Player Matchup

Sylvanus
Sylvanus
Belindeye
Sylvanus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,650 Elo+
Party 2
Baba Yaga
Baba Yaga
Mokachiii
Baba Yaga
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,661 Elo+
Party 1
Chernobog
Chernobog
Nikzard
Chernobog
Level 106
God Stats
2W - 0L
1,823 SR
Queue Stats
17W - 14L
1,582 Elo+
Party 2
Sol
Sol
Sananaaa
Sol
Level 109
God Stats
1W - 0L
1,729 SR
Queue Stats
18W - 20L
1,556 Elo+
Party 1
Chang'e
Chang'e
Sayauka
Chang'e
Level 25
God Stats
10W - 9L
1,700 SR
Queue Stats
28W - 21L
1,637 Elo+
Party 1
Team Averages
Level 82
1,650 SR
1,617 Elo+

VS

Team Averages
Level 59
1,553 SR
1,424 Elo+
Bellona
Bellona
AshenKaiser
Bellona
Level 23
God Stats
0W - 2L
1,559 SR
Queue Stats
10W - 19L
1,456 Elo+
Party 3
Scylla
Scylla
Kiratolas
Scylla
Level 23
God Stats
0W - 1L
1,649 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
NAKURWIACZ1003
Heimdallr
Level 49
God Stats
0W - 1L
1,603 SR
Queue Stats
4W - 5L
1,332 Elo+
Party 4
Merlin
Merlin
PanJacek
Merlin
Level 79
God Stats
1W - 4L
1,453 SR
Queue Stats
7W - 6L
1,332 Elo+
Party 4
Geb
Geb
Suechtel
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Belindeye
Sylvanus
16
1 / 3 / 7
10,744
672
6,094
22,167
18,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Mokachiii
Baba Yaga
18
4 / 4 / 5
11,269
704
10,532
14,708
7,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Nikzard
Chernobog
20
6 / 1 / 6
12,693
793
23,593
14,972
7,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 0 / 7
10,413
651
9,014
11,633
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Sayauka
Chang'e
17
4 / 0 / 7
11,740
734
10,911
13,304
6,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AshenKaiser
Bellona
15
1 / 4 / 3
9,523
595
7,120
16,009
13,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Kiratolas
Scylla
18
3 / 2 / 3
11,031
689
11,707
10,439
4,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
NAKURWIACZ1003
Heimdallr
16
1 / 5 / 4
9,461
591
9,928
13,962
7,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
PanJacek
Merlin
18
3 / 4 / 3
10,665
667
19,878
10,010
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 1 / 6
9,671
604
9,366
17,350
22,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
16
Kills
8
8
Deaths
16
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
AshenKaiser
Bellona
1
4
3
0.63
W
Sylvanus
Belindeye
Sylvanus
1
3
7
1.5
L
Scylla
Kiratolas
Scylla
3
2
3
2.25
W
Baba Yaga
Mokachiii
Baba Yaga
4
4
5
1.63
L
Heimdallr
NAKURWIACZ1003
Heimdallr
1
5
4
0.6
W
Chernobog
Nikzard
Chernobog
6
1
6
9
L
Merlin
PanJacek
Merlin
3
4
3
1.13
W
1
0
7
4.5
W
Chang'e
Sayauka
Chang'e
4
0
7
7.5
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,144
Damage
57,999
76,784
Taken
67,770
43,578
Mitigated
51,632
44,544
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AshenKaiser
Bellona
7,120
1,347
582
598
16,009
13,137
0
7,635
7,846
0
20,618
W
Sylvanus
Belindeye
Sylvanus
6,094
1,108
8,028
9,834
22,167
18,128
15
12,515
8,526
11,920
0
L
Scylla
Kiratolas
Scylla
11,707
705
0
1,446
10,439
4,374
0
6,507
3,574
51,500
0
W
Baba Yaga
Mokachiii
Baba Yaga
10,532
529
0
2,783
14,708
7,488
319
7,803
6,609
43,206
0
L
Heimdallr
NAKURWIACZ1003
Heimdallr
9,928
4,942
0
372
13,962
7,146
0
4,072
9,614
0
36,220
W
Chernobog
Nikzard
Chernobog
23,593
17,320
0
3,311
14,972
7,875
2,281
6,917
7,837
0
84,668
L
Merlin
PanJacek
Merlin
19,878
654
0
834
10,010
4,397
0
7,335
2,361
60,962
0
W
9,014
2,111
0
4,022
11,633
4,019
1,126
7,730
2,921
35,232
0
W
Chang'e
Sayauka
Chang'e
10,911
771
10,055
6,511
13,304
6,068
639
4,759
8,295
37,193
0
L
9,366
866
0
1,330
17,350
22,578
1
9,209
7,647
17,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,859
Gold Earned
50,351
377
Minions Killed
355
7
Camps Cleared
6
1,448,629
Distance Traveled
1,495,647
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,523
595
36
2
0
311,808
2
W
Sylvanus
10,744
672
10
1
0
273,771
2
L
Scylla
11,031
689
125
8
4
290,029
1
W
Baba Yaga
11,269
704
76
5
1
314,531
0
L
Heimdallr
9,461
591
69
4
1
293,802
1
W
Chernobog
12,693
793
139
9
4
288,276
2
L
Merlin
10,665
667
111
7
1
276,244
3
W
Sol
10,413
651
83
5
0
297,294
0
W
Chang'e
11,740
734
69
4
2
274,757
0
L
Geb
9,671
604
14
1
0
323,764
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role