Player Matchup

Pele
Pele
Alexander5210
Pele
Level 28
God Stats
9W - 5L
1,506 SR
Queue Stats
168W - 152L
1,591 Elo+
Solo
Sylvanus
Sylvanus
Cordoba
Sylvanus
Level 47
God Stats
2W - 1L
1,740 SR
Queue Stats
12W - 16L
1,652 Elo+
Party 1
Tiamat
Tiamat
Yurei17
Tiamat
Level 29
God Stats
6W - 2L
1,570 SR
Queue Stats
55W - 31L
1,689 Elo+
Solo
Danzaburou
Danzaburou
juleeeeeeez
Danzaburou
Level 14
God Stats
3W - 2L
1,840 SR
Queue Stats
79W - 42L
1,731 Elo+
Party 1
Cthulhu
Cthulhu
sтepaDS
Cthulhu
Level 6
God Stats
1W - 1L
1,794 SR
Queue Stats
4W - 2L
1,804 Elo+
Solo
Team Averages
Level 25
1,690 SR
1,694 Elo+

VS

Team Averages
Level 20
1,681 SR
1,674 Elo+
Jormungandr
Jormungandr
BringerOfFAT
Jormungandr
Level 20
God Stats
10W - 12L
1,492 SR
Queue Stats
19W - 16L
1,604 Elo+
Party 2
Anhur
Anhur
FamousJunior
Anhur
Level 13
God Stats
2W - 0L
1,709 SR
Queue Stats
64W - 32L
1,656 Elo+
Solo
Bellona
Bellona
SEFA420
Bellona
Level 12
God Stats
4W - 3L
2,021 SR
Queue Stats
48W - 50L
1,600 Elo+
Solo
Da Ji
Da Ji
Taubil
Da Ji
Level 24
God Stats
16W - 10L
1,685 SR
Queue Stats
53W - 34L
1,602 Elo+
Party 2
Eset
Eset
abovetiny
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,905 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 0
6,156
560
5,281
9,295
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
Cordoba
Sylvanus
7
2 / 5 / 2
5,093
463
5,167
10,036
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Yurei17
Tiamat
10
0 / 6 / 1
5,704
519
2,089
7,656
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
juleeeeeeez
Danzaburou
10
2 / 2 / 1
6,250
568
4,852
5,724
1,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
sтepaDS
Cthulhu
9
1 / 3 / 0
5,459
496
1,856
4,678
1,669
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BringerOfFAT
Jormungandr
9
0 / 2 / 4
5,688
517
4,245
6,888
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 1
6,238
567
3,494
8,021
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
SEFA420
Bellona
10
2 / 1 / 2
5,868
533
1,740
4,793
3,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Taubil
Da Ji
11
4 / 3 / 3
6,602
600
5,434
7,841
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
14
13 / 1 / 4
8,692
790
13,101
6,708
2,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
22
22
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Jormungandr
BringerOfFAT
Jormungandr
0
2
4
1
L
Sylvanus
Cordoba
Sylvanus
2
5
2
0.6
W
3
1
1
3.5
W
Bellona
SEFA420
Bellona
2
1
2
3
W
Da Ji
Taubil
Da Ji
4
3
3
1.83
L
Tiamat
Yurei17
Tiamat
0
6
1
0.08
W
Eset
13
1
4
15
L
Danzaburou
juleeeeeeez
Danzaburou
2
2
1
1.25
L
Cthulhu
sтepaDS
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,245
Damage
28,014
37,389
Taken
34,251
13,397
Mitigated
13,282
8,799
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,281
1,485
0
2,310
9,295
2,695
0
4,334
4,961
0
36,768
W
Jormungandr
BringerOfFAT
Jormungandr
4,245
1,477
0
876
6,888
2,587
0
1,185
5,703
15,987
0
L
Sylvanus
Cordoba
Sylvanus
5,167
1,914
90
1,296
10,036
4,044
0
5,966
4,070
15,783
4,930
W
3,494
1,449
0
4,228
8,021
2,058
0
2,334
5,687
0
36,026
W
Bellona
SEFA420
Bellona
1,740
529
0
1,227
4,793
3,718
292
1,449
3,344
0
16,793
W
Da Ji
Taubil
Da Ji
5,434
2,151
0
2,226
7,841
2,895
0
1,039
6,758
0
33,923
L
Tiamat
Yurei17
Tiamat
2,089
264
0
2,499
7,656
3,517
411
4,293
3,338
26,136
0
W
Eset
13,101
3,031
232
2,670
6,708
2,024
0
2,257
4,224
54,287
0
L
Danzaburou
juleeeeeeez
Danzaburou
4,852
2,118
0
2,187
5,724
1,472
0
2,285
3,439
0
35,012
L
Cthulhu
sтepaDS
Cthulhu
1,856
404
0
417
4,678
1,669
399
468
4,075
16,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,662
Gold Earned
33,088
270
Minions Killed
313
0
Camps Cleared
0
941,099
Distance Traveled
1,060,492
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,156
560
69
6
0
210,360
1
W
Jormungandr
5,688
517
27
2
0
231,506
0
L
Sylvanus
5,093
463
29
3
0
189,469
1
W
Anhur
6,238
567
70
6
0
205,883
4
W
Bellona
5,868
533
39
4
0
182,600
0
W
Da Ji
6,602
600
73
7
0
201,563
0
L
Tiamat
5,704
519
71
6
0
157,912
4
W
Eset
8,692
790
104
9
0
238,940
3
L
Danzaburou
6,250
568
67
6
0
189,516
3
L
Cthulhu
5,459
496
34
3
0
193,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role