Player Matchup

Sylvanus
Sylvanus
Billibob2283
Sylvanus
Level 24
God Stats
5W - 5L
1,598 SR
Queue Stats
68W - 63L
1,430 Elo+
Party 1
Kali
Kali
Dutchgreen
Kali
Level 42
God Stats
5W - 5L
1,764 SR
Queue Stats
82W - 83L
1,551 Elo+
Party 4
Arachne
Arachne
LivvIngram1235
Arachne
Level 18
God Stats
31W - 23L
1,537 SR
Queue Stats
60W - 64L
1,416 Elo+
Party 1
Anubis
Anubis
nobody001
Anubis
Level 30
God Stats
5W - 2L
1,365 SR
Queue Stats
30W - 32L
1,527 Elo+
Solo
Artemis
Artemis
xTimm
Artemis
Level 17
God Stats
28W - 15L
1,651 SR
Queue Stats
32W - 22L
1,566 Elo+
Party 4
Team Averages
Level 26
1,583 SR
1,498 Elo+

VS

Team Averages
Level 20
1,490 SR
1,430 Elo+
Artemis
Artemis
CalleHillar
Artemis
Level 7
God Stats
14W - 17L
1,545 SR
Queue Stats
29W - 35L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
Headline90
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Skreeves
Serqet
Level 15
God Stats
1W - 2L
1,268 SR
Queue Stats
5W - 7L
1,276 Elo+
Party 3
Ra
Ra
ashtonr132
Ra
Level 24
God Stats
1W - 4L
1,268 SR
Queue Stats
2W - 5L
1,276 Elo+
Party 3
Hun Batz
Hun Batz
manoissa
Hun Batz
Level 27
God Stats
16W - 14L
1,867 SR
Queue Stats
25W - 29L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Billibob2283
Sylvanus
17
1 / 1 / 18
11,144
1,114
12,447
16,627
18,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 2 / 9
10,222
1,022
5,087
8,023
4,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 1 / 8
9,850
985
4,478
7,721
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
nobody001
Anubis
17
6 / 0 / 11
11,083
1,108
16,585
7,290
3,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
xTimm
Artemis
17
9 / 0 / 9
11,426
1,143
23,654
9,413
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

278

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CalleHillar
Artemis
15
1 / 10 / 3
9,053
905
9,304
17,153
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
15
0 / 4 / 3
9,033
903
11,703
9,929
3,675
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Skreeves
Serqet
15
1 / 4 / 3
9,204
920
3,768
13,230
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 0 / 2
9,846
985
10,670
8,477
3,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
manoissa
Hun Batz
14
0 / 6 / 3
8,685
869
7,236
17,375
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
24
Kills
4
4
Deaths
24
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Billibob2283
Sylvanus
1
1
18
10
L
Artemis
CalleHillar
Artemis
1
10
3
0.25
W
5
2
9
4.75
L
Nu Wa
0
4
3
0.38
W
3
1
8
7
L
Serqet
Skreeves
Serqet
1
4
3
0.63
L
2
0
2
3
L
Hun Batz
manoissa
Hun Batz
0
6
3
0.25
W
Anubis
nobody001
Anubis
6
0
11
11.5
W
Artemis
xTimm
Artemis
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,251
Damage
42,681
49,074
Taken
66,164
33,320
Mitigated
23,445
17,703
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Billibob2283
Sylvanus
12,447
999
2,136
5,721
16,627
18,687
0
7,098
9,220
20,125
0
L
Artemis
CalleHillar
Artemis
9,304
5,229
0
1,174
17,153
5,717
0
7,961
9,192
0
17,198
W
5,087
2,357
0
960
8,023
4,258
0
4,404
3,574
0
16,898
L
Nu Wa
11,703
3,284
0
378
9,929
3,675
0
2,572
7,357
39,765
0
W
4,478
2,915
0
407
7,721
2,875
0
3,708
4,013
0
9,601
L
Serqet
Skreeves
Serqet
3,768
535
0
805
13,230
4,666
0
7,330
5,900
0
9,114
L
10,670
325
1,524
625
8,477
3,186
0
3,127
5,350
46,579
0
L
Hun Batz
manoissa
Hun Batz
7,236
598
0
454
17,375
6,201
0
8,042
9,333
0
22,606
W
Anubis
nobody001
Anubis
16,585
211
0
4,336
7,290
3,860
0
2,924
4,366
47,686
0
W
Artemis
xTimm
Artemis
23,654
14,641
0
4,143
9,413
3,640
0
4,239
4,778
0
69,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,725
Gold Earned
45,821
236
Minions Killed
213
7
Camps Cleared
7
1,018,713
Distance Traveled
960,444
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,144
1,114
7
1
1
205,001
0
L
Artemis
9,053
905
15
2
1
174,824
0
W
Kali
10,222
1,022
31
3
1
203,222
0
L
Nu Wa
9,033
903
48
5
0
192,176
0
W
Arachne
9,850
985
9
1
1
242,284
0
L
Serqet
9,204
920
13
1
4
213,548
1
L
Ra
9,846
985
101
10
1
211,613
0
L
Hun Batz
8,685
869
36
4
1
168,283
0
W
Anubis
11,083
1,108
75
8
2
193,061
1
W
Artemis
11,426
1,143
114
11
2
175,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role