Player Matchup

He Bo
He Bo
 
He Bo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Goobma81
Kuzenbo
Level 18
God Stats
0W - 1L
1,531 SR
Queue Stats
2W - 5L
1,735 Elo+
Solo
Kali
Kali
IbadmatI
Kali
Level 24
God Stats
12W - 17L
1,558 SR
Queue Stats
291W - 304L
1,402 Elo+
Solo
Neith
Neith
STHORr
Neith
Level 31
God Stats
6W - 12L
1,563 SR
Queue Stats
6W - 13L
1,352 Elo+
Solo
Anubis
Anubis
chaosinthechaos
Anubis
Level 149
God Stats
7W - 8L
1,673 SR
Queue Stats
10W - 15L
1,358 Elo+
Solo
Team Averages
Level 61
1,565 SR
1,469 Elo+

VS

Team Averages
Level 75
1,464 SR
1,600 Elo+
King Arthur
King Arthur
EGP_EMPR_TYRANT
King Arthur
Level 42
God Stats
11W - 13L
1,489 SR
Queue Stats
82W - 104L
1,437 Elo+
Solo
Ganesha
Ganesha
Nasthale
Ganesha
Level 138
God Stats
3W - 0L
1,701 SR
Queue Stats
25W - 15L
1,736 Elo+
Party 1
He Bo
He Bo
OmeletDufraumaj
He Bo
Level 70
God Stats
2W - 1L
1,273 SR
Queue Stats
25W - 17L
1,712 Elo+
Party 1
Nemesis
Nemesis
Pandamoniaque
Nemesis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,707 Elo+
Party 1
Aphrodite
Aphrodite
blaackluna
Aphrodite
Level 109
God Stats
4W - 4L
1,360 SR
Queue Stats
285W - 304L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
0 / 6 / 4
9,517
634
8,956
10,102
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Goobma81
Kuzenbo
16
1 / 4 / 5
9,041
603
6,246
15,942
15,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
15
0 / 3 / 5
8,906
594
4,039
13,786
5,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
STHORr
Neith
16
2 / 3 / 3
9,963
664
6,699
9,457
2,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 3 / 2
12,066
804
16,467
11,281
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EGP_EMPR_TYRANT
King Arthur
18
2 / 3 / 14
10,949
730
6,076
15,175
9,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Nasthale
Ganesha
18
0 / 1 / 19
11,833
789
14,149
14,704
17,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
15 / 2 / 2
14,602
973
23,171
11,052
5,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
17
2 / 2 / 10
10,135
676
5,517
11,377
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
blaackluna
Aphrodite
15
0 / 1 / 9
9,054
604
3,165
6,560
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
9
Kills
19
19
Deaths
9
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
4
0.33
W
King Arthur
EGP_EMPR_TYRANT
King Arthur
2
3
14
3
L
Kuzenbo
Goobma81
Kuzenbo
1
4
5
0.88
L
Kali
0
3
5
0.83
W
Ganesha
Nasthale
Ganesha
0
1
19
9.5
W
15
2
2
8
W
Nemesis
2
2
10
3.5
L
Neith
STHORr
Neith
2
3
3
1.17
W
Aphrodite
blaackluna
Aphrodite
0
1
9
4.5
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,407
Damage
52,078
60,568
Taken
58,868
32,275
Mitigated
42,718
7,524
Healing
18,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,956
604
0
816
10,102
3,234
106
7,018
3,084
39,413
0
W
King Arthur
EGP_EMPR_TYRANT
King Arthur
6,076
777
625
1,815
15,175
9,187
124
7,702
7,314
0
27,418
L
Kuzenbo
Goobma81
Kuzenbo
6,246
2,744
0
450
15,942
15,833
0
10,258
5,438
16,037
0
L
Kali
4,039
1,261
0
3,131
13,786
5,307
666
8,820
4,759
0
17,181
W
Ganesha
Nasthale
Ganesha
14,149
1,011
0
2,859
14,704
17,915
244
6,347
8,195
43,492
0
W
23,171
1,085
0
4,072
11,052
5,428
1,485
5,176
5,780
70,154
0
W
Nemesis
5,517
956
0
1,209
11,377
5,783
1,863
8,210
3,088
0
23,050
L
Neith
STHORr
Neith
6,699
2,082
0
1,316
9,457
2,529
330
6,722
2,735
0
35,554
W
Aphrodite
blaackluna
Aphrodite
3,165
606
4,536
3,611
6,560
4,405
436
3,982
2,468
22,264
0
L
16,467
367
0
1,811
11,281
5,372
385
8,098
3,183
60,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,493
Gold Earned
56,573
336
Minions Killed
325
10
Camps Cleared
6
1,260,551
Distance Traveled
1,373,396
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,517
634
86
6
4
245,176
2
W
King Arthur
10,949
730
61
4
3
290,869
6
L
Kuzenbo
9,041
603
10
1
1
279,189
3
L
Kali
8,906
594
43
3
2
281,126
4
W
Ganesha
11,833
789
16
1
0
311,015
5
W
He Bo
14,602
973
130
9
2
293,141
1
W
Nemesis
10,135
676
57
4
1
314,116
2
L
Neith
9,963
664
81
5
0
218,167
2
W
Aphrodite
9,054
604
61
4
0
164,255
1
L
Anubis
12,066
804
116
8
3
236,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role