Player Matchup

Thanatos
Thanatos
Al0NisHere
Thanatos
Level 17
God Stats
1W - 2L
1,736 SR
Queue Stats
13W - 8L
1,835 Elo+
Party 1
King Arthur
King Arthur
Len69
King Arthur
Level 14
God Stats
5W - 4L
1,530 SR
Queue Stats
74W - 78L
1,503 Elo+
Solo
Merlin
Merlin
Lukror
Merlin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SoruHanta
Danzaburou
Level 25
God Stats
2W - 2L
1,553 SR
Queue Stats
88W - 71L
1,579 Elo+
Party 1
Horus
Horus
diegonidas
Horus
Level 48
God Stats
6W - 6L
1,845 SR
Queue Stats
44W - 42L
1,704 Elo+
Party 1
Team Averages
Level 25
1,633 SR
1,624 Elo+

VS

Team Averages
Level 32
1,630 SR
1,504 Elo+
Ymir
Ymir
Jamiec2hq
Ymir
Level 7
God Stats
11W - 3L
1,689 SR
Queue Stats
75W - 68L
1,490 Elo+
Party 2
Arachne
Arachne
NikoHelpAHH
Arachne
Level 26
God Stats
42W - 31L
1,630 SR
Queue Stats
401W - 437L
1,549 Elo+
Solo
Raijin
Raijin
WhyYouBornFor
Raijin
Level 29
God Stats
7W - 1L
1,833 SR
Queue Stats
84W - 98L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
f31184
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
wilsmitty
Cernunnos
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
265W - 255L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Al0NisHere
Thanatos
9
2 / 7 / 2
6,023
502
5,882
13,194
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Len69
King Arthur
9
1 / 7 / 3
5,797
483
8,815
15,568
8,103
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Lukror
Merlin
11
4 / 5 / 1
6,841
570
7,875
6,142
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SoruHanta
Danzaburou
10
3 / 5 / 3
6,579
548
3,706
8,415
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
8
2 / 7 / 3
5,761
480
2,484
10,814
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 3 / 13
6,962
580
4,467
8,238
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
NikoHelpAHH
Arachne
11
6 / 1 / 10
7,246
604
9,554
9,740
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 3 / 9
6,562
547
6,725
7,277
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
f31184
Baron Samedi
12
8 / 4 / 5
7,288
607
10,486
9,835
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
wilsmitty
Cernunnos
13
12 / 1 / 6
8,563
714
10,898
7,620
2,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
12
Kills
31
31
Deaths
12
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Al0NisHere
Thanatos
2
7
2
0.43
W
Ymir
2
3
13
2.83
L
King Arthur
Len69
King Arthur
1
7
3
0.36
L
Merlin
Lukror
Merlin
4
5
1
0.9
W
Arachne
NikoHelpAHH
Arachne
6
1
10
11
L
Danzaburou
SoruHanta
Danzaburou
3
5
3
0.9
W
3
3
9
2.5
L
Horus
2
7
3
0.5
W
Baron Samedi
f31184
Baron Samedi
8
4
5
2.63
W
Cernunnos
wilsmitty
Cernunnos
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,762
Damage
42,130
54,133
Taken
42,710
22,260
Mitigated
17,727
15,477
Healing
16,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Al0NisHere
Thanatos
5,882
2,044
0
8,401
13,194
4,512
0
3,121
9,821
0
30,570
W
Ymir
4,467
1,598
0
754
8,238
5,195
288
870
7,280
14,427
0
L
King Arthur
Len69
King Arthur
8,815
1,396
0
2,278
15,568
8,103
0
7,750
7,269
0
30,198
L
Merlin
Lukror
Merlin
7,875
865
0
500
6,142
1,883
0
2,211
3,568
30,426
0
W
Arachne
NikoHelpAHH
Arachne
9,554
7,718
0
3,808
9,740
2,944
0
814
8,866
0
34,555
L
Danzaburou
SoruHanta
Danzaburou
3,706
1,607
0
2,071
8,415
2,507
0
2,385
5,936
0
26,191
W
6,725
622
0
1,452
7,277
2,344
0
2,648
4,343
27,979
0
L
Horus
2,484
1,240
377
1,850
10,814
5,255
0
4,806
5,861
0
11,615
W
Baron Samedi
f31184
Baron Samedi
10,486
2,323
1,992
4,837
9,835
4,758
145
1,031
8,735
30,007
0
W
Cernunnos
wilsmitty
Cernunnos
10,898
4,553
0
3,430
7,620
2,486
1,369
1,887
5,611
0
44,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
36,621
270
Minions Killed
253
0
Camps Cleared
0
1,107,946
Distance Traveled
1,195,450
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,023
502
69
6
0
209,859
0
W
Ymir
6,962
580
25
2
0
254,421
1
L
King Arthur
5,797
483
50
4
0
236,209
0
L
Merlin
6,841
570
70
6
0
203,420
0
W
Arachne
7,246
604
46
4
0
274,783
0
L
Danzaburou
6,579
548
64
5
0
209,841
1
W
Raijin
6,562
547
41
3
0
224,774
0
L
Horus
5,761
480
17
1
0
248,617
4
W
Baron Samedi
7,288
607
51
4
0
195,130
0
W
Cernunnos
8,563
714
90
8
0
246,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role