Player Matchup

Serqet
Serqet
Sixsina
Serqet
Level 49
God Stats
0W - 1L
1,273 SR
Queue Stats
44W - 76L
1,334 Elo+
Party 1
Bellona
Bellona
abbesk
Bellona
Level 81
God Stats
1W - 2L
1,282 SR
Queue Stats
109W - 133L
1,420 Elo+
Party 1
Vulcan
Vulcan
illdomybestbru
Vulcan
Level 10
God Stats
7W - 2L
1,500 SR
Queue Stats
390W - 241L
1,478 Elo+
Solo
Team Averages
Level 47
1,352 SR
1,410 Elo+

VS

Team Averages
Level 36
1,555 SR
1,495 Elo+
Achilles
Achilles
Gunrismm
Achilles
Level 18
God Stats
1W - 1L
1,508 SR
Queue Stats
45W - 75L
1,388 Elo+
Solo
Anhur
Anhur
NecroBuer
Anhur
Level 77
God Stats
10W - 9L
1,658 SR
Queue Stats
90W - 96L
1,596 Elo+
Solo
Kukulkan
Kukulkan
Titisan96
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Sixsina
Serqet
11
0 / 5 / 1
8,682
543
1,610
11,073
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
abbesk
Bellona
13
1 / 4 / 0
9,385
587
3,047
12,973
9,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 0 / 1
9,271
579
16,842
8,160
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gunrismm
Achilles
14
4 / 0 / 5
10,719
670
11,167
17,404
16,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
NecroBuer
Anhur
15
4 / 1 / 5
10,931
683
11,404
10,206
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Titisan96
Kukulkan
12
1 / 0 / 5
9,869
617
3,342
3,041
1,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
Gunrismm
Achilles
4
0
5
6.5
W
Anhur
NecroBuer
Anhur
4
1
5
6.5
L
Serqet
Sixsina
Serqet
0
5
1
0.1
W
Kukulkan
Titisan96
Kukulkan
1
0
5
3.5
L
Bellona
abbesk
Bellona
1
4
0
0.25
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,499
Damage
25,913
32,206
Taken
30,651
15,552
Mitigated
22,226
6,901
Healing
9,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Gunrismm
Achilles
11,167
1,912
767
6,524
17,404
16,257
52
10,364
6,860
0
28,877
W
Anhur
NecroBuer
Anhur
11,404
5,065
0
1,971
10,206
4,911
2,977
4,233
5,691
0
85,004
L
Serqet
Sixsina
Serqet
1,610
219
0
1,325
11,073
2,825
0
1,076
9,872
0
18,089
W
Kukulkan
Titisan96
Kukulkan
3,342
254
0
200
3,041
1,058
208
2,266
775
25,806
0
L
Bellona
abbesk
Bellona
3,047
1,077
0
1,964
12,973
9,935
55
1,348
11,251
0
22,484
L
16,842
3,134
0
3,612
8,160
2,792
92
1,052
6,883
66,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,338
Gold Earned
31,519
159
Minions Killed
218
0
Camps Cleared
0
917,295
Distance Traveled
889,113
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,719
670
47
3
0
342,244
6
W
Anhur
10,931
683
127
8
0
293,103
4
L
Serqet
8,682
543
28
2
0
286,728
4
W
Kukulkan
9,869
617
44
3
0
253,766
1
L
Bellona
9,385
587
40
3
0
303,256
3
L
Vulcan
9,271
579
91
6
0
327,311
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role