Player Matchup

Jing Wei
Jing Wei
BlomBla
Jing Wei
Level 146
God Stats
0W - 1L
1,337 SR
Queue Stats
150W - 155L
1,526 Elo+
Party 1
Hachiman
Hachiman
JayRafiei
Hachiman
Level 83
God Stats
11W - 8L
1,607 SR
Queue Stats
407W - 385L
1,493 Elo+
Party 1
Janus
Janus
Omilask
Janus
Level 43
God Stats
0W - 1L
1,608 SR
Queue Stats
7W - 13L
1,510 Elo+
Solo
Loki
Loki
Saddlerm
Loki
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,304 Elo+
Solo
Fafnir
Fafnir
hoodrech
Fafnir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 95L
1,486 Elo+
Solo
Team Averages
Level 107
1,510 SR
1,464 Elo+

VS

Team Averages
Level 122
1,608 SR
1,475 Elo+
Hera
Hera
Antidoll
Hera
Level 148
God Stats
1W - 0L
1,815 SR
Queue Stats
15W - 11L
1,468 Elo+
Party 2
Hercules
Hercules
Ariesin
Hercules
Level 131
God Stats
1W - 0L
1,240 SR
Queue Stats
16W - 15L
1,442 Elo+
Solo
Cu Chulainn
Cu Chulainn
BIZBIYE
Cu Chulainn
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Derpesaurus
Persephone
Level 116
God Stats
6W - 0L
1,864 SR
Queue Stats
191W - 211L
1,497 Elo+
Solo
Nox
Nox
TobiWobi
Nox
Level 151
God Stats
1W - 0L
1,618 SR
Queue Stats
24W - 22L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlomBla
Jing Wei
17
3 / 7 / 5
10,010
667
12,859
13,125
6,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
JayRafiei
Hachiman
17
4 / 3 / 5
9,897
660
12,860
9,689
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Omilask
Janus
17
2 / 5 / 7
10,067
671
17,091
11,163
4,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
3 / 7 / 6
10,337
689
11,120
16,092
10,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
hoodrech
Fafnir
16
0 / 6 / 8
10,260
684
9,103
18,308
27,171
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
5 / 1 / 17
11,329
755
14,993
10,005
5,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Ariesin
Hercules
19
5 / 2 / 18
11,667
778
11,892
21,628
25,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
BIZBIYE
Cu Chulainn
18
6 / 6 / 14
11,622
775
16,577
20,873
18,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
Derpesaurus
Persephone
19
6 / 2 / 12
11,355
757
11,107
13,812
6,524
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
6 / 2 / 15
11,469
765
10,042
13,468
6,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
104
12
Kills
28
28
Deaths
13
31
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hera
5
1
17
13.5
W
Hercules
Ariesin
Hercules
5
2
18
7
W
Cu Chulainn
BIZBIYE
Cu Chulainn
6
6
14
2.17
L
Jing Wei
BlomBla
Jing Wei
3
7
5
0.79
W
Persephone
Derpesaurus
Persephone
6
2
12
6
L
Hachiman
JayRafiei
Hachiman
4
3
5
2.17
L
Janus
Omilask
Janus
2
5
7
1.1
L
Loki
3
7
6
0.86
W
6
2
15
6.75
L
Fafnir
hoodrech
Fafnir
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,033
Damage
64,611
68,377
Taken
79,786
53,156
Mitigated
63,074
20,245
Healing
31,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
14,993
3,454
3,608
1,943
10,005
5,265
1,054
2,440
7,440
40,081
0
W
Hercules
Ariesin
Hercules
11,892
1,532
3,183
7,435
21,628
25,667
322
6,167
15,371
0
19,731
W
Cu Chulainn
BIZBIYE
Cu Chulainn
16,577
3,996
3,863
4,641
20,873
18,845
1,616
7,052
12,853
0
31,168
L
Jing Wei
BlomBla
Jing Wei
12,859
4,987
1,353
693
13,125
6,057
0
6,978
6,147
0
32,833
W
Persephone
Derpesaurus
Persephone
11,107
1,286
0
2,057
13,812
6,524
1,542
5,080
8,605
22,796
0
L
Hachiman
JayRafiei
Hachiman
12,860
6,619
0
1,838
9,689
4,590
0
4,604
5,085
0
34,811
L
Janus
Omilask
Janus
17,091
0
1,160
2,253
11,163
4,809
0
8,315
2,848
39,958
0
L
Loki
11,120
1,583
2,329
4,147
16,092
10,529
0
8,696
7,396
0
25,618
W
10,042
557
2,453
2,383
13,468
6,773
157
5,455
7,888
30,599
0
L
Fafnir
hoodrech
Fafnir
9,103
2,448
2,155
4,317
18,308
27,171
0
7,549
10,759
11,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,571
Gold Earned
57,442
171
Minions Killed
171
0
Camps Cleared
0
1,413,884
Distance Traveled
1,443,741
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,329
755
53
4
0
286,553
6
W
Hercules
11,667
778
19
1
0
311,745
1
W
Cu Chulainn
11,622
775
37
2
0
268,231
1
L
Jing Wei
10,010
667
44
3
0
292,752
4
W
Persephone
11,355
757
24
2
0
260,117
1
L
Hachiman
9,897
660
37
2
0
292,919
0
L
Janus
10,067
671
64
4
0
310,614
1
L
Loki
10,337
689
22
1
0
232,444
1
W
Nox
11,469
765
38
3
0
317,095
2
L
Fafnir
10,260
684
4
0
0
285,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role