Player Matchup

Ymir
Ymir
IIIMAZINOIII
Ymir
Level 3
God Stats
12W - 4L
1,778 SR
Queue Stats
96W - 98L
1,615 Elo+
Solo
Neith
Neith
Jonay
Neith
Level 26
God Stats
30W - 32L
1,462 SR
Queue Stats
136W - 134L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
RufousSkink3
Baron Samedi
Level 20
God Stats
8W - 2L
1,595 SR
Queue Stats
25W - 17L
1,435 Elo+
Party 3
King Arthur
King Arthur
viggoth300
King Arthur
Level 41
God Stats
3W - 1L
1,450 SR
Queue Stats
27W - 22L
1,447 Elo+
Party 3
Ao Kuang
Ao Kuang
xDerpul
Ao Kuang
Level 14
God Stats
1W - 1L
1,351 SR
Queue Stats
135W - 137L
1,434 Elo+
Party 1
Team Averages
Level 21
1,527 SR
1,469 Elo+

VS

Team Averages
Level 20
1,475 SR
1,486 Elo+
Athena
Athena
Bootie
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,514 Elo+
Party 2
King Arthur
King Arthur
MagnumOpus27
King Arthur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
SquirrelOTP
Ratatoskr
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 40L
1,456 Elo+
Solo
Ullr
Ullr
mocaruzo18
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,402 Elo+
Party 2
Sol
Sol
sago007
Sol
Level 27
God Stats
2W - 1L
1,374 SR
Queue Stats
12W - 6L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 14
10,394
611
13,600
14,859
14,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Jonay
Neith
15
12 / 0 / 13
10,663
627
15,666
9,951
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
RufousSkink3
Baron Samedi
14
7 / 1 / 13
9,239
543
9,788
8,278
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
viggoth300
King Arthur
15
1 / 0 / 9
9,674
569
8,632
15,941
10,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
xDerpul
Ao Kuang
14
8 / 0 / 10
9,640
567
9,231
11,269
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bootie
Athena
11
1 / 9 / 2
7,358
433
4,783
18,978
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
MagnumOpus27
King Arthur
11
0 / 7 / 0
6,745
397
3,709
17,165
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
SquirrelOTP
Ratatoskr
11
3 / 9 / 0
7,492
441
10,071
14,691
4,410
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 6 / 0
6,843
403
4,035
13,560
4,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
13
0 / 5 / 0
7,620
448
5,566
14,091
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
6
36
Kills
4
4
Deaths
36
59
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
Bootie
Athena
1
9
2
0.22
W
8
3
14
5
W
Neith
Jonay
Neith
12
0
13
18.5
L
King Arthur
MagnumOpus27
King Arthur
0
7
0
0
W
Baron Samedi
RufousSkink3
Baron Samedi
7
1
13
13.5
L
Ratatoskr
SquirrelOTP
Ratatoskr
3
9
0
0.33
L
0
6
0
0
L
Sol
0
5
0
0
W
King Arthur
viggoth300
King Arthur
1
0
9
5.5
W
Ao Kuang
xDerpul
Ao Kuang
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,917
Damage
28,164
60,298
Taken
78,485
34,863
Mitigated
33,434
29,864
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bootie
Athena
4,783
1,719
0
2,482
18,978
9,724
26
8,059
10,817
20,631
0
W
13,600
2,591
0
3,264
14,859
14,165
575
4,502
10,357
34,122
0
W
Neith
Jonay
Neith
15,666
6,020
233
7,962
9,951
3,291
5,740
2,305
7,304
0
60,159
L
King Arthur
MagnumOpus27
King Arthur
3,709
76
0
2,976
17,165
10,548
0
3,904
13,203
0
34,590
W
Baron Samedi
RufousSkink3
Baron Samedi
9,788
414
2,006
2,758
8,278
3,426
2,295
1,724
6,529
36,027
0
L
Ratatoskr
SquirrelOTP
Ratatoskr
10,071
1,987
0
2,224
14,691
4,410
0
7,330
7,125
0
41,612
L
4,035
2,279
0
1,891
13,560
4,285
0
5,936
7,604
0
34,105
L
Sol
5,566
878
0
5,468
14,091
4,467
1,601
6,696
6,931
53,249
0
W
King Arthur
viggoth300
King Arthur
8,632
950
0
6,033
15,941
10,273
912
359
15,287
0
47,679
W
Ao Kuang
xDerpul
Ao Kuang
9,231
2,577
1,426
6,182
11,269
3,708
1,566
1,459
9,760
43,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,610
Gold Earned
36,058
367
Minions Killed
284
0
Camps Cleared
0
1,611,682
Distance Traveled
1,439,175
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,358
433
19
1
0
281,453
3
W
Ymir
10,394
611
36
2
0
321,761
8
W
Neith
10,663
627
95
6
0
317,034
3
L
King Arthur
6,745
397
49
3
0
299,991
6
W
Baron Samedi
9,239
543
67
4
0
282,979
0
L
Ratatoskr
7,492
441
65
4
0
314,371
1
L
Ullr
6,843
403
67
4
0
247,584
1
L
Sol
7,620
448
84
5
0
295,776
2
W
King Arthur
9,674
569
102
6
0
339,973
2
W
Ao Kuang
9,640
567
67
4
0
349,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role