Player Matchup

Jormungandr
Jormungandr
FRostyZYS
Jormungandr
Level 16
God Stats
5W - 2L
1,649 SR
Queue Stats
21W - 15L
1,459 Elo+
Solo
Yemoja
Yemoja
KarumeHayato
Yemoja
Level 4
God Stats
6W - 1L
1,836 SR
Queue Stats
6W - 2L
1,453 Elo+
Party 1
Bellona
Bellona
VaiBrazili4m
Bellona
Level 18
God Stats
1W - 4L
1,231 SR
Queue Stats
74W - 70L
1,519 Elo+
Solo
Thanatos
Thanatos
imGbN
Thanatos
Level 29
God Stats
10W - 12L
1,553 SR
Queue Stats
63W - 92L
1,402 Elo+
Party 1
Izanami
Izanami
silva5239
Izanami
Level 28
God Stats
9W - 7L
1,909 SR
Queue Stats
39W - 71L
1,370 Elo+
Party 1
Team Averages
Level 19
1,636 SR
1,441 Elo+

VS

Team Averages
Level 15
1,570 SR
1,540 Elo+
Kuzenbo
Kuzenbo
CerdoKiller46
Kuzenbo
Level 23
God Stats
2W - 2L
1,823 SR
Queue Stats
14W - 22L
1,518 Elo+
Solo
Agni
Agni
Not_Thiago7
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
PepoSmith
Hercules
Level 6
God Stats
7W - 9L
1,500 SR
Queue Stats
191W - 180L
1,499 Elo+
Solo
Merlin
Merlin
SlimeStory
Merlin
Level 28
God Stats
3W - 1L
1,667 SR
Queue Stats
10W - 7L
1,830 Elo+
Solo
Chernobog
Chernobog
sss12
Chernobog
Level 8
God Stats
3W - 6L
1,362 SR
Queue Stats
11W - 16L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FRostyZYS
Jormungandr
18
6 / 2 / 18
13,383
535
13,935
20,608
22,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
14
2 / 7 / 8
10,047
402
10,782
16,821
7,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
VaiBrazili4m
Bellona
20
16 / 1 / 6
15,010
600
29,682
27,270
26,966
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
imGbN
Thanatos
16
8 / 5 / 11
11,966
479
11,564
19,169
11,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
silva5239
Izanami
16
9 / 4 / 7
12,186
487
16,493
16,123
6,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
1 / 11 / 8
9,711
388
9,578
29,815
31,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

3
0 / 3 / 0
6,491
260
643
2,561
536
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
PepoSmith
Hercules
18
7 / 6 / 3
11,875
475
16,625
26,602
25,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
SlimeStory
Merlin
18
6 / 8 / 6
12,633
505
21,935
17,469
7,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
sss12
Chernobog
13
3 / 13 / 4
9,419
377
11,319
22,956
8,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
41
Kills
17
19
Deaths
41
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
11
8
0.45
W
Jormungandr
FRostyZYS
Jormungandr
6
2
18
7.5
W
Yemoja
2
7
8
0.86
L
0
3
0
0
L
Hercules
PepoSmith
Hercules
7
6
3
1.42
L
Merlin
SlimeStory
Merlin
6
8
6
1.13
W
Bellona
VaiBrazili4m
Bellona
16
1
6
19
W
Thanatos
imGbN
Thanatos
8
5
11
2.7
W
Izanami
silva5239
Izanami
9
4
7
3.13
L
Chernobog
sss12
Chernobog
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,456
Damage
60,100
99,991
Taken
99,403
74,328
Mitigated
73,440
40,152
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
9,578
3,277
0
1,292
29,815
31,562
145
10,610
19,205
22,714
0
W
Jormungandr
FRostyZYS
Jormungandr
13,935
3,253
0
4,425
20,608
22,615
1,475
8,775
11,833
66,851
0
W
Yemoja
10,782
2,248
1,234
1,233
16,821
7,122
2,171
8,207
8,614
43,457
0
L
643
152
0
278
2,561
536
24
476
2,085
5,035
0
L
Hercules
PepoSmith
Hercules
16,625
6,389
0
6,745
26,602
25,406
496
3,729
22,873
0
77,293
L
Merlin
SlimeStory
Merlin
21,935
736
0
1,436
17,469
7,779
144
3,419
14,050
82,624
0
W
Bellona
VaiBrazili4m
Bellona
29,682
17,275
0
14,984
27,270
26,966
1,547
5,962
21,308
0
119,071
W
Thanatos
imGbN
Thanatos
11,564
4,022
139
13,759
19,169
11,362
1,007
4,538
14,631
0
74,911
W
Izanami
silva5239
Izanami
16,493
11,875
0
4,378
16,123
6,263
2,576
6,479
9,644
0
68,907
L
Chernobog
sss12
Chernobog
11,319
5,646
0
3,468
22,956
8,157
333
6,483
16,473
0
44,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,592
Gold Earned
50,129
555
Minions Killed
338
0
Camps Cleared
0
2,331,071
Distance Traveled
1,765,625
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,711
388
17
1
0
442,710
3
W
Jormungandr
13,383
535
100
4
0
512,593
4
W
Yemoja
10,047
402
72
3
0
385,705
0
L
Agni
6,491
260
4
0
0
96,790
0
L
Hercules
11,875
475
140
6
0
463,612
1
L
Merlin
12,633
505
120
5
0
405,639
5
W
Bellona
15,010
600
181
7
0
520,192
0
W
Thanatos
11,966
479
90
4
0
477,987
3
W
Izanami
12,186
487
112
4
0
434,594
0
L
Chernobog
9,419
377
57
2
0
356,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role