Player Matchup

Ymir
Ymir
BIA-MajorMax
Ymir
Level 27
God Stats
52W - 44L
1,630 SR
Queue Stats
240W - 325L
1,388 Elo+
Solo
Chang'e
Chang'e
Froppyyy
Chang'e
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,381 Elo+
Solo
Anubis
Anubis
Jupsunaattori
Anubis
Level 23
God Stats
1W - 2L
1,520 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Set
Set
UnknownKing132
Set
Level 24
God Stats
2W - 1L
1,393 SR
Queue Stats
27W - 30L
1,330 Elo+
Solo
Ra
Ra
viniarmentano
Ra
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,623 Elo+
Solo
Team Averages
Level 22
1,509 SR
1,444 Elo+

VS

Team Averages
Level 16
1,409 SR
1,390 Elo+
Arachne
Arachne
Chlo777
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 12L
1,509 Elo+
Solo
Anhur
Anhur
Raicoma
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Red_Panda46290
Fenrir
Level 17
God Stats
1W - 6L
1,251 SR
Queue Stats
2W - 7L
1,188 Elo+
Solo
Scylla
Scylla
SockenMauL
Scylla
Level 29
God Stats
57W - 57L
1,521 SR
Queue Stats
631W - 668L
1,425 Elo+
Solo
Kukulkan
Kukulkan
vj01
Kukulkan
Level 5
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 7L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 23
12,116
1,212
11,934
9,779
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Froppyyy
Chang'e
17
3 / 2 / 19
10,702
1,070
4,611
7,786
3,627
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
22 / 1 / 15
14,219
1,422
26,393
9,876
4,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
7 / 6 / 17
10,969
1,097
16,980
10,105
4,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 2 / 23
10,458
1,046
9,224
7,695
3,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chlo777
Arachne
16
2 / 12 / 4
10,453
1,045
8,627
24,538
7,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
Raicoma
Anhur
15
2 / 7 / 2
9,947
995
8,062
15,659
4,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 4 / 3
10,981
1,098
6,742
11,889
4,304
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
SockenMauL
Scylla
16
1 / 9 / 6
9,903
990
11,685
16,686
4,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
vj01
Kukulkan
14
0 / 7 / 5
8,825
883
420
8,131
2,203

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
32
38
Kills
12
12
Deaths
39
97
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
23
15.5
L
Arachne
Chlo777
Arachne
2
12
4
0.33
W
Chang'e
Froppyyy
Chang'e
3
2
19
6.25
W
22
1
15
29.5
L
Anhur
Raicoma
Anhur
2
7
2
0.43
L
7
4
3
2.13
L
Scylla
SockenMauL
Scylla
1
9
6
0.44
W
7
6
17
2.58
W
2
2
23
6.75
L
Kukulkan
vj01
Kukulkan
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,142
Damage
35,536
45,241
Taken
76,903
24,281
Mitigated
23,269
12,160
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,934
1,960
0
723
9,779
8,482
0
2,411
7,368
30,582
0
L
Arachne
Chlo777
Arachne
8,627
5,917
0
2,926
24,538
7,502
0
17,149
7,028
0
35,977
W
Chang'e
Froppyyy
Chang'e
4,611
1,114
1,073
1,790
7,786
3,627
0
1,108
6,678
22,591
0
W
26,393
2,748
0
4,065
9,876
4,853
0
4,352
5,524
40,855
0
L
Anhur
Raicoma
Anhur
8,062
3,741
0
549
15,659
4,517
0
10,304
5,355
0
17,977
L
6,742
2,265
0
458
11,889
4,304
0
7,238
4,651
0
13,732
L
Scylla
SockenMauL
Scylla
11,685
1,391
0
744
16,686
4,743
0
12,576
3,992
25,765
0
W
16,980
9,356
420
1,154
10,105
4,234
0
2,611
7,494
0
27,878
W
9,224
2,635
971
1,964
7,695
3,085
0
1,623
6,072
36,767
0
L
Kukulkan
vj01
Kukulkan
420
0
0
0
8,131
2,203
0
4,895
2,660
3,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,464
Gold Earned
50,109
216
Minions Killed
143
5
Camps Cleared
3
835,251
Distance Traveled
728,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,116
1,212
46
5
0
185,804
0
L
Arachne
10,453
1,045
73
7
0
196,947
0
W
Chang'e
10,702
1,070
27
3
2
147,266
0
W
Anubis
14,219
1,422
43
4
1
161,152
0
L
Anhur
9,947
995
20
2
1
150,181
0
L
Fenrir
10,981
1,098
17
2
1
121,499
0
L
Scylla
9,903
990
33
3
1
151,840
0
W
Set
10,969
1,097
29
3
2
173,489
0
W
Ra
10,458
1,046
71
7
0
167,540
0
L
Kukulkan
8,825
883
0
0
0
107,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role