Player Matchup

Ymir
Ymir
Arlong
Ymir
Level 25
God Stats
1W - 1L
1,441 SR
Queue Stats
2W - 2L
1,317 Elo+
Solo
Anubis
Anubis
CaptAFK1990
Anubis
Level 7
God Stats
11W - 10L
1,405 SR
Queue Stats
46W - 63L
1,312 Elo+
Solo
Olorun
Olorun
DonarTheThunder
Olorun
Level 15
God Stats
30W - 15L
1,638 SR
Queue Stats
465W - 468L
1,459 Elo+
Solo
Danzaburou
Danzaburou
DrMatthewStrange
Danzaburou
Level 14
God Stats
7W - 4L
1,571 SR
Queue Stats
29W - 25L
1,455 Elo+
Solo
Scylla
Scylla
Gethabarbz
Scylla
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
158W - 161L
1,434 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,395 Elo+

VS

Team Averages
Level 22
1,463 SR
1,379 Elo+
Tiamat
Tiamat
Sjonuf
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,251 Elo+
Solo
Artemis
Artemis
Skadiburg
Artemis
Level 9
God Stats
5W - 7L
1,492 SR
Queue Stats
15W - 16L
1,504 Elo+
Party 2
Mulan
Mulan
TuThorr
Mulan
Level 17
God Stats
0W - 6L
1,086 SR
Queue Stats
196W - 225L
1,374 Elo+
Party 2
Terra
Terra
Worthdrago
Terra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Yuichi99
Neith
Level 4
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arlong
Ymir
14
5 / 3 / 20
8,899
1,483
9,129
7,437
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
14
8 / 2 / 19
8,594
1,432
10,020
6,718
3,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
9 / 2 / 20
9,176
1,529
11,543
6,450
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
DrMatthewStrange
Danzaburou
15
5 / 0 / 21
8,714
1,452
9,049
5,478
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Gethabarbz
Scylla
14
5 / 0 / 19
8,072
1,345
9,247
3,774
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

347

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Sjonuf
Tiamat
13
0 / 7 / 5
6,875
1,146
4,145
9,595
4,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Skadiburg
Artemis
12
2 / 8 / 2
7,398
1,233
7,740
11,926
3,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
TuThorr
Mulan
12
2 / 8 / 2
7,282
1,214
6,700
12,997
7,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
12
3 / 6 / 2
7,838
1,306
6,166
14,775
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Yuichi99
Neith
11
0 / 3 / 1
6,017
1,003
1,725
4,069
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
19
32
Kills
7
7
Deaths
32
99
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
Arlong
Ymir
5
3
20
5
W
Anubis
8
2
19
8.75
W
9
2
20
9.5
W
Danzaburou
DrMatthewStrange
Danzaburou
5
0
21
15.5
W
Scylla
Gethabarbz
Scylla
5
0
19
14.5
L
Tiamat
Sjonuf
Tiamat
0
7
5
0.36
L
Artemis
Skadiburg
Artemis
2
8
2
0.38
L
Mulan
TuThorr
Mulan
2
8
2
0.38
L
Terra
3
6
2
0.67
L
Neith
Yuichi99
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,988
Damage
26,476
29,857
Taken
53,362
14,102
Mitigated
27,066
9,291
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Arlong
Ymir
9,129
1,178
0
744
7,437
4,079
0
3,927
3,438
13,011
0
W
Anubis
10,020
1,113
0
2,465
6,718
3,717
0
1,569
5,024
20,652
0
W
11,543
5,785
693
2,952
6,450
2,982
0
1,946
4,504
21,963
0
W
Danzaburou
DrMatthewStrange
Danzaburou
9,049
3,374
0
1,946
5,478
2,086
0
2,070
3,358
0
21,703
W
Scylla
Gethabarbz
Scylla
9,247
656
0
491
3,774
1,238
0
924
2,800
12,006
0
L
Tiamat
Sjonuf
Tiamat
4,145
544
123
766
9,595
4,584
0
7,706
1,889
14,934
0
L
Artemis
Skadiburg
Artemis
7,740
2,253
0
203
11,926
3,992
0
9,946
1,980
0
29,437
L
Mulan
TuThorr
Mulan
6,700
284
0
734
12,997
7,612
0
9,358
3,639
167
10,858
L
Terra
6,166
759
1,593
2,047
14,775
9,785
0
9,991
4,784
18,806
0
L
Neith
Yuichi99
Neith
1,725
884
0
464
4,069
1,093
0
2,938
1,131
0
4,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,455
Gold Earned
35,410
103
Minions Killed
106
3
Camps Cleared
3
547,049
Distance Traveled
477,022
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,899
1,483
4
1
0
110,356
0
W
Anubis
8,594
1,432
26
4
1
92,034
0
W
Olorun
9,176
1,529
17
3
0
103,562
0
W
Danzaburou
8,714
1,452
44
7
0
117,206
1
W
Scylla
8,072
1,345
12
2
2
123,891
0
L
Tiamat
6,875
1,146
26
4
0
93,769
0
L
Artemis
7,398
1,233
47
8
1
99,792
0
L
Mulan
7,282
1,214
13
2
0
115,448
1
L
Terra
7,838
1,306
15
3
1
118,121
0
L
Neith
6,017
1,003
5
1
1
49,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role