Player Matchup

Mercury
Mercury
DarthJohnson876
Mercury
Level 64
God Stats
57W - 42L
1,796 SR
Queue Stats
739W - 696L
1,427 Elo+
Party 2
Ymir
Ymir
DurusDzahsta
Ymir
Level 42
God Stats
1W - 4L
1,272 SR
Queue Stats
25W - 37L
1,517 Elo+
Solo
Skadi
Skadi
Fourth_Hokage876
Skadi
Level 29
God Stats
57W - 52L
1,505 SR
Queue Stats
539W - 559L
1,465 Elo+
Party 2
Baba Yaga
Baba Yaga
ObamaSlapYoMama-
Baba Yaga
Level 118
God Stats
9W - 7L
1,511 SR
Queue Stats
103W - 107L
1,512 Elo+
Party 3
Vamana
Vamana
orlando10597201
Vamana
Level 18
God Stats
8W - 5L
1,719 SR
Queue Stats
47W - 45L
1,560 Elo+
Party 3
Team Averages
Level 54
1,561 SR
1,496 Elo+

VS

Team Averages
Level 106
1,602 SR
1,563 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BrickBravo
Fafnir
Level 160
God Stats
6W - 6L
1,815 SR
Queue Stats
240W - 220L
1,486 Elo+
Party 1
He Bo
He Bo
DraymndGreen
He Bo
Level 33
God Stats
4W - 0L
1,668 SR
Queue Stats
81W - 65L
1,496 Elo+
Party 1
Izanami
Izanami
KarinAsakaUwU
Izanami
Level 17
God Stats
3W - 2L
1,323 SR
Queue Stats
59W - 16L
1,681 Elo+
Party 1
Ullr
Ullr
Relating313
Ullr
Level 160
God Stats
5W - 0L
1,703 SR
Queue Stats
69W - 33L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,126
478
2,509
13,528
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 8 / 4
7,929
466
4,273
18,633
11,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 4 / 2
9,656
568
5,768
10,046
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
13
2 / 4 / 0
8,478
499
4,956
9,969
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 0
8,760
515
6,480
16,418
10,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 3 / 5
10,130
596
5,899
10,622
3,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
BrickBravo
Fafnir
13
0 / 2 / 11
9,332
549
3,353
14,075
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 2 / 7
9,692
570
9,164
7,907
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
19
11 / 0 / 3
12,357
727
18,698
14,029
6,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 1 / 4
11,120
654
10,741
12,169
5,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
8
Kills
28
28
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
3
5
2.5
W
Fafnir
BrickBravo
Fafnir
0
2
11
2.75
L
0
6
3
0.25
W
4
2
7
3.75
L
1
8
4
0.38
L
5
4
2
1.5
W
Izanami
11
0
3
12.5
L
Baba Yaga
2
4
0
0.5
W
8
1
4
10
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,986
Damage
47,855
68,594
Taken
58,802
34,001
Mitigated
30,364
10,196
Healing
22,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,899
1,826
0
750
10,622
3,696
2,240
673
9,949
0
49,980
W
Fafnir
BrickBravo
Fafnir
3,353
235
0
5,349
14,075
12,664
863
3,673
10,308
21,514
0
L
2,509
102
465
588
13,528
5,083
1,652
929
12,599
0
46,322
W
9,164
1,438
0
4,036
7,907
2,535
261
1,457
6,392
52,824
0
L
4,273
1,369
0
1,323
18,633
11,712
64
3,861
14,772
29,969
0
L
5,768
3,046
465
2,638
10,046
3,389
4,156
2,402
7,644
0
55,552
W
Izanami
18,698
11,625
0
8,837
14,029
6,347
5,424
771
13,258
0
116,242
L
Baba Yaga
4,956
480
0
2,363
9,969
3,654
379
2,116
7,853
40,298
0
W
10,741
4,266
0
3,802
12,169
5,122
3,073
3,817
8,014
0
82,177
L
6,480
3,346
0
2,354
16,418
10,163
58
3,209
13,209
0
63,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,949
Gold Earned
52,631
436
Minions Killed
534
0
Camps Cleared
0
1,434,770
Distance Traveled
1,656,987
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,130
596
96
6
0
309,014
3
W
Fafnir
9,332
549
31
2
0
350,262
3
L
Mercury
8,126
478
76
4
0
330,495
0
W
He Bo
9,692
570
91
5
0
355,863
4
L
Ymir
7,929
466
41
2
0
270,929
2
L
Skadi
9,656
568
111
7
0
276,399
0
W
Izanami
12,357
727
196
12
0
305,222
5
L
Baba Yaga
8,478
499
83
5
0
256,078
0
W
Ullr
11,120
654
120
7
0
336,626
1
L
Vamana
8,760
515
125
7
0
300,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role