Player Matchup

Ullr
Ullr
Blackgenie8362
Ullr
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,357 Elo+
Party 1
Pele
Pele
HenriqueOsvaldo
Pele
Level 28
God Stats
31W - 20L
1,589 SR
Queue Stats
129W - 149L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
Iussttiinn
Danzaburou
Level 6
God Stats
7W - 6L
1,193 SR
Queue Stats
27W - 32L
1,410 Elo+
Party 1
Janus
Janus
M4STER3931
Janus
Level 16
God Stats
15W - 16L
1,550 SR
Queue Stats
106W - 95L
1,538 Elo+
Solo
Ymir
Ymir
Rydaah
Ymir
Level 46
God Stats
8W - 7L
1,628 SR
Queue Stats
49W - 60L
1,395 Elo+
Party 1
Team Averages
Level 21
1,492 SR
1,413 Elo+

VS

Team Averages
Level 19
1,529 SR
1,474 Elo+
Baron Samedi
Baron Samedi
BronyaNeko
Baron Samedi
Level 28
God Stats
22W - 26L
1,602 SR
Queue Stats
125W - 129L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
Raikirim99
Cu Chulainn
Level 7
God Stats
4W - 2L
1,544 SR
Queue Stats
23W - 20L
1,446 Elo+
Solo
Nox
Nox
Thony2Truand
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,543 Elo+
Solo
Nu Wa
Nu Wa
judebrady14
Nu Wa
Level 26
God Stats
32W - 33L
1,500 SR
Queue Stats
218W - 215L
1,453 Elo+
Solo
Artemis
Artemis
martinjordi
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
4,624
462
1,415
7,207
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 2 / 2
5,702
570
2,935
5,893
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Iussttiinn
Danzaburou
6
0 / 5 / 1
4,091
409
2,142
5,657
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
11
4 / 1 / 0
6,258
626
4,186
2,993
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Rydaah
Ymir
9
2 / 1 / 2
5,442
544
1,497
6,056
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BronyaNeko
Baron Samedi
11
7 / 1 / 0
6,606
661
4,440
4,586
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Raikirim99
Cu Chulainn
11
2 / 0 / 1
6,160
616
3,905
6,538
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 0 / 2
5,858
586
4,516
3,739
1,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,899
490
402
4,716
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
martinjordi
Artemis
8
1 / 3 / 2
4,891
489
2,451
5,127
1,335
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
15
15
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Baron Samedi
BronyaNeko
Baron Samedi
7
1
0
7
L
2
2
2
1.5
L
Danzaburou
Iussttiinn
Danzaburou
0
5
1
0.1
L
Janus
4
1
0
4
W
Cu Chulainn
Raikirim99
Cu Chulainn
2
0
1
2.5
L
Ymir
Rydaah
Ymir
2
1
2
3
W
5
0
2
6
W
0
4
0
0
W
Artemis
martinjordi
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,175
Damage
15,714
27,806
Taken
24,706
8,767
Mitigated
8,189
6,046
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,415
845
0
1,113
7,207
2,188
0
3,578
3,383
0
12,380
W
Baron Samedi
BronyaNeko
Baron Samedi
4,440
847
0
1,700
4,586
1,746
1,747
0
4,586
26,253
0
L
2,935
696
0
2,500
5,893
1,563
0
1,151
4,688
0
20,602
L
Danzaburou
Iussttiinn
Danzaburou
2,142
1,027
0
236
5,657
1,385
0
2,887
2,770
0
9,236
L
Janus
4,186
67
0
559
2,993
885
0
402
2,591
37,867
0
W
Cu Chulainn
Raikirim99
Cu Chulainn
3,905
807
0
4,135
6,538
2,330
0
283
6,255
0
34,003
L
Ymir
Rydaah
Ymir
1,497
235
207
1,431
6,056
2,746
0
1,040
5,016
20,216
0
W
4,516
436
535
1,599
3,739
1,171
360
92
3,647
27,137
0
W
402
58
0
710
4,716
1,607
28
3,903
813
21,977
0
W
Artemis
martinjordi
Artemis
2,451
1,452
0
1,020
5,127
1,335
544
1,405
3,722
0
13,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,117
Gold Earned
28,414
208
Minions Killed
245
0
Camps Cleared
0
933,135
Distance Traveled
905,388
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,624
462
29
3
0
162,476
0
W
Baron Samedi
6,606
661
59
6
0
147,466
3
L
Pele
5,702
570
45
5
0
198,272
0
L
Danzaburou
4,091
409
19
2
0
186,605
1
L
Janus
6,258
626
75
8
0
184,095
6
W
Cu Chulainn
6,160
616
72
7
0
219,566
0
L
Ymir
5,442
544
40
4
0
201,687
1
W
Nox
5,858
586
54
5
0
189,193
3
W
Nu Wa
4,899
490
38
4
0
184,160
1
W
Artemis
4,891
489
22
2
0
165,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role