Player Matchup

Mulan
Mulan
BiggBlacc94
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 48L
1,296 Elo+
Party 1
Kukulkan
Kukulkan
Chrisalem
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,417 Elo+
Solo
Set
Set
HoodiedBill
Set
Level 4
God Stats
5W - 7L
1,209 SR
Queue Stats
6W - 9L
1,211 Elo+
Party 2
Aphrodite
Aphrodite
MeggoMyEggo1621
Aphrodite
Level 14
God Stats
8W - 5L
1,209 SR
Queue Stats
49W - 50L
1,378 Elo+
Party 2
Awilix
Awilix
UKN_devy
Awilix
Level 17
God Stats
3W - 1L
1,520 SR
Queue Stats
52W - 50L
1,474 Elo+
Party 1
Team Averages
Level 10
1,387 SR
1,355 Elo+

VS

Team Averages
Level 11
1,592 SR
1,452 Elo+
Anhur
Anhur
MR cream pie86
Anhur
Level 27
God Stats
16W - 16L
1,686 SR
Queue Stats
909W - 999L
1,418 Elo+
Solo
Artemis
Artemis
MigBill
Artemis
Level 5
God Stats
1W - 1L
1,271 SR
Queue Stats
1W - 4L
1,674 Elo+
Party 3
Set
Set
W2E BugDog
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
Zentiiiccc
Ra
Level 5
God Stats
1W - 1L
1,751 SR
Queue Stats
2W - 6L
1,271 Elo+
Party 4
Hercules
Hercules
iQ Xelicz
Hercules
Level 14
God Stats
1W - 1L
1,751 SR
Queue Stats
5W - 7L
1,400 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,444
469
3,052
8,619
4,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Chrisalem
Kukulkan
16
6 / 3 / 5
10,090
561
9,544
9,022
4,340
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 7 / 6
9,690
538
6,067
12,018
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
MeggoMyEggo1621
Aphrodite
15
6 / 3 / 8
10,329
574
8,448
12,759
8,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
UKN_devy
Awilix
18
8 / 1 / 3
11,271
626
9,784
12,405
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,841
380
3,203
9,652
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
MigBill
Artemis
11
4 / 12 / 1
7,454
414
1,266
12,829
4,389
3
0 / 1 / 1
5,268
293
377
984
196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
7 / 7 / 2
8,865
493
8,642
11,665
5,770
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
iQ Xelicz
Hercules
15
3 / 3 / 2
8,619
479
9,354
16,296
18,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
28
Kills
14
19
Deaths
29
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
5
2
0.6
W
Kukulkan
Chrisalem
Kukulkan
6
3
5
2.83
W
6
7
6
1.29
L
0
6
1
0.08
W
Aphrodite
MeggoMyEggo1621
Aphrodite
6
3
8
3.33
L
Artemis
MigBill
Artemis
4
12
1
0.38
W
Awilix
UKN_devy
Awilix
8
1
3
9.5
L
0
1
1
0.5
L
7
7
2
1.14
L
Hercules
iQ Xelicz
Hercules
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,895
Damage
22,842
54,823
Taken
51,426
26,809
Mitigated
31,651
19,574
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,052
802
0
1,032
8,619
4,993
739
852
7,517
0
19,248
W
Kukulkan
Chrisalem
Kukulkan
9,544
2,603
0
678
9,022
4,340
2,449
4,741
4,206
48,124
0
W
6,067
3,311
0
68
12,018
4,395
3,714
0
12,018
0
25,403
L
3,203
1,346
0
2,428
9,652
2,696
0
2,446
7,181
0
27,928
W
Aphrodite
MeggoMyEggo1621
Aphrodite
8,448
2,113
5,707
7,842
12,759
8,193
4,350
2,125
10,509
41,036
0
L
Artemis
MigBill
Artemis
1,266
746
0
90
12,829
4,389
288
2,494
10,310
0
9,754
W
Awilix
UKN_devy
Awilix
9,784
3,316
0
4,247
12,405
4,888
1,442
943
11,387
0
69,550
L
377
220
0
0
984
196
0
159
825
0
377
L
8,642
2,045
206
2,110
11,665
5,770
698
5,198
6,417
44,475
0
L
Hercules
iQ Xelicz
Hercules
9,354
2,876
0
6,147
16,296
18,600
558
7,695
8,326
54
35,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,824
Gold Earned
37,047
366
Minions Killed
189
0
Camps Cleared
0
1,553,940
Distance Traveled
1,047,505
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,444
469
42
2
0
259,774
0
W
Kukulkan
10,090
561
85
5
0
283,305
1
W
Set
9,690
538
40
2
0
367,983
0
L
Anhur
6,841
380
50
3
0
176,521
0
W
Aphrodite
10,329
574
83
5
0
309,343
2
L
Artemis
7,454
414
9
1
0
254,098
1
W
Awilix
11,271
626
116
6
0
333,535
4
L
Set
5,268
293
0
0
0
22,644
0
L
Ra
8,865
493
69
4
0
259,004
0
L
Hercules
8,619
479
61
3
0
335,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role