Player Matchup

Ra
Ra
Alerilath
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,580 Elo+
Party 1
Pele
Pele
Alexander5210
Pele
Level 28
God Stats
9W - 5L
1,630 SR
Queue Stats
168W - 152L
1,604 Elo+
Solo
Ares
Ares
Clyotix
Ares
Level 7
God Stats
1W - 2L
1,740 SR
Queue Stats
2W - 5L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
Goneryx
Danzaburou
Level 16
God Stats
0W - 2L
1,491 SR
Queue Stats
3W - 6L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
Klinec
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 17
1,572 SR
1,569 Elo+

VS

Team Averages
Level 25
1,517 SR
1,509 Elo+
Chernobog
Chernobog
Champote
Chernobog
Level 28
God Stats
50W - 38L
1,611 SR
Queue Stats
137W - 108L
1,673 Elo+
Solo
Mulan
Mulan
KDsinok
Mulan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
PaDoMs
Raijin
Level 27
God Stats
10W - 7L
1,636 SR
Queue Stats
88W - 68L
1,539 Elo+
Solo
Horus
Horus
Perdeflops
Horus
Level 18
God Stats
9W - 4L
1,766 SR
Queue Stats
95W - 90L
1,407 Elo+
Solo
Yemoja
Yemoja
Songeneral
Yemoja
Level 28
God Stats
1W - 5L
1,072 SR
Queue Stats
15W - 15L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
7,485
499
3,900
7,871
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 3 / 1
9,113
608
11,162
11,039
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
Clyotix
Ares
9
1 / 4 / 0
5,861
391
912
6,771
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Goneryx
Danzaburou
11
3 / 3 / 2
7,229
482
7,229
9,062
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Klinec
Sun Wukong
9
1 / 4 / 2
5,669
378
4,138
10,394
5,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Champote
Chernobog
16
9 / 3 / 2
9,780
652
12,796
10,908
4,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
KDsinok
Mulan
17
6 / 2 / 2
9,639
643
11,965
11,882
11,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
PaDoMs
Raijin
13
2 / 5 / 6
8,203
547
6,160
7,649
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
8
1 / 3 / 2
6,346
423
1,882
6,719
3,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Songeneral
Yemoja
10
0 / 3 / 4
6,545
436
1,593
4,295
1,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
16
Kills
18
19
Deaths
16
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
9
3
1
3.17
W
Chernobog
Champote
Chernobog
9
3
2
3.33
L
Ares
Clyotix
Ares
1
4
0
0.25
L
Danzaburou
Goneryx
Danzaburou
3
3
2
1.33
W
Mulan
KDsinok
Mulan
6
2
2
3.5
L
Sun Wukong
Klinec
Sun Wukong
1
4
2
0.5
W
Raijin
PaDoMs
Raijin
2
5
6
1
W
Horus
1
3
2
0.67
W
Yemoja
Songeneral
Yemoja
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,341
Damage
34,396
45,137
Taken
41,453
19,277
Mitigated
22,739
11,572
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,900
562
269
1,593
7,871
2,530
385
2,504
5,005
34,813
0
L
11,162
2,966
0
3,283
11,039
4,137
0
1,257
9,582
0
65,253
W
Chernobog
Champote
Chernobog
12,796
7,436
0
2,788
10,908
4,172
855
1,170
9,713
0
72,755
L
Ares
Clyotix
Ares
912
145
0
478
6,771
3,568
216
558
6,144
8,718
0
L
Danzaburou
Goneryx
Danzaburou
7,229
3,457
0
3,883
9,062
3,128
616
363
8,655
0
38,778
W
Mulan
KDsinok
Mulan
11,965
1,840
0
6,718
11,882
11,297
449
1,588
10,162
0
76,099
L
Sun Wukong
Klinec
Sun Wukong
4,138
679
0
2,066
10,394
5,914
0
2,411
7,798
0
13,768
W
Raijin
PaDoMs
Raijin
6,160
761
0
1,360
7,649
2,255
0
1,254
6,370
44,538
0
W
Horus
1,882
1,047
174
438
6,719
3,261
638
580
6,064
0
11,344
W
Yemoja
Songeneral
Yemoja
1,593
443
321
483
4,295
1,754
1,379
220
3,950
15,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,357
Gold Earned
40,513
289
Minions Killed
416
0
Camps Cleared
0
1,317,094
Distance Traveled
1,335,477
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,485
499
65
4
0
295,695
0
L
Pele
9,113
608
113
8
0
317,104
1
W
Chernobog
9,780
652
123
8
0
280,171
2
L
Ares
5,861
391
14
1
0
209,569
2
L
Danzaburou
7,229
482
77
5
0
256,396
2
W
Mulan
9,639
643
144
10
0
305,757
1
L
Sun Wukong
5,669
378
20
1
0
238,330
0
W
Raijin
8,203
547
96
6
0
256,837
1
W
Horus
6,346
423
30
2
0
290,278
0
W
Yemoja
6,545
436
23
2
0
202,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role