Player Matchup

Khepri
Khepri
BectorChan
Khepri
Level 61
God Stats
35W - 25L
1,580 SR
Queue Stats
161W - 207L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
ilacuE
Jing Wei
Level 19
God Stats
1W - 4L
1,101 SR
Queue Stats
36W - 42L
1,398 Elo+
Party 1
Hades
Hades
xWolF1
Hades
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 35
1,394 SR
1,439 Elo+

VS

Team Averages
Level 44
1,525 SR
1,438 Elo+
Bellona
Bellona
OpenAIp1
Bellona
Level 17
God Stats
1W - 4L
1,506 SR
Queue Stats
6W - 9L
1,452 Elo+
Solo
Chang'e
Chang'e
Samsmeagol
Chang'e
Level 28
God Stats
4W - 2L
1,625 SR
Queue Stats
87W - 72L
1,556 Elo+
Solo
Serqet
Serqet
covachin
Serqet
Level 86
God Stats
10W - 33L
1,442 SR
Queue Stats
122W - 195L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BectorChan
Khepri
13
0 / 2 / 16
10,270
642
4,527
12,394
12,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
ilacuE
Jing Wei
15
9 / 6 / 6
12,314
770
16,301
12,374
5,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
xWolF1
Hades
16
8 / 4 / 9
12,117
757
13,624
14,123
11,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OpenAIp1
Bellona
14
7 / 5 / 5
11,018
689
15,442
25,716
21,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Samsmeagol
Chang'e
13
2 / 3 / 8
10,078
630
9,068
10,920
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
covachin
Serqet
12
3 / 10 / 4
9,797
612
7,395
13,042
4,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
17
Kills
12
12
Deaths
18
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
BectorChan
Khepri
0
2
16
4
L
Bellona
OpenAIp1
Bellona
7
5
5
1.9
L
Chang'e
Samsmeagol
Chang'e
2
3
8
2
L
Serqet
covachin
Serqet
3
10
4
0.5
W
Jing Wei
ilacuE
Jing Wei
9
6
6
2
W
Hades
xWolF1
Hades
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,452
Damage
31,905
38,891
Taken
49,678
28,906
Mitigated
30,416
8,567
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BectorChan
Khepri
4,527
695
790
1,264
12,394
12,453
484
3,429
8,735
16,763
0
L
Bellona
OpenAIp1
Bellona
15,442
6,509
0
5,994
25,716
21,539
0
8,744
16,972
218
57,804
L
Chang'e
Samsmeagol
Chang'e
9,068
102
3,476
4,038
10,920
3,973
0
4,300
6,620
37,379
0
L
Serqet
covachin
Serqet
7,395
1,535
0
572
13,042
4,904
0
5,215
7,827
0
33,291
W
Jing Wei
ilacuE
Jing Wei
16,301
12,844
0
836
12,374
5,343
1,614
2,484
9,890
0
63,644
W
Hades
xWolF1
Hades
13,624
1,213
169
5,508
14,123
11,110
1,006
3,291
9,781
49,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,701
Gold Earned
30,893
166
Minions Killed
176
0
Camps Cleared
0
871,300
Distance Traveled
881,849
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,270
642
12
1
0
311,811
1
L
Bellona
11,018
689
73
5
0
318,839
8
L
Chang'e
10,078
630
54
3
0
313,594
3
L
Serqet
9,797
612
49
3
0
249,416
1
W
Jing Wei
12,314
770
94
6
0
298,749
3
W
Hades
12,117
757
60
4
0
260,740
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role