Player Matchup

Cthulhu
Cthulhu
CONN-X_7815
Cthulhu
Level 49
God Stats
2W - 3L
1,766 SR
Queue Stats
25W - 16L
1,749 Elo+
Party 1
Scylla
Scylla
Mariougas
Scylla
Level 21
God Stats
6W - 6L
1,412 SR
Queue Stats
22W - 19L
1,300 Elo+
Party 1
Janus
Janus
PuZyKissezNot
Janus
Level 12
God Stats
1W - 0L
1,694 SR
Queue Stats
2W - 0L
1,749 Elo+
Party 1
Erlang Shen
Erlang Shen
Spuros_piperias
Erlang Shen
Level 29
God Stats
1W - 0L
1,811 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
thanasis_mar7
King Arthur
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,637 SR
1,560 Elo+

VS

Team Averages
Level 15
1,590 SR
1,425 Elo+
Merlin
Merlin
Bobèrre
Merlin
Level 8
God Stats
1W - 2L
1,653 SR
Queue Stats
2W - 5L
1,403 Elo+
Solo
Izanami
Izanami
Cheeziin
Izanami
Level 24
God Stats
0W - 1L
1,867 SR
Queue Stats
10W - 13L
1,402 Elo+
Party 2
Tiamat
Tiamat
MandalorianGR
Tiamat
Level 27
God Stats
0W - 3L
1,356 SR
Queue Stats
38W - 24L
1,598 Elo+
Solo
Bellona
Bellona
Spiinko
Bellona
Level 7
God Stats
0W - 3L
1,575 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 2
Da Ji
Da Ji
miniminatour06
Da Ji
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CONN-X_7815
Cthulhu
19
10 / 1 / 27
12,802
1,280
13,544
15,669
19,335
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
Mariougas
Scylla
19
13 / 3 / 24
13,410
1,341
21,362
9,375
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
15 / 2 / 20
12,859
1,286
27,197
10,566
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Spuros_piperias
Erlang Shen
19
9 / 2 / 28
12,830
1,283
14,642
15,900
12,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
thanasis_mar7
King Arthur
17
2 / 8 / 19
9,996
1,000
6,978
15,386
11,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bobèrre
Merlin
18
1 / 18 / 9
10,855
1,086
7,069
23,779
8,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Cheeziin
Izanami
16
3 / 11 / 7
10,446
1,045
20,258
21,612
7,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 7 / 6
13,903
1,390
24,600
23,406
17,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Spiinko
Bellona
15
2 / 11 / 2
9,824
982
6,192
19,563
9,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
0 / 2 / 0
7,909
791
119
1,427
402
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
40
49
Kills
16
16
Deaths
49
118
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bobèrre
Merlin
1
18
9
0.31
W
Cthulhu
CONN-X_7815
Cthulhu
10
1
27
23.5
L
Izanami
Cheeziin
Izanami
3
11
7
0.59
L
10
7
6
1.86
W
Scylla
Mariougas
Scylla
13
3
24
8.33
W
15
2
20
12.5
L
Bellona
Spiinko
Bellona
2
11
2
0.27
W
Erlang Shen
Spuros_piperias
Erlang Shen
9
2
28
11.5
L
0
2
0
0
W
King Arthur
thanasis_mar7
King Arthur
2
8
19
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,723
Damage
58,238
66,896
Taken
89,787
51,177
Mitigated
43,849
8,283
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bobèrre
Merlin
7,069
1,161
0
1,113
23,779
8,513
0
15,322
8,019
18,212
0
W
Cthulhu
CONN-X_7815
Cthulhu
13,544
1,495
469
1,013
15,669
19,335
0
6,720
8,949
25,942
0
L
Izanami
Cheeziin
Izanami
20,258
15,126
0
3,038
21,612
7,899
0
15,552
5,577
0
35,800
L
24,600
2,098
0
3,938
23,406
17,057
0
14,964
7,804
52,270
0
W
Scylla
Mariougas
Scylla
21,362
1,208
0
880
9,375
4,086
0
4,524
4,851
32,673
0
W
27,197
3,139
182
1,534
10,566
4,409
0
4,728
5,838
59,990
0
L
Bellona
Spiinko
Bellona
6,192
1,171
0
794
19,563
9,978
0
14,192
5,024
0
18,690
W
Erlang Shen
Spuros_piperias
Erlang Shen
14,642
7,382
0
3,066
15,900
12,287
0
6,832
9,068
0
24,228
L
119
64
0
0
1,427
402
0
565
815
0
1,084
W
King Arthur
thanasis_mar7
King Arthur
6,978
1,959
135
1,004
15,386
11,060
0
8,865
6,281
0
9,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,897
Gold Earned
52,937
172
Minions Killed
172
7
Camps Cleared
4
959,581
Distance Traveled
594,683
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,855
1,086
31
3
0
131,243
1
W
Cthulhu
12,802
1,280
28
3
1
221,706
0
L
Izanami
10,446
1,045
41
4
2
140,221
0
L
Tiamat
13,903
1,390
63
6
2
180,294
0
W
Scylla
13,410
1,341
26
3
0
176,475
0
W
Janus
12,859
1,286
90
9
3
199,694
1
L
Bellona
9,824
982
37
4
0
125,743
0
W
Erlang Shen
12,830
1,283
22
2
3
216,852
0
L
Da Ji
7,909
791
0
0
0
17,182
0
W
King Arthur
9,996
1,000
6
1
0
144,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role