Player Matchup

Cthulhu
Cthulhu
CerdoKiller46
Cthulhu
Level 23
God Stats
3W - 2L
1,679 SR
Queue Stats
14W - 22L
1,470 Elo+
Solo
Yemoja
Yemoja
KarumeHayato
Yemoja
Level 3
God Stats
6W - 1L
1,715 SR
Queue Stats
6W - 2L
1,303 Elo+
Solo
Tsukuyomi
Tsukuyomi
PepoSmith
Tsukuyomi
Level 6
God Stats
8W - 3L
1,522 SR
Queue Stats
191W - 180L
1,451 Elo+
Solo
Pele
Pele
SlimeStory
Pele
Level 28
God Stats
3W - 1L
1,730 SR
Queue Stats
10W - 7L
1,805 Elo+
Solo
Izanami
Izanami
silva5239
Izanami
Level 28
God Stats
9W - 7L
1,869 SR
Queue Stats
39W - 71L
1,358 Elo+
Solo
Team Averages
Level 18
1,703 SR
1,478 Elo+

VS

Team Averages
Level 18
1,549 SR
1,365 Elo+
Anhur
Anhur
FRostyZYS
Anhur
Level 16
God Stats
1W - 1L
1,761 SR
Queue Stats
21W - 15L
1,477 Elo+
Solo
Hou Yi
Hou Yi
Lordhadesdemigod
Hou Yi
Level 13
God Stats
0W - 1L
1,361 SR
Queue Stats
0W - 3L
1,114 Elo+
Solo
Ravana
Ravana
VaiBrazili4m
Ravana
Level 18
God Stats
3W - 1L
1,687 SR
Queue Stats
74W - 70L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
tranceBless
Ao Kuang
Level 17
God Stats
3W - 5L
1,435 SR
Queue Stats
28W - 39L
1,403 Elo+
Solo
Ares
Ares
turtletamer223
Ares
Level 26
God Stats
8W - 7L
1,500 SR
Queue Stats
164W - 204L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 1 / 6
5,247
525
3,364
4,830
2,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
9
4 / 4 / 2
5,659
566
4,159
4,893
1,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
PepoSmith
Tsukuyomi
9
3 / 2 / 1
5,523
552
4,836
6,064
1,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 1 / 2
5,886
589
2,579
5,968
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
silva5239
Izanami
9
6 / 0 / 1
6,012
601
5,074
4,203
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FRostyZYS
Anhur
7
0 / 3 / 1
4,525
453
1,643
4,268
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 5 / 2
4,009
401
1,235
5,671
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
12
6 / 0 / 0
6,797
680
5,303
4,501
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
tranceBless
Ao Kuang
7
2 / 4 / 2
4,585
459
4,153
7,017
2,071
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 4 / 1
4,302
430
2,161
6,847
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
8
8
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
1
6
3
L
Anhur
FRostyZYS
Anhur
0
3
1
0.17
W
Yemoja
4
4
2
1.25
L
0
5
2
0.2
W
Tsukuyomi
PepoSmith
Tsukuyomi
3
2
1
1.75
W
3
1
2
4
L
Ravana
6
0
0
6
W
Izanami
silva5239
Izanami
6
0
1
6.5
L
Ao Kuang
tranceBless
Ao Kuang
2
4
2
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,012
Damage
14,495
25,958
Taken
28,304
8,108
Mitigated
9,319
7,340
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
3,364
283
99
1,771
4,830
2,036
782
1,061
3,769
9,671
0
L
Anhur
FRostyZYS
Anhur
1,643
951
0
1,159
4,268
995
0
924
3,344
0
14,334
W
Yemoja
4,159
1,312
149
104
4,893
1,662
963
1,968
2,925
15,949
0
L
1,235
864
0
975
5,671
1,534
0
2,228
3,443
0
9,315
W
Tsukuyomi
PepoSmith
Tsukuyomi
4,836
1,262
0
765
6,064
1,698
0
372
5,692
0
23,852
W
2,579
685
0
2,828
5,968
1,590
0
909
5,059
0
28,165
L
Ravana
5,303
2,431
0
1,938
4,501
1,796
0
463
4,038
0
41,556
W
Izanami
silva5239
Izanami
5,074
3,640
0
1,624
4,203
1,122
734
2,004
2,199
0
27,595
L
Ao Kuang
tranceBless
Ao Kuang
4,153
1,433
0
1,453
7,017
2,071
41
2,550
4,467
8,806
0
L
2,161
68
0
1,586
6,847
2,923
124
1,358
5,489
10,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,327
Gold Earned
24,218
188
Minions Killed
173
0
Camps Cleared
0
937,508
Distance Traveled
845,842
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,247
525
15
2
0
211,456
2
L
Anhur
4,525
453
39
4
0
162,476
2
W
Yemoja
5,659
566
14
1
0
143,236
1
L
Hou Yi
4,009
401
17
2
0
113,905
2
W
Tsukuyomi
5,523
552
40
4
0
208,248
0
W
Pele
5,886
589
55
6
0
188,123
0
L
Ravana
6,797
680
96
10
0
206,584
1
W
Izanami
6,012
601
64
6
0
186,445
1
L
Ao Kuang
4,585
459
10
1
0
185,461
2
L
Ares
4,302
430
11
1
0
177,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role