Player Matchup

Yemoja
Yemoja
Aycatc
Yemoja
Level 10
God Stats
1W - 1L
1,434 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Anhur
Anhur
MídníghtShuckle
Anhur
Level 29
God Stats
41W - 43L
1,519 SR
Queue Stats
916W - 856L
1,627 Elo+
Solo
Sun Wukong
Sun Wukong
VampireSnake
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 55
1,484 SR
1,611 Elo+

VS

Team Averages
Level 98
1,581 SR
1,681 Elo+
Tiamat
Tiamat
MeOldBones
Tiamat
Level 129
God Stats
2W - 2L
1,744 SR
Queue Stats
24W - 15L
1,608 Elo+
Party 1
Xing Tian
Xing Tian
TheA77Way
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,827 Elo+
Party 1
Danzaburou
Danzaburou
τIMEBONEZ
Danzaburou
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aycatc
Yemoja
11
0 / 11 / 4
8,387
599
1,600
15,552
9,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 3 / 3
9,373
670
8,924
14,326
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
VampireSnake
Sun Wukong
12
3 / 5 / 3
10,022
716
8,553
17,424
15,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MeOldBones
Tiamat
13
5 / 2 / 10
9,910
708
14,346
6,975
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
TheA77Way
Xing Tian
13
3 / 3 / 11
9,701
693
5,636
13,366
11,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
τIMEBONEZ
Danzaburou
14
10 / 2 / 6
11,468
819
16,094
9,669
3,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
18
19
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aycatc
Yemoja
0
11
4
0.18
W
Tiamat
MeOldBones
Tiamat
5
2
10
5
L
4
3
3
1.83
W
Xing Tian
TheA77Way
Xing Tian
3
3
11
2.83
L
Sun Wukong
VampireSnake
Sun Wukong
3
5
3
0.9
W
Danzaburou
τIMEBONEZ
Danzaburou
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,077
Damage
36,076
47,302
Taken
30,010
30,028
Mitigated
20,168
5,262
Healing
2,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aycatc
Yemoja
1,600
401
30
120
15,552
9,930
593
4,631
10,655
24,384
0
W
Tiamat
MeOldBones
Tiamat
14,346
623
0
972
6,975
5,016
713
415
6,560
43,576
0
L
8,924
5,244
0
3,757
14,326
4,734
0
8,718
5,178
0
29,353
W
Xing Tian
TheA77Way
Xing Tian
5,636
401
0
0
13,366
11,350
0
1,288
12,078
14,246
0
L
Sun Wukong
VampireSnake
Sun Wukong
8,553
787
0
1,355
17,424
15,364
0
5,615
11,435
3,423
21,667
W
Danzaburou
τIMEBONEZ
Danzaburou
16,094
9,183
0
1,536
9,669
3,802
2,003
1,480
8,189
0
58,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
31,079
110
Minions Killed
152
0
Camps Cleared
0
617,709
Distance Traveled
753,630
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,387
599
31
2
0
161,537
0
W
Tiamat
9,910
708
64
5
0
259,709
0
L
Anhur
9,373
670
46
3
0
216,065
2
W
Xing Tian
9,701
693
16
1
0
260,090
0
L
Sun Wukong
10,022
716
33
2
0
240,107
0
W
Danzaburou
11,468
819
72
5
0
233,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role