Player Matchup

Cu Chulainn
Cu Chulainn
Acuttus
Cu Chulainn
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DrGrudg3
Ra
Level 41
God Stats
1W - 4L
1,430 SR
Queue Stats
70W - 75L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
PurpleTwist
Jormungandr
Level 22
God Stats
12W - 10L
1,663 SR
Queue Stats
28W - 37L
1,457 Elo+
Party 1
Izanami
Izanami
TrevTerror
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
conquer214
Susano
Level 73
God Stats
4W - 2L
1,630 SR
Queue Stats
26W - 32L
1,530 Elo+
Party 1
Team Averages
Level 74
1,545 SR
1,491 Elo+

VS

Team Averages
Level 54
1,718 SR
1,560 Elo+
Ganesha
Ganesha
Mike00023
Ganesha
Level 24
God Stats
17W - 4L
1,955 SR
Queue Stats
60W - 38L
1,619 Elo+
Party 2
Aphrodite
Aphrodite
MomsNewBoyfriend
Aphrodite
Level 42
God Stats
12W - 11L
1,518 SR
Queue Stats
605W - 520L
1,534 Elo+
Solo
Chaac
Chaac
WrejecT
Chaac
Level 36
God Stats
6W - 2L
1,901 SR
Queue Stats
185W - 183L
1,600 Elo+
Solo
Medusa
Medusa
Zalorque
Medusa
Level 89
God Stats
27W - 14L
1,783 SR
Queue Stats
64W - 42L
1,610 Elo+
Party 2
Fafnir
Fafnir
kingpin9203
Fafnir
Level 77
God Stats
7W - 6L
1,434 SR
Queue Stats
623W - 738L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Acuttus
Cu Chulainn
13
2 / 3 / 0
8,103
450
9,336
12,776
8,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 6 / 2
8,114
451
6,142
9,583
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
PurpleTwist
Jormungandr
10
2 / 9 / 4
7,243
402
10,364
19,206
14,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
TrevTerror
Izanami
8
1 / 9 / 4
6,684
371
6,719
13,878
5,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
conquer214
Susano
14
2 / 4 / 3
8,627
479
10,229
12,488
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mike00023
Ganesha
13
0 / 2 / 21
8,983
499
6,741
13,429
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
16
7 / 1 / 12
9,949
553
8,131
11,159
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
WrejecT
Chaac
17
8 / 0 / 4
10,087
560
8,986
14,186
14,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Zalorque
Medusa
15
11 / 1 / 10
9,765
543
18,919
15,130
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
14
5 / 5 / 14
9,195
511
5,776
15,301
9,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
9
Kills
31
31
Deaths
9
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Acuttus
Cu Chulainn
2
3
0
0.67
L
2
6
2
0.5
W
Ganesha
Mike00023
Ganesha
0
2
21
5.25
W
Aphrodite
7
1
12
13
L
Jormungandr
PurpleTwist
Jormungandr
2
9
4
0.44
L
Izanami
TrevTerror
Izanami
1
9
4
0.33
W
Chaac
WrejecT
Chaac
8
0
4
10
W
Medusa
Zalorque
Medusa
11
1
10
16
L
Susano
conquer214
Susano
2
4
3
0.88
W
Fafnir
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,790
Damage
48,553
67,931
Taken
69,205
36,023
Mitigated
42,347
10,838
Healing
34,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Acuttus
Cu Chulainn
9,336
807
0
3,024
12,776
8,183
882
3,828
8,444
13,976
36,607
L
6,142
728
588
1,703
9,583
3,336
0
2,324
6,990
39,734
0
W
Ganesha
Mike00023
Ganesha
6,741
585
1,089
5,015
13,429
7,841
703
5,261
8,018
19,920
0
W
Aphrodite
8,131
1,529
2,238
7,305
11,159
4,784
1,048
3,049
8,010
58,384
0
L
Jormungandr
PurpleTwist
Jormungandr
10,364
1,693
0
2,025
19,206
14,828
90
6,117
12,907
26,854
0
L
Izanami
TrevTerror
Izanami
6,719
4,248
0
427
13,878
5,430
28
4,383
9,379
0
17,884
W
Chaac
WrejecT
Chaac
8,986
1,556
0
5,412
14,186
14,107
647
2,163
11,973
192
55,691
W
Medusa
Zalorque
Medusa
18,919
10,113
0
8,313
15,130
5,859
2,996
5,230
9,675
0
60,817
L
Susano
conquer214
Susano
10,229
1,553
0
3,071
12,488
4,246
0
3,639
8,692
0
51,062
W
Fafnir
5,776
981
0
4,658
15,301
9,756
34
3,004
12,172
38,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
47,979
327
Minions Killed
395
0
Camps Cleared
0
1,596,850
Distance Traveled
1,677,959
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,103
450
89
5
0
318,693
4
L
Ra
8,114
451
82
5
0
334,073
3
W
Ganesha
8,983
499
5
0
0
330,506
2
W
Aphrodite
9,949
553
107
6
0
329,178
7
L
Jormungandr
7,243
402
35
2
0
300,296
2
L
Izanami
6,684
371
27
2
0
289,707
3
W
Chaac
10,087
560
112
6
0
348,830
1
W
Medusa
9,765
543
113
6
0
323,469
2
L
Susano
8,627
479
94
5
0
354,081
1
W
Fafnir
9,195
511
58
3
0
345,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role