Player Matchup

Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bowl Of Rice630
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JudgeShiva
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,084 Elo+
Party 1
Yemoja
Yemoja
McDreieck
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,084 Elo+
Party 1
Nemesis
Nemesis
don38rus
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,334 Elo+

VS

Team Averages
Level 21
1,429 SR
1,317 Elo+
Athena
Athena
CrazyPantZz
Athena
Level 26
God Stats
8W - 2L
1,415 SR
Queue Stats
189W - 217L
1,364 Elo+
Solo
Medusa
Medusa
GenralJay
Medusa
Level 29
God Stats
6W - 8L
1,390 SR
Queue Stats
118W - 147L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
powox_06
Baron Samedi
Level 15
God Stats
20W - 23L
1,721 SR
Queue Stats
105W - 100L
1,266 Elo+
Party 2
Hachiman
Hachiman
rzycie81
Hachiman
Level 16
God Stats
3W - 4L
1,250 SR
Queue Stats
17W - 24L
1,256 Elo+
Party 2
Fenrir
Fenrir
んれれを
Fenrir
Level 18
God Stats
13W - 18L
1,366 SR
Queue Stats
131W - 162L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 3 / 2
5,384
449
1,670
8,967
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 8 / 0
4,723
394
1,346
7,071
1,565
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
JudgeShiva
Kukulkan
9
0 / 1 / 0
5,057
421
3,737
2,775
788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yemoja
McDreieck
Yemoja
7
0 / 6 / 0
4,544
379
1,215
9,761
2,421
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
don38rus
Nemesis
1
0 / 2 / 0
3,845
320
0
1,230
257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 0 / 6
6,461
538
2,555
6,008
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
GenralJay
Medusa
11
6 / 0 / 1
6,990
583
4,829
5,573
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
powox_06
Baron Samedi
11
0 / 0 / 1
6,176
515
1,664
3,148
1,134
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
rzycie81
Hachiman
12
7 / 0 / 1
7,025
585
8,493
5,659
2,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
10
1 / 2 / 2
6,076
506
1,783
9,158
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
0
Kills
16
20
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
2
0.33
L
0
8
0
0
W
Athena
2
0
6
5
W
Medusa
GenralJay
Medusa
6
0
1
6.5
L
Kukulkan
JudgeShiva
Kukulkan
0
1
0
0
L
Yemoja
McDreieck
Yemoja
0
6
0
0
L
Nemesis
don38rus
Nemesis
0
2
0
0
W
Baron Samedi
powox_06
Baron Samedi
0
0
1
0.5
W
Hachiman
rzycie81
Hachiman
7
0
1
7.5
W
Fenrir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,968
Damage
19,324
29,804
Taken
29,546
10,512
Mitigated
12,609
3,240
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,670
435
0
2,441
8,967
5,481
0
524
8,443
14,460
0
L
1,346
716
0
0
7,071
1,565
0
926
6,145
0
17,458
W
Athena
2,555
838
0
2,184
6,008
3,418
373
1,289
4,719
17,600
0
W
Medusa
GenralJay
Medusa
4,829
2,289
0
2,561
5,573
2,886
1,173
1,472
4,101
0
31,514
L
Kukulkan
JudgeShiva
Kukulkan
3,737
697
0
484
2,775
788
0
928
1,847
18,438
0
L
Yemoja
McDreieck
Yemoja
1,215
720
315
0
9,761
2,421
0
1,511
8,250
9,468
0
L
Nemesis
don38rus
Nemesis
0
0
0
0
1,230
257
0
330
900
0
947
W
Baron Samedi
powox_06
Baron Samedi
1,664
191
0
100
3,148
1,134
1,304
1,497
1,651
26,939
0
W
Hachiman
rzycie81
Hachiman
8,493
4,429
0
2,136
5,659
2,097
355
1,930
3,536
0
32,596
W
Fenrir
1,783
341
0
4,316
9,158
3,074
53
216
8,917
0
29,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,553
Gold Earned
32,728
110
Minions Killed
237
0
Camps Cleared
0
818,329
Distance Traveled
1,100,119
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,384
449
30
3
0
224,970
1
L
Mercury
4,723
394
26
2
0
192,016
1
W
Athena
6,461
538
34
3
0
272,437
2
W
Medusa
6,990
583
60
5
0
206,291
0
L
Kukulkan
5,057
421
33
3
0
195,502
0
L
Yemoja
4,544
379
20
2
0
165,803
2
L
Nemesis
3,845
320
1
0
0
40,038
0
W
Baron Samedi
6,176
515
36
3
0
210,629
0
W
Hachiman
7,025
585
53
4
0
235,528
0
W
Fenrir
6,076
506
54
5
0
175,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role