Player Matchup

Ne Zha
Ne Zha
LuxBrumaIis
Ne Zha
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 63L
1,592 Elo+
Party 2
Tiamat
Tiamat
PresidentDenver
Tiamat
Level 125
God Stats
52W - 35L
1,646 SR
Queue Stats
146W - 123L
1,588 Elo+
Party 2
Geb
Geb
ShowyYeti42
Geb
Level 55
God Stats
5W - 2L
1,528 SR
Queue Stats
14W - 11L
1,613 Elo+
Party 2
Team Averages
Level 82
1,558 SR
1,598 Elo+

VS

Team Averages
Level 69
1,552 SR
1,418 Elo+
Fenrir
Fenrir
C0ZZ1997
Fenrir
Level 61
God Stats
3W - 2L
1,454 SR
Queue Stats
24W - 35L
1,487 Elo+
Party 1
Anhur
Anhur
CallMeBarratt
Anhur
Level 99
God Stats
8W - 6L
1,815 SR
Queue Stats
41W - 47L
1,413 Elo+
Party 1
Zeus
Zeus
sploringe
Zeus
Level 48
God Stats
12W - 19L
1,389 SR
Queue Stats
32W - 44L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
5 / 1 / 8
8,117
812
6,206
4,999
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 0 / 6
9,190
919
12,424
9,116
6,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 12
7,921
792
2,389
7,452
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
C0ZZ1997
Fenrir
9
0 / 4 / 1
6,268
627
6,390
9,292
3,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

9
2 / 6 / 0
6,752
675
4,272
10,041
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
9
0 / 5 / 1
6,295
630
4,956
5,565
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
2
2
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
C0ZZ1997
Fenrir
0
4
1
0.13
L
2
6
0
0.33
W
Ne Zha
5
1
8
9
W
9
0
6
12
W
1
1
12
7
L
Zeus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,019
Damage
15,618
21,567
Taken
24,898
14,309
Mitigated
8,305
5,724
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
C0ZZ1997
Fenrir
6,390
2,109
0
1,535
9,292
3,128
0
5,158
4,134
0
16,290
L
4,272
1,945
0
1,830
10,041
3,415
52
6,357
3,684
0
21,390
W
Ne Zha
6,206
1,371
0
294
4,999
1,696
473
743
4,256
0
17,893
W
12,424
1,143
0
4,326
9,116
6,676
582
1,946
7,170
43,664
0
W
2,389
221
0
1,104
7,452
5,937
0
2,294
5,158
6,036
0
L
Zeus
4,956
645
0
609
5,565
1,762
22
3,334
2,231
19,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,228
Gold Earned
19,315
103
Minions Killed
105
0
Camps Cleared
0
589,853
Distance Traveled
547,305
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,268
627
25
3
0
222,331
3
L
Anhur
6,752
675
56
6
0
162,769
1
W
Ne Zha
8,117
812
32
3
0
214,099
0
W
Tiamat
9,190
919
69
7
0
175,725
4
W
Geb
7,921
792
2
0
0
200,029
0
L
Zeus
6,295
630
24
2
0
162,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role