Player Matchup

Vamana
Vamana
Adaver215
Vamana
Level 18
God Stats
2W - 3L
1,628 SR
Queue Stats
53W - 72L
1,314 Elo+
Solo
Arachne
Arachne
BarsikLRU
Arachne
Level 25
God Stats
7W - 6L
1,433 SR
Queue Stats
128W - 131L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
Joaka2000
Kukulkan
Level 23
God Stats
7W - 3L
1,279 SR
Queue Stats
300W - 317L
1,445 Elo+
Solo
Danzaburou
Danzaburou
Phoeni1x
Danzaburou
Level 23
God Stats
47W - 38L
1,484 SR
Queue Stats
113W - 118L
1,372 Elo+
Party 2
Ymir
Ymir
TheDm125
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,207 Elo+
Solo
Team Averages
Level 18
1,465 SR
1,343 Elo+

VS

Team Averages
Level 16
1,320 SR
1,378 Elo+
The Morrigan
The Morrigan
ChecaPaperr
The Morrigan
Level 17
God Stats
0W - 3L
1,198 SR
Queue Stats
29W - 34L
1,380 Elo+
Party 1
Artemis
Artemis
Exequiel00
Artemis
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
70W - 50L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
Guerrerod14
Sylvanus
Level 28
God Stats
28W - 52L
1,362 SR
Queue Stats
95W - 128L
1,338 Elo+
Solo
Ra
Ra
TUB15
Ra
Level 8
God Stats
0W - 2L
1,256 SR
Queue Stats
12W - 17L
1,326 Elo+
Solo
Bellona
Bellona
Wolfeyyy
Bellona
Level 7
God Stats
7W - 12L
1,500 SR
Queue Stats
58W - 50L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Adaver215
Vamana
20
3 / 2 / 3
13,206
550
7,136
18,153
13,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
BarsikLRU
Arachne
20
12 / 2 / 5
14,610
609
7,366
17,764
12,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Joaka2000
Kukulkan
20
15 / 5 / 8
15,556
648
23,712
18,261
9,019
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
Phoeni1x
Danzaburou
20
6 / 1 / 6
14,386
599
6,828
11,091
4,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
3 / 3 / 18
13,190
550
7,370
16,797
17,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChecaPaperr
The Morrigan
18
5 / 8 / 3
11,761
490
16,962
14,416
5,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Exequiel00
Artemis
18
7 / 6 / 2
12,307
513
13,997
18,008
7,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Guerrerod14
Sylvanus
9
0 / 2 / 0
8,581
358
2,898
6,924
2,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
12
0 / 18 / 0
8,099
337
4,151
16,963
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Wolfeyyy
Bellona
17
0 / 6 / 2
9,987
416
6,782
14,755
10,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
39
Kills
12
13
Deaths
40
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
Adaver215
Vamana
3
2
3
2.25
W
Arachne
BarsikLRU
Arachne
12
2
5
7.25
L
The Morrigan
ChecaPaperr
The Morrigan
5
8
3
0.81
L
Artemis
Exequiel00
Artemis
7
6
2
1.33
L
Sylvanus
Guerrerod14
Sylvanus
0
2
0
0
W
Kukulkan
Joaka2000
Kukulkan
15
5
8
3.8
W
Danzaburou
Phoeni1x
Danzaburou
6
1
6
9
L
Ra
0
18
0
0
W
Ymir
3
3
18
4
L
Bellona
Wolfeyyy
Bellona
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,412
Damage
44,790
82,066
Taken
71,066
56,090
Mitigated
31,917
25,802
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Adaver215
Vamana
7,136
1,811
196
4,341
18,153
13,386
1,762
281
17,872
0
78,218
W
Arachne
BarsikLRU
Arachne
7,366
4,863
0
6,615
17,764
12,126
29
3,696
13,926
0
118,671
L
The Morrigan
ChecaPaperr
The Morrigan
16,962
2,659
129
750
14,416
5,743
306
7,111
6,926
76,102
0
L
Artemis
Exequiel00
Artemis
13,997
7,389
0
3,458
18,008
7,452
475
8,837
9,104
0
77,091
L
Sylvanus
Guerrerod14
Sylvanus
2,898
602
45
1,797
6,924
2,306
0
1,806
5,118
13,483
0
W
Kukulkan
Joaka2000
Kukulkan
23,712
2,986
0
5,855
18,261
9,019
2,537
7,343
10,608
125,397
0
W
Danzaburou
Phoeni1x
Danzaburou
6,828
3,567
0
5,392
11,091
4,115
2,948
3,426
7,621
0
111,510
L
Ra
4,151
1,076
0
197
16,963
6,095
210
8,834
8,079
36,570
0
W
Ymir
7,370
1,584
0
3,403
16,797
17,444
1,311
9,526
7,108
34,325
0
L
Bellona
Wolfeyyy
Bellona
6,782
1,510
0
2,044
14,755
10,321
508
4,073
10,088
0
48,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,948
Gold Earned
50,735
687
Minions Killed
438
0
Camps Cleared
0
2,326,094
Distance Traveled
1,541,275
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,206
550
110
5
0
460,844
0
W
Arachne
14,610
609
145
6
0
520,588
11
L
The Morrigan
11,761
490
139
6
0
340,507
4
L
Artemis
12,307
513
118
5
0
383,307
3
L
Sylvanus
8,581
358
28
1
0
106,474
1
W
Kukulkan
15,556
648
210
9
0
435,043
4
W
Danzaburou
14,386
599
165
7
0
466,199
1
L
Ra
8,099
337
62
3
0
301,215
6
W
Ymir
13,190
550
57
2
0
443,420
6
L
Bellona
9,987
416
91
4
0
409,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role