis
1
5
4
0.6
L
Fenrir
2
7
3
0.5
W
Medusa
Rhalkk
Medusa
3
2
12
4.5
L
Sun Wukong
TocaFicha
Sun Wukong
0
4
6
0.75
W
Zhong Kui
WizardDuckBR
Zhong Kui
6
1
12
12
L
Ullr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,491
Damage
34,286
38,892
Taken
47,194
25,407
Mitigated
24,103
9,448
Healing
3,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,800
0
1,644
3,284
14,588
12,162
0
6,705
7,708
8,505
0
W
Chaac
DBdS04
Chaac
5,432
857
0
3,637
6,891
5,540
0
1,502
5,339
399
21,813
W
13,250
571
0
0
4,444
1,368
0
1,877
2,542
28,307
0
L
7,564
493
0
31
7,333
2,696
0
3,759
3,434
26,772
0
L
Anubis
6,427
210
0
2,174
8,686
4,410
0
5,746
2,792
24,086
0
L
Fenrir
9,249
921
0
204
14,752
5,487
0
8,841
5,563
0
13,258
W
Medusa
Rhalkk
Medusa
8,930
4,516
0
0
6,978
2,368
0
1,785
5,143
0
30,750
L
Sun Wukong
TocaFicha
Sun Wukong
4,251
423
217
683
13,634
10,601
0
8,129
5,256
0
16,929
W
Zhong Kui
WizardDuckBR
Zhong Kui
11,079
698
0
883
5,991
3,969
0
2,122
3,819
23,660
0
L
Ullr
6,795
3,146
0
0
2,789
909
0
1,961
808
0
15,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,699
Gold Earned
41,061
166
Minions Killed
159
7
Camps Cleared
5
840,269
Distance Traveled
691,959
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,265
1,158
2
0
0
186,765
2
W
Chaac
9,256
1,157
27
3
1
163,329
0
W
Zeus
9,253
1,157
52
7
1
150,692
2
L
Nox
8,857
1,107
48
6
1
144,078
1
L
Anubis
8,498
1,062
57
7
3
137,312
0
L
Fenrir
7,883
985
6
1
0
185,844
1
W
Medusa
9,381
1,173
47
6
3
170,412
2
L
Sun Wukong
7,827
978
20
3
0
143,407
0
W
Zhong Kui
9,544
1,193
38
5
2
169,071
0
L
Ullr
7,996
1,000
28
4
1
81,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role