Player Matchup

Hercules
Hercules
Schoko Hefezopf
Hercules
Level 148
God Stats
4W - 5L
1,885 SR
Queue Stats
193W - 239L
1,629 Elo+
Solo
Tiamat
Tiamat
Twizted1414
Tiamat
Level 160
God Stats
32W - 8L
1,749 SR
Queue Stats
77W - 57L
1,691 Elo+
Solo
Amaterasu
Amaterasu
iTzCHEF 2 U
Amaterasu
Level 160
God Stats
1W - 1L
1,844 SR
Queue Stats
76W - 84L
1,316 Elo+
Solo
Persephone
Persephone
little_menance
Persephone
Level 62
God Stats
1W - 0L
1,659 SR
Queue Stats
3W - 4L
1,458 Elo+
Solo
Team Averages
Level 133
1,784 SR
1,524 Elo+

VS

Team Averages
Level 131
1,534 SR
1,561 Elo+
Anubis
Anubis
ArrowUrioz
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KingArtorius03
Bacchus
Level 124
God Stats
0W - 2L
1,745 SR
Queue Stats
72W - 79L
1,481 Elo+
Solo
Izanami
Izanami
TH99
Izanami
Level 85
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo
Cu Chulainn
Cu Chulainn
sincereapology
Cu Chulainn
Level 154
God Stats
4W - 5L
1,232 SR
Queue Stats
136W - 173L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 4 / 8
10,996
733
7,621
18,479
11,303
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
20
10 / 2 / 2
14,279
952
15,341
8,849
8,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
iTzCHEF 2 U
Amaterasu
16
1 / 5 / 7
10,676
712
4,769
19,226
11,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
little_menance
Persephone
18
3 / 2 / 9
12,455
830
20,993
9,395
3,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArrowUrioz
Anubis
18
8 / 4 / 3
11,901
793
16,170
12,136
6,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 2 / 5
10,922
728
6,834
14,717
19,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
TH99
Izanami
17
2 / 5 / 7
11,201
747
11,277
12,945
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
sincereapology
Cu Chulainn
16
1 / 5 / 5
10,489
699
8,668
16,041
11,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
16
Kills
13
13
Deaths
16
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
ArrowUrioz
Anubis
8
4
3
2.38
L
2
2
5
2.25
W
Hercules
2
4
8
1.5
L
Izanami
TH99
Izanami
2
5
7
1.1
W
Tiamat
10
2
2
5.5
W
Amaterasu
iTzCHEF 2 U
Amaterasu
1
5
7
0.9
W
Persephone
little_menance
Persephone
3
2
9
3.75
L
Cu Chulainn
sincereapology
Cu Chulainn
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,724
Damage
42,949
55,949
Taken
55,839
34,879
Mitigated
41,791
17,133
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ArrowUrioz
Anubis
16,170
767
0
3,513
12,136
6,730
624
8,903
3,011
53,160
0
L
6,834
764
490
865
14,717
19,131
524
8,723
5,841
23,026
0
W
Hercules
7,621
1,768
0
4,221
18,479
11,303
1,308
8,643
9,586
0
25,454
L
Izanami
TH99
Izanami
11,277
5,651
0
2,401
12,945
4,795
1,899
8,279
4,500
0
54,365
W
Tiamat
15,341
606
192
3,288
8,849
8,811
903
3,749
5,011
71,716
0
W
Amaterasu
iTzCHEF 2 U
Amaterasu
4,769
792
0
5,962
19,226
11,397
452
9,274
9,877
407
22,077
W
Persephone
little_menance
Persephone
20,993
374
166
3,304
9,395
3,368
1,426
3,249
6,095
58,278
0
L
Cu Chulainn
sincereapology
Cu Chulainn
8,668
1,898
414
1,415
16,041
11,135
266
10,610
5,175
4,488
31,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,406
Gold Earned
44,513
303
Minions Killed
292
15
Camps Cleared
11
1,212,196
Distance Traveled
1,071,812
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,901
793
94
6
5
241,297
2
L
Bacchus
10,922
728
46
3
2
300,854
4
W
Hercules
10,996
733
41
3
0
288,763
1
L
Izanami
11,201
747
99
7
0
235,516
1
W
Tiamat
14,279
952
130
9
10
312,796
1
W
Amaterasu
10,676
712
37
2
3
308,372
3
W
Persephone
12,455
830
95
6
2
302,265
1
L
Cu Chulainn
10,489
699
53
4
4
294,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role