Player Matchup

Yemoja
Yemoja
ArkaWant
Yemoja
Level 7
God Stats
1W - 2L
1,668 SR
Queue Stats
4W - 6L
1,534 Elo+
Solo
Bellona
Bellona
GoobiTheNoobi
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 98L
1,642 Elo+
Solo
Hou Yi
Hou Yi
Juaninii18
Hou Yi
Level 25
God Stats
2W - 4L
1,639 SR
Queue Stats
89W - 59L
1,709 Elo+
Solo
Set
Set
VLVD7
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,857 Elo+
Solo
Zeus
Zeus
Vardgard
Zeus
Level 23
God Stats
4W - 2L
1,646 SR
Queue Stats
55W - 47L
1,575 Elo+
Solo
Team Averages
Level 14
1,591 SR
1,663 Elo+

VS

Team Averages
Level 14
1,538 SR
1,672 Elo+
Ares
Ares
NecronPariah
Ares
Level 4
God Stats
2W - 0L
1,716 SR
Queue Stats
3W - 0L
1,726 Elo+
Solo
Tiamat
Tiamat
Yurei17
Tiamat
Level 29
God Stats
6W - 2L
1,534 SR
Queue Stats
55W - 31L
1,678 Elo+
Solo
Awilix
Awilix
alexnick
Awilix
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 135L
1,786 Elo+
Solo
Neith
Neith
hornidavid
Neith
Level 4
God Stats
1W - 1L
1,279 SR
Queue Stats
10W - 11L
1,524 Elo+
Solo
Cthulhu
Cthulhu
sтepaDS
Cthulhu
Level 5
God Stats
1W - 1L
1,661 SR
Queue Stats
4W - 2L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArkaWant
Yemoja
13
0 / 6 / 8
9,434
472
7,571
13,165
11,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
16
7 / 7 / 3
10,415
521
15,913
21,004
19,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hou Yi
Juaninii18
Hou Yi
17
9 / 4 / 1
11,017
551
17,495
18,145
7,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
VLVD7
Set
13
1 / 9 / 2
8,289
414
4,219
17,075
6,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
5
0 / 2 / 0
6,008
300
984
1,535
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
9,900
495
5,906
16,764
16,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Yurei17
Tiamat
19
11 / 2 / 8
12,970
649
22,895
14,387
12,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
alexnick
Awilix
19
10 / 3 / 8
12,094
605
12,334
17,469
7,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
15
1 / 4 / 4
8,577
429
6,027
10,987
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
sтepaDS
Cthulhu
16
4 / 6 / 5
10,592
530
8,347
11,928
8,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
17
Kills
27
28
Deaths
17
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ArkaWant
Yemoja
0
6
8
0.67
L
Bellona
7
7
3
1.21
L
Hou Yi
Juaninii18
Hou Yi
9
4
1
2.38
W
1
2
9
2.75
L
Set
VLVD7
Set
1
9
2
0.22
L
Zeus
0
2
0
0
W
Tiamat
Yurei17
Tiamat
11
2
8
7.5
W
Awilix
alexnick
Awilix
10
3
8
4.67
W
Neith
1
4
4
0.75
W
Cthulhu
sтepaDS
Cthulhu
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,182
Damage
55,509
70,924
Taken
71,535
45,446
Mitigated
49,491
18,018
Healing
18,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ArkaWant
Yemoja
7,571
1,664
2,424
1,228
13,165
11,080
693
8,403
4,544
25,170
0
L
Bellona
15,913
4,442
0
3,807
21,004
19,236
42
11,574
9,256
425
56,185
L
Hou Yi
Juaninii18
Hou Yi
17,495
11,122
0
7,064
18,145
7,806
3,222
8,041
9,916
0
68,413
W
5,906
552
0
1,764
16,764
16,701
62
2,803
13,911
33,752
0
L
Set
VLVD7
Set
4,219
1,862
0
3,222
17,075
6,975
830
7,389
9,416
0
38,323
L
Zeus
984
445
0
273
1,535
349
0
749
644
6,513
0
W
Tiamat
Yurei17
Tiamat
22,895
1,915
1,068
7,520
14,387
12,120
3,606
1,986
12,291
86,618
0
W
Awilix
alexnick
Awilix
12,334
5,239
0
4,224
17,469
7,944
2,563
1,110
16,184
0
86,130
W
Neith
6,027
3,051
0
3,585
10,987
4,486
1,093
1,926
9,061
0
39,644
W
Cthulhu
sтepaDS
Cthulhu
8,347
526
574
0
11,928
8,240
1,910
1,155
10,383
48,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,163
Gold Earned
54,133
335
Minions Killed
484
0
Camps Cleared
0
1,281,184
Distance Traveled
1,771,426
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,434
472
31
2
0
267,476
1
L
Bellona
10,415
521
110
6
0
304,501
1
L
Hou Yi
11,017
551
114
6
0
320,158
1
W
Ares
9,900
495
42
2
0
370,714
3
L
Set
8,289
414
68
3
0
345,998
0
L
Zeus
6,008
300
12
1
0
43,051
0
W
Tiamat
12,970
649
160
8
0
371,438
3
W
Awilix
12,094
605
130
7
0
421,280
0
W
Neith
8,577
429
58
3
0
331,002
0
W
Cthulhu
10,592
530
94
5
0
276,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role