Player Matchup

Kukulkan
Kukulkan
BectorChan
Kukulkan
Level 61
God Stats
14W - 20L
1,860 SR
Queue Stats
161W - 207L
1,432 Elo+
Party 2
Ra
Ra
Gaborka
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ilacuE
Jing Wei
Level 19
God Stats
1W - 4L
1,162 SR
Queue Stats
36W - 42L
1,411 Elo+
Party 2
Team Averages
Level 28
1,507 SR
1,448 Elo+

VS

Team Averages
Level 42
1,491 SR
1,429 Elo+
Cernunnos
Cernunnos
Doge231
Cernunnos
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,452 Elo+
Party 1
Ravana
Ravana
IUBESCMAMETINERE
Ravana
Level 16
God Stats
8W - 5L
1,546 SR
Queue Stats
22W - 20L
1,460 Elo+
Party 1
Hades
Hades
JeanPierreRC
Hades
Level 47
God Stats
16W - 18L
1,428 SR
Queue Stats
75W - 113L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BectorChan
Kukulkan
7
0 / 3 / 3
5,799
644
1,534
4,682
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 12 / 2
6,725
747
2,338
10,092
2,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ilacuE
Jing Wei
8
0 / 6 / 3
5,823
647
1,526
6,513
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Doge231
Cernunnos
11
8 / 1 / 8
7,988
888
6,042
5,619
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
10 / 3 / 6
8,100
900
4,359
5,815
2,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
1 / 2 / 15
6,784
754
2,856
5,549
2,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
1
Kills
19
21
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BectorChan
Kukulkan
0
3
3
0.5
W
Cernunnos
Doge231
Cernunnos
8
1
8
12
L
1
12
2
0.17
W
10
3
6
4.33
W
1
2
15
4.25
L
Jing Wei
ilacuE
Jing Wei
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,398
Damage
13,257
21,287
Taken
16,983
6,212
Mitigated
6,778
1,063
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BectorChan
Kukulkan
1,534
46
0
0
4,682
1,391
0
321
4,361
15,786
0
W
Cernunnos
Doge231
Cernunnos
6,042
2,975
0
3,114
5,619
1,652
1,462
1,494
3,289
0
28,767
L
2,338
241
26
787
10,092
2,931
0
888
9,204
18,565
0
W
4,359
1,030
0
1,153
5,815
2,528
472
1,395
3,428
0
12,344
W
2,856
321
37
1,363
5,549
2,598
539
842
4,657
20,058
0
L
Jing Wei
ilacuE
Jing Wei
1,526
905
0
250
6,513
1,890
0
2,008
4,505
0
12,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,347
Gold Earned
22,872
67
Minions Killed
98
0
Camps Cleared
0
380,381
Distance Traveled
473,876
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,799
644
27
3
0
145,559
0
W
Cernunnos
7,988
888
42
5
0
155,091
1
L
Ra
6,725
747
20
2
0
118,048
0
W
Ravana
8,100
900
18
2
0
172,065
0
W
Hades
6,784
754
38
4
0
146,720
1
L
Jing Wei
5,823
647
20
2
0
116,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role