Player Matchup

Bellona
Bellona
DrippyDarnell
Bellona
Level 7
God Stats
1W - 1L
1,730 SR
Queue Stats
36W - 25L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
JDavier
Baron Samedi
Level 7
God Stats
2W - 2L
1,408 SR
Queue Stats
18W - 16L
1,601 Elo+
Party 1
Geb
Geb
RaptorBoii
Geb
Level 12
God Stats
6W - 3L
1,500 SR
Queue Stats
89W - 65L
1,603 Elo+
Solo
Pele
Pele
furankuu
Pele
Level 28
God Stats
5W - 1L
1,759 SR
Queue Stats
35W - 23L
1,536 Elo+
Party 1
Neith
Neith
xXsp0ngeXx
Neith
Level 10
God Stats
10W - 7L
1,467 SR
Queue Stats
22W - 14L
1,507 Elo+
Party 1
Team Averages
Level 13
1,573 SR
1,557 Elo+

VS

Team Averages
Level 22
1,665 SR
1,541 Elo+
Anubis
Anubis
Korkano
Anubis
Level 25
God Stats
16W - 15L
1,579 SR
Queue Stats
61W - 65L
1,538 Elo+
Party 2
Zhong Kui
Zhong Kui
Norkit
Zhong Kui
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,572 Elo+
Party 3
Nemesis
Nemesis
SgtSaucisse
Nemesis
Level 28
God Stats
13W - 12L
1,544 SR
Queue Stats
100W - 116L
1,519 Elo+
Party 2
Rama
Rama
ThePlayMobil
Rama
Level 29
God Stats
3W - 1L
1,892 SR
Queue Stats
94W - 114L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
humbLLL
Sun Wukong
Level 17
God Stats
8W - 4L
1,810 SR
Queue Stats
54W - 51L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 3 / 0
5,396
491
3,184
5,217
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
JDavier
Baron Samedi
9
1 / 7 / 2
5,547
504
4,365
7,234
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 1
5,787
526
2,641
7,014
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
9
3 / 3 / 0
5,914
538
5,493
8,647
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
2
0 / 1 / 0
3,731
339
210
928
65
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Korkano
Anubis
11
5 / 3 / 4
6,803
618
5,071
7,693
2,516
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Norkit
Zhong Kui
11
5 / 1 / 3
6,910
628
5,178
6,461
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
SgtSaucisse
Nemesis
10
3 / 1 / 2
6,168
561
3,281
5,918
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 5
6,353
578
3,061
3,813
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
humbLLL
Sun Wukong
12
1 / 0 / 1
6,507
592
3,088
4,993
2,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
17
17
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
3
0
0
L
Baron Samedi
JDavier
Baron Samedi
1
7
2
0.29
W
Anubis
Korkano
Anubis
5
3
4
2.33
W
Zhong Kui
Norkit
Zhong Kui
5
1
3
6.5
L
1
3
1
0.5
W
Nemesis
SgtSaucisse
Nemesis
3
1
2
4
W
3
0
5
5.5
L
Pele
3
3
0
1
W
Sun Wukong
humbLLL
Sun Wukong
1
0
1
1.5
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,893
Damage
19,679
29,040
Taken
28,878
11,168
Mitigated
12,180
6,105
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,184
834
0
338
5,217
4,344
0
647
4,328
0
24,722
L
Baron Samedi
JDavier
Baron Samedi
4,365
548
262
803
7,234
2,591
796
3,403
3,806
24,162
0
W
Anubis
Korkano
Anubis
5,071
480
195
2,009
7,693
2,516
536
2,183
5,510
22,208
0
W
Zhong Kui
Norkit
Zhong Kui
5,178
621
0
2,770
6,461
4,037
73
2,665
3,796
29,731
0
L
2,641
252
0
1,465
7,014
2,161
0
2,992
4,022
21,170
0
W
Nemesis
SgtSaucisse
Nemesis
3,281
1,858
0
2,901
5,918
1,806
0
652
5,266
0
28,750
W
3,061
2,651
0
1,555
3,813
1,041
646
1,506
2,307
0
25,148
L
Pele
5,493
1,603
0
3,027
8,647
2,007
0
2,885
5,762
0
31,630
W
Sun Wukong
humbLLL
Sun Wukong
3,088
450
0
1,337
4,993
2,780
86
0
4,993
0
34,299
L
Neith
210
59
0
210
928
65
0
322
606
0
2,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,375
Gold Earned
32,741
203
Minions Killed
295
0
Camps Cleared
0
824,290
Distance Traveled
965,957
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,396
491
61
6
0
178,907
0
L
Baron Samedi
5,547
504
43
4
0
184,099
0
W
Anubis
6,803
618
40
4
0
176,723
4
W
Zhong Kui
6,910
628
61
6
0
212,617
2
L
Geb
5,787
526
30
3
0
223,695
2
W
Nemesis
6,168
561
61
6
0
195,447
2
W
Rama
6,353
578
50
5
0
183,759
4
L
Pele
5,914
538
64
6
0
202,888
2
W
Sun Wukong
6,507
592
83
8
0
197,411
3
L
Neith
3,731
339
5
0
0
34,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role