Player Matchup

Mulan
Mulan
Gold I
AAAhhhYokai
Mulan
Gold I
Level 156
God Stats
4W - 8L
1,753 SR
Queue Stats
367W - 374L
1,488 MMR
Solo
Nemesis
Nemesis
Bronze III
Benimaru--san97
Nemesis
Bronze III
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 60L
1,500 MMR
Solo
Skadi
Skadi
Gold III
Jackinho Sniper
Skadi
Gold III
Level 146
God Stats
4W - 4L
1,667 SR
Queue Stats
234W - 227L
1,496 MMR
Solo
Ra
Ra
Silver I
MrxPenguinx1703
Ra
Silver I
Level 159
God Stats
15W - 10L
1,867 SR
Queue Stats
359W - 353L
1,507 MMR
Party 1
Ganesha
Ganesha
Bronze III
bub2
Ganesha
Bronze III
Level 129
God Stats
3W - 1L
1,244 SR
Queue Stats
19W - 20L
1,459 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,606 SR
1,490 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,573 SR
1,489 MMR
Hades
Hades
Gold III
Awakeminotaur
Hades
Gold III
Level 104
God Stats
4W - 5L
1,647 SR
Queue Stats
203W - 200L
1,542 MMR
Party 3
Cabrakan
Cabrakan
Gold III
BiGnBoomin
Cabrakan
Gold III
Level 125
God Stats
8W - 10L
1,651 SR
Queue Stats
224W - 226L
1,446 MMR
Party 3
Chaac
Chaac
Gold II
Kirosaana
Chaac
Gold II
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
148W - 152L
1,467 MMR
Party 2
Bacchus
Bacchus
Gold III
Veklo
Bacchus
Gold III
Level 157
God Stats
7W - 7L
1,450 SR
Queue Stats
430W - 444L
1,489 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Wickedrites
Hou Yi
Bronze III
Level 110
God Stats
1W - 4L
1,617 SR
Queue Stats
67W - 67L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 6
12,458
593
18,068
22,386
21,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 2 / 6
11,558
550
9,548
15,279
7,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 1 / 7
14,206
676
17,571
10,911
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 6
11,879
566
14,075
8,312
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
bub2
Ganesha
16
0 / 4 / 19
11,084
528
8,353
19,514
20,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CthulhuCu ChulainnDanzaburouNu WaPele

VS

Bans
ScyllaApolloTsukuyomiYemojaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 0
9,686
461
8,968
20,187
10,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
BiGnBoomin
Cabrakan
16
3 / 5 / 3
10,331
492
5,517
15,929
11,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Kirosaana
Chaac
17
5 / 3 / 4
10,973
523
17,797
31,441
28,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Veklo
Bacchus
14
0 / 6 / 6
8,996
428
7,474
17,733
18,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
15
1 / 5 / 3
9,781
466
6,631
15,299
4,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
23
Kills
14
14
Deaths
26
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
5
6
1.8
L
5
7
0
0.71
W
5
2
6
4
L
Cabrakan
BiGnBoomin
Cabrakan
3
5
3
0.9
W
8
1
7
11.5
L
Chaac
Kirosaana
Chaac
5
3
4
2.33
W
4
2
6
3.5
L
Bacchus
Veklo
Bacchus
0
6
6
0.5
L
Hou Yi
1
5
3
0.5
W
Ganesha
bub2
Ganesha
0
4
19
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,615
Damage
46,387
76,402
Taken
100,589
58,481
Mitigated
72,918
25,414
Healing
31,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,068
3,372
0
7,060
22,386
21,512
2,321
4,602
17,784
0
81,602
L
8,968
1,087
646
7,122
20,187
10,260
31
7,501
12,383
66,963
0
W
9,548
3,261
0
5,133
15,279
7,992
3,594
3,576
11,703
0
80,149
L
Cabrakan
BiGnBoomin
Cabrakan
5,517
326
0
4,874
15,929
11,130
0
4,231
11,582
58,156
0
W
17,571
9,764
0
3,330
10,911
4,805
1,467
3,281
7,630
0
115,735
L
Chaac
Kirosaana
Chaac
17,797
2,617
0
12,794
31,441
28,168
0
7,331
23,956
0
80,109
W
14,075
1,613
2,674
3,462
8,312
4,007
2,637
3,206
5,106
80,535
0
L
Bacchus
Veklo
Bacchus
7,474
1,136
0
1,746
17,733
18,485
0
5,253
12,304
35,094
0
L
Hou Yi
6,631
2,984
0
4,310
15,299
4,875
0
3,557
11,714
0
66,310
W
Ganesha
bub2
Ganesha
8,353
1,126
0
3,755
19,514
20,165
605
7,294
12,220
31,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,185
Gold Earned
49,767
650
Minions Killed
526
0
Camps Cleared
0
2,016,785
Distance Traveled
1,836,307
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,458
593
157
7
0
358,220
1
L
Hades
9,686
461
137
7
0
340,765
0
W
Nemesis
11,558
550
112
5
0
430,113
3
L
Cabrakan
10,331
492
101
5
0
399,481
4
W
Skadi
14,206
676
206
10
0
406,957
4
L
Chaac
10,973
523
134
6
0
392,371
3
W
Ra
11,879
566
168
8
0
393,899
3
L
Bacchus
8,996
428
46
2
0
368,640
4
L
Hou Yi
9,781
466
108
5
0
335,050
4
W
Ganesha
11,084
528
7
0
0
427,596
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role