Player Matchup

Khepri
Khepri
DZinetti
Khepri
Level 16
God Stats
15W - 6L
1,494 SR
Queue Stats
58W - 47L
1,432 Elo+
Party 2
Thor
Thor
Frieza Smurf
Thor
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 50L
1,817 Elo+
Party 2
Nike
Nike
Justinhorcrux
Nike
Level 149
God Stats
9W - 5L
1,496 SR
Queue Stats
34W - 40L
1,466 Elo+
Party 2
Medusa
Medusa
MatronlyHorse62
Medusa
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
beastonthehunt
Baron Samedi
Level 129
God Stats
14W - 11L
1,591 SR
Queue Stats
270W - 245L
1,619 Elo+
Party 2
Team Averages
Level 63
1,516 SR
1,567 Elo+

VS

Team Averages
Level 27
1,581 SR
1,554 Elo+
Ra
Ra
AhIru_pd
Ra
Level 60
God Stats
11W - 4L
1,769 SR
Queue Stats
44W - 30L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GanbarimaSMITE
Ah Muzen Cab
Level 16
God Stats
1W - 2L
1,492 SR
Queue Stats
27W - 24L
1,519 Elo+
Party 1
Athena
Athena
Gonzalosil26
Athena
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 73L
1,484 Elo+
Solo
Ravana
Ravana
SKWHA
Ravana
Level 27
God Stats
2W - 3L
1,489 SR
Queue Stats
131W - 126L
1,574 Elo+
Solo
Kukulkan
Kukulkan
ny___03
Kukulkan
Level 5
God Stats
4W - 2L
1,654 SR
Queue Stats
5W - 3L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DZinetti
Khepri
12
3 / 2 / 4
7,362
409
4,042
6,176
3,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 2 / 5
10,071
560
15,082
13,282
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
9 / 1 / 0
11,791
655
10,235
13,691
9,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 3 / 6
7,546
419
3,306
7,238
2,789
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
beastonthehunt
Baron Samedi
19
10 / 1 / 2
11,100
617
14,625
8,866
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 0
8,808
489
4,236
11,830
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
GanbarimaSMITE
Ah Muzen Cab
12
4 / 7 / 2
7,550
419
8,555
13,561
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
12
1 / 5 / 5
7,640
424
2,880
13,332
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
SKWHA
Ravana
14
1 / 4 / 3
8,065
448
4,951
12,567
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
ny___03
Kukulkan
12
0 / 7 / 0
7,375
410
729
9,942
3,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
31
Kills
7
9
Deaths
31
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Khepri
DZinetti
Khepri
3
2
4
2.5
W
8
2
5
5.25
L
Ah Muzen Cab
GanbarimaSMITE
Ah Muzen Cab
4
7
2
0.71
L
Athena
1
5
5
0.7
W
9
1
0
9
W
1
3
6
1.33
L
Ravana
SKWHA
Ravana
1
4
3
0.63
W
Baron Samedi
beastonthehunt
Baron Samedi
10
1
2
11
L
Kukulkan
ny___03
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,290
Damage
21,351
49,253
Taken
61,232
25,735
Mitigated
26,449
14,143
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,236
436
19
3,454
11,830
5,208
0
497
11,323
47,449
0
W
Khepri
DZinetti
Khepri
4,042
424
0
341
6,176
3,715
882
962
5,214
12,570
0
W
15,082
3,956
0
4,641
13,282
5,674
258
791
12,491
0
75,578
L
Ah Muzen Cab
GanbarimaSMITE
Ah Muzen Cab
8,555
3,737
0
4,740
13,561
5,223
489
3,403
10,046
0
49,962
L
Athena
2,880
1,275
0
1,149
13,332
8,535
223
3,445
9,817
11,896
0
W
10,235
1,688
0
3,437
13,691
9,521
1,353
4,111
9,580
0
83,022
W
3,306
1,922
0
1,743
7,238
2,789
1,648
845
6,393
0
22,663
L
Ravana
SKWHA
Ravana
4,951
1,764
0
5,193
12,567
4,466
0
4,909
7,356
0
46,864
W
Baron Samedi
beastonthehunt
Baron Samedi
14,625
895
481
3,500
8,866
4,036
1,893
1,136
7,730
82,438
0
L
Kukulkan
ny___03
Kukulkan
729
50
0
0
9,942
3,017
1,510
5,589
4,023
38,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,870
Gold Earned
39,438
490
Minions Killed
372
0
Camps Cleared
0
1,676,459
Distance Traveled
1,493,169
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,808
489
103
6
0
306,015
2
W
Khepri
7,362
409
13
1
0
364,520
5
W
Thor
10,071
560
130
7
0
363,903
0
L
Ah Muzen Cab
7,550
419
73
4
0
304,801
3
L
Athena
7,640
424
25
1
0
341,364
1
W
Nike
11,791
655
167
9
0
330,346
3
W
Medusa
7,546
419
66
4
0
280,137
1
L
Ravana
8,065
448
87
5
0
321,970
1
W
Baron Samedi
11,100
617
114
6
0
337,553
0
L
Kukulkan
7,375
410
84
5
0
219,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role