Player Matchup

Tiamat
Tiamat
Dragota9686
Tiamat
Level 29
God Stats
25W - 44L
1,082 SR
Queue Stats
124W - 173L
1,394 Elo+
Solo
King Arthur
King Arthur
Noah234cds
King Arthur
Level 28
God Stats
6W - 6L
1,790 SR
Queue Stats
176W - 214L
1,475 Elo+
Solo
Ares
Ares
RemedyTheMusic
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,213 Elo+
Solo
Erlang Shen
Erlang Shen
nS Mirxcle
Erlang Shen
Level 27
God Stats
10W - 10L
1,570 SR
Queue Stats
274W - 291L
1,484 Elo+
Solo
Chiron
Chiron
pabla_01
Chiron
Level 27
God Stats
21W - 10L
1,658 SR
Queue Stats
63W - 51L
1,538 Elo+
Solo
Team Averages
Level 23
1,520 SR
1,421 Elo+

VS

Team Averages
Level 19
1,472 SR
1,460 Elo+
Arachne
Arachne
DeeDuubz
Arachne
Level 17
God Stats
41W - 38L
1,411 SR
Queue Stats
99W - 106L
1,407 Elo+
Party 1
Cupid
Cupid
ObnoxiousPsycho
Cupid
Level 27
God Stats
4W - 7L
1,448 SR
Queue Stats
178W - 197L
1,534 Elo+
Solo
Sol
Sol
SSTON3Y
Sol
Level 6
God Stats
16W - 13L
1,543 SR
Queue Stats
19W - 24L
1,368 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Stay Nguyenning
Cu Chulainn
Level 18
God Stats
1W - 9L
1,500 SR
Queue Stats
153W - 153L
1,490 Elo+
Party 1
Cerberus
Cerberus
flickingwap-_-
Cerberus
Level 29
God Stats
4W - 4L
1,458 SR
Queue Stats
13W - 17L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 3 / 5
7,272
519
3,720
6,040
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Noah234cds
King Arthur
14
2 / 0 / 0
8,092
578
4,991
10,159
5,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 8 / 1
5,489
392
1,435
10,976
5,982
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erlang Shen
nS Mirxcle
Erlang Shen
13
8 / 0 / 3
8,477
606
5,415
7,749
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
pabla_01
Chiron
14
4 / 0 / 2
8,426
602
6,898
5,484
1,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeeDuubz
Arachne
8
1 / 4 / 1
5,748
411
3,060
7,111
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 3 / 3
6,155
440
4,519
5,799
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
12
3 / 2 / 0
6,935
495
2,526
5,053
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Stay Nguyenning
Cu Chulainn
12
2 / 2 / 1
6,905
493
6,263
9,343
5,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
11
2 / 4 / 4
6,838
488
4,747
12,266
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
15
Kills
10
11
Deaths
15
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
DeeDuubz
Arachne
1
4
1
0.38
W
Tiamat
1
3
5
1.17
W
King Arthur
Noah234cds
King Arthur
2
0
0
2
L
2
3
3
1.17
W
0
8
1
0.06
L
Sol
3
2
0
1.5
L
Cu Chulainn
Stay Nguyenning
Cu Chulainn
2
2
1
1.25
L
Cerberus
2
4
4
1
W
Erlang Shen
nS Mirxcle
Erlang Shen
8
0
3
9.5
W
Chiron
pabla_01
Chiron
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,459
Damage
21,115
40,408
Taken
39,572
19,864
Mitigated
19,602
9,125
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DeeDuubz
Arachne
3,060
2,030
0
629
7,111
3,884
0
1,609
5,412
0
32,981
W
Tiamat
3,720
235
0
1,983
6,040
3,325
204
1,811
4,229
27,653
0
W
King Arthur
Noah234cds
King Arthur
4,991
704
0
3,005
10,159
5,326
305
433
9,726
1,856
40,620
L
4,519
2,693
130
1,255
5,799
2,357
395
345
5,450
0
30,536
W
1,435
526
0
16
10,976
5,982
245
3,143
7,833
9,585
0
L
Sol
2,526
1,136
0
1,995
5,053
1,198
0
626
4,345
29,914
0
L
Cu Chulainn
Stay Nguyenning
Cu Chulainn
6,263
1,668
0
1,739
9,343
5,829
0
545
8,588
4,272
39,330
L
Cerberus
4,747
1,352
0
3,133
12,266
6,334
0
1,972
10,146
30,607
0
W
Erlang Shen
nS Mirxcle
Erlang Shen
5,415
3,266
0
732
7,749
3,515
1,445
1,163
6,586
0
49,824
W
Chiron
pabla_01
Chiron
6,898
2,621
77
3,312
5,484
1,716
1,407
1,324
4,160
0
57,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,756
Gold Earned
32,581
361
Minions Killed
368
0
Camps Cleared
0
1,255,577
Distance Traveled
1,267,417
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,748
411
54
4
0
281,182
0
W
Tiamat
7,272
519
67
5
0
258,204
3
W
King Arthur
8,092
578
99
7
0
217,579
2
L
Cupid
6,155
440
64
5
0
259,780
0
W
Ares
5,489
392
10
1
0
217,963
1
L
Sol
6,935
495
80
6
0
230,942
0
L
Cu Chulainn
6,905
493
81
6
0
243,663
0
L
Cerberus
6,838
488
89
6
0
251,850
1
W
Erlang Shen
8,477
606
76
5
0
295,865
3
W
Chiron
8,426
602
109
8
0
265,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role