Player Matchup

Rama
Rama
BrodoFreddo
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
NеroVanetti
Ra
Level 156
God Stats
2W - 1L
1,306 SR
Queue Stats
97W - 68L
1,669 Elo+
Party 1
Athena
Athena
Occudo
Athena
Level 29
God Stats
63W - 42L
1,507 SR
Queue Stats
181W - 132L
1,568 Elo+
Party 1
Mercury
Mercury
Torneino
Mercury
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Zodiark260
Set
Level 141
God Stats
8W - 4L
1,620 SR
Queue Stats
310W - 232L
1,640 Elo+
Party 1
Team Averages
Level 100
1,487 SR
1,575 Elo+

VS

Team Averages
Level 74
1,621 SR
1,603 Elo+
Mulan
Mulan
CheapSkylark
Mulan
Level 148
God Stats
0W - 3L
1,376 SR
Queue Stats
208W - 183L
1,614 Elo+
Party 2
Apollo
Apollo
Elentrox
Apollo
Level 31
God Stats
28W - 16L
1,708 SR
Queue Stats
108W - 107L
1,580 Elo+
Party 3
Discordia
Discordia
Nagak
Discordia
Level 26
God Stats
21W - 15L
1,687 SR
Queue Stats
73W - 59L
1,647 Elo+
Party 2
Sobek
Sobek
Sentiurban
Sobek
Level 37
God Stats
21W - 9L
1,834 SR
Queue Stats
121W - 104L
1,577 Elo+
Party 3
Tsukuyomi
Tsukuyomi
slurmsMcknzie
Tsukuyomi
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 142L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 1
7,985
726
8,846
6,668
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 2
5,819
529
3,753
3,320
1,180
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Occudo
Athena
10
2 / 1 / 5
5,627
512
2,684
5,762
2,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Torneino
Mercury
11
2 / 2 / 3
6,089
554
3,846
7,601
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 1 / 0
6,945
631
5,692
7,613
3,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,980
544
4,958
8,296
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Elentrox
Apollo
9
2 / 5 / 1
5,631
512
2,803
7,551
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Nagak
Discordia
7
0 / 4 / 2
4,909
446
3,638
3,981
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
7
1 / 4 / 1
4,978
453
2,425
8,361
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
slurmsMcknzie
Tsukuyomi
10
2 / 1 / 2
5,859
533
4,084
6,791
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
17
Kills
6
6
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
L
1
3
0
0.33
L
Apollo
Elentrox
Apollo
2
5
1
0.5
L
Discordia
Nagak
Discordia
0
4
2
0.25
W
2
1
2
3
W
Athena
Occudo
Athena
2
1
5
4.5
L
Sobek
1
4
1
0.38
W
Mercury
Torneino
Mercury
2
2
3
1.75
W
3
1
0
3
L
Tsukuyomi
slurmsMcknzie
Tsukuyomi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,821
Damage
17,908
30,964
Taken
34,980
11,629
Mitigated
15,062
10,982
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,846
6,742
0
3,545
6,668
2,184
0
1,199
5,469
0
54,394
L
4,958
1,578
0
2,776
8,296
6,143
0
0
8,296
0
31,754
L
Apollo
Elentrox
Apollo
2,803
1,694
0
684
7,551
1,903
0
1,412
6,139
0
22,026
L
Discordia
Nagak
Discordia
3,638
134
0
0
3,981
988
0
1,589
2,392
20,772
0
W
3,753
434
322
1,033
3,320
1,180
422
1,264
2,056
39,783
0
W
Athena
Occudo
Athena
2,684
1,407
334
706
5,762
2,169
0
2,179
3,583
14,065
0
L
Sobek
2,425
359
0
1,843
8,361
3,760
0
2,692
5,669
8,624
0
W
Mercury
Torneino
Mercury
3,846
2,334
0
2,731
7,601
2,556
0
1,421
6,180
0
30,981
W
5,692
2,359
0
2,311
7,613
3,540
0
0
7,263
0
40,971
L
Tsukuyomi
slurmsMcknzie
Tsukuyomi
4,084
584
0
1,835
6,791
2,268
0
744
6,047
0
27,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,465
Gold Earned
27,357
360
Minions Killed
224
0
Camps Cleared
0
1,076,669
Distance Traveled
1,007,658
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,985
726
102
9
0
175,709
1
L
Mulan
5,980
544
65
6
0
190,129
3
L
Apollo
5,631
512
35
3
0
172,723
6
L
Discordia
4,909
446
48
4
0
207,869
4
W
Ra
5,819
529
72
7
0
200,343
3
W
Athena
5,627
512
18
2
0
236,461
2
L
Sobek
4,978
453
15
1
0
210,820
5
W
Mercury
6,089
554
79
7
0
242,590
4
W
Set
6,945
631
89
8
0
221,566
2
L
Tsukuyomi
5,859
533
61
6
0
226,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role