Player Matchup

Ne Zha
Ne Zha
CheapSkylark
Ne Zha
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 183L
1,603 Elo+
Party 2
Apollo
Apollo
Elentrox
Apollo
Level 31
God Stats
28W - 16L
1,686 SR
Queue Stats
108W - 107L
1,570 Elo+
Party 3
Ra
Ra
Nagak
Ra
Level 26
God Stats
3W - 6L
1,210 SR
Queue Stats
73W - 59L
1,628 Elo+
Party 2
Sobek
Sobek
Sentiurban
Sobek
Level 37
God Stats
21W - 9L
1,795 SR
Queue Stats
121W - 104L
1,567 Elo+
Party 3
Cu Chulainn
Cu Chulainn
slurmsMcknzie
Cu Chulainn
Level 126
God Stats
1W - 7L
1,538 SR
Queue Stats
162W - 142L
1,586 Elo+
Party 2
Team Averages
Level 74
1,546 SR
1,591 Elo+

VS

Team Averages
Level 46
1,627 SR
1,530 Elo+
Chaac
Chaac
Bad-Aim_me
Chaac
Level 89
God Stats
10W - 11L
1,402 SR
Queue Stats
508W - 475L
1,585 Elo+
Party 1
Anhur
Anhur
Exodia1389
Anhur
Level 36
God Stats
2W - 1L
1,541 SR
Queue Stats
85W - 119L
1,338 Elo+
Solo
Anubis
Anubis
PraktikantNIKOV2
Anubis
Level 17
God Stats
7W - 3L
1,728 SR
Queue Stats
48W - 26L
1,605 Elo+
Party 1
Mercury
Mercury
Vanicklas
Mercury
Level 47
God Stats
5W - 2L
1,840 SR
Queue Stats
90W - 79L
1,603 Elo+
Solo
Cerberus
Cerberus
kurjaky
Cerberus
Level 39
God Stats
43W - 32L
1,623 SR
Queue Stats
776W - 764L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 3 / 1
6,501
542
5,904
9,030
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Elentrox
Apollo
9
0 / 3 / 0
5,509
459
3,174
7,907
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
11
1 / 4 / 0
6,157
513
1,686
4,942
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
8
0 / 1 / 0
5,329
444
1,360
6,273
2,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
slurmsMcknzie
Cu Chulainn
12
1 / 2 / 1
6,977
581
7,254
8,040
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 1 / 1
7,052
588
4,168
9,558
7,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
11
3 / 0 / 2
6,417
535
4,534
4,909
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 1 / 2
7,468
622
6,213
4,715
2,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Vanicklas
Mercury
13
3 / 1 / 3
7,284
607
4,862
9,820
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
kurjaky
Cerberus
11
1 / 1 / 4
6,648
554
4,322
6,874
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
13
13
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
1
1
1.5
L
Ne Zha
2
3
1
0.83
L
Apollo
Elentrox
Apollo
0
3
0
0
W
Anhur
3
0
2
4
L
Ra
1
4
0
0.25
W
5
1
2
6
L
Sobek
0
1
0
0
W
Mercury
Vanicklas
Mercury
3
1
3
4.5
W
Cerberus
kurjaky
Cerberus
1
1
4
3
L
Cu Chulainn
slurmsMcknzie
Cu Chulainn
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,378
Damage
24,099
36,192
Taken
35,876
13,177
Mitigated
18,904
9,008
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,168
1,100
0
4,308
9,558
7,608
252
0
9,225
0
38,464
L
Ne Zha
5,904
2,089
0
1,680
9,030
2,321
0
3,465
5,490
0
43,861
L
Apollo
Elentrox
Apollo
3,174
1,823
0
1,484
7,907
1,568
0
1,979
5,928
0
40,096
W
Anhur
4,534
2,224
0
1,914
4,909
1,456
860
419
4,465
0
29,837
L
Ra
1,686
283
374
555
4,942
1,228
0
2,660
2,282
38,611
0
W
6,213
278
0
2,914
4,715
2,608
270
806
3,909
44,611
0
L
Sobek
1,360
44
0
2,009
6,273
2,142
0
2,321
3,952
6,720
0
W
Mercury
Vanicklas
Mercury
4,862
1,322
0
3,780
9,820
3,135
966
811
8,909
0
47,961
W
Cerberus
kurjaky
Cerberus
4,322
239
0
2,191
6,874
4,097
568
1,010
5,839
18,862
0
L
Cu Chulainn
slurmsMcknzie
Cu Chulainn
7,254
1,026
0
2,906
8,040
5,918
0
110
7,534
0
40,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,473
Gold Earned
34,869
326
Minions Killed
355
0
Camps Cleared
0
1,191,153
Distance Traveled
1,205,285
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,052
588
80
7
0
232,837
4
L
Ne Zha
6,501
542
77
6
0
246,115
6
L
Apollo
5,509
459
72
6
0
220,071
5
W
Anhur
6,417
535
58
5
0
224,479
2
L
Ra
6,157
513
77
6
0
241,559
3
W
Anubis
7,468
622
96
8
0
220,678
7
L
Sobek
5,329
444
14
1
0
234,918
7
W
Mercury
7,284
607
98
8
0
288,908
3
W
Cerberus
6,648
554
23
2
0
238,383
3
L
Cu Chulainn
6,977
581
86
7
0
248,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role