Player Matchup

Susano
Susano
MardMax
Susano
Level 13
God Stats
2W - 1L
1,818 SR
Queue Stats
21W - 23L
1,340 Elo+
Party 1
Neith
Neith
SinaBiohazard
Neith
Level 10
God Stats
2W - 4L
1,191 SR
Queue Stats
10W - 10L
1,421 Elo+
Party 1
Yemoja
Yemoja
Zaneister
Yemoja
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
bardooliii
Heimdallr
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 104L
1,382 Elo+
Party 1
Tiamat
Tiamat
王老板的颜值粉
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 45L
1,587 Elo+
Solo
Team Averages
Level 16
1,502 SR
1,446 Elo+

VS

Team Averages
Level 11
1,524 SR
1,318 Elo+
Khepri
Khepri
GMaRaXG
Khepri
Level 22
God Stats
8W - 5L
1,622 SR
Queue Stats
119W - 127L
1,364 Elo+
Party 2
Ah Puch
Ah Puch
Maicon Anq
Ah Puch
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
94W - 103L
1,430 Elo+
Party 2
Set
Set
TheoXx
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,048 Elo+
Solo
Guan Yu
Guan Yu
burnLi
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Solo
Neith
Neith
青衫白雪
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
MardMax
Susano
10
4 / 3 / 0
6,798
567
2,578
7,048
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 4
6,521
543
6,649
5,873
1,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Zaneister
Yemoja
10
4 / 1 / 2
6,816
568
2,198
4,596
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
bardooliii
Heimdallr
10
3 / 2 / 1
6,424
535
4,274
4,526
1,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 0 / 3
6,572
548
1,788
4,514
2,132
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GMaRaXG
Khepri
8
2 / 5 / 0
5,524
460
3,355
8,570
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Maicon Anq
Ah Puch
11
0 / 3 / 1
6,286
524
2,100
4,775
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Set
TheoXx
Set
4
0 / 3 / 0
4,333
361
0
2,272
477
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
burnLi
Guan Yu
10
2 / 4 / 0
6,050
504
3,491
8,277
4,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 3 / 2
5,953
496
2,413
6,551
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
5
8
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
GMaRaXG
Khepri
2
5
0
0.4
L
Ah Puch
Maicon Anq
Ah Puch
0
3
1
0.17
W
Susano
MardMax
Susano
4
3
0
1.33
W
3
2
4
2.5
L
Set
TheoXx
Set
0
3
0
0
W
Yemoja
Zaneister
Yemoja
4
1
2
5
W
Heimdallr
bardooliii
Heimdallr
3
2
1
1.75
L
Guan Yu
burnLi
Guan Yu
2
4
0
0.5
W
0
0
3
1.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,487
Damage
11,359
26,557
Taken
30,445
9,829
Mitigated
12,711
8,612
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
GMaRaXG
Khepri
3,355
371
221
1,076
8,570
4,607
79
1,154
7,416
12,919
0
L
Ah Puch
Maicon Anq
Ah Puch
2,100
23
0
455
4,775
1,344
720
1,788
2,987
29,902
0
W
Susano
MardMax
Susano
2,578
707
0
2,077
7,048
2,189
497
389
6,584
0
27,794
W
6,649
4,238
0
1,767
5,873
1,842
368
2,250
3,623
0
28,813
L
Set
TheoXx
Set
0
0
0
250
2,272
477
0
0
2,272
0
7,693
W
Yemoja
Zaneister
Yemoja
2,198
1,443
784
935
4,596
2,214
755
1,152
3,419
11,252
0
W
Heimdallr
bardooliii
Heimdallr
4,274
2,078
0
193
4,526
1,452
1,889
0
4,376
0
29,485
L
Guan Yu
burnLi
Guan Yu
3,491
725
0
1,645
8,277
4,283
205
103
8,174
0
18,595
W
1,788
244
0
2,856
4,514
2,132
41
1,664
2,850
29,134
0
L
2,413
1,948
0
2,290
6,551
2,000
662
941
5,610
0
20,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,131
Gold Earned
28,146
248
Minions Killed
159
0
Camps Cleared
0
1,006,018
Distance Traveled
875,256
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,524
460
16
1
0
214,778
0
L
Ah Puch
6,286
524
52
4
0
207,006
4
W
Susano
6,798
567
64
5
0
257,829
2
W
Neith
6,521
543
50
4
0
186,323
2
L
Set
4,333
361
14
1
0
44,836
2
W
Yemoja
6,816
568
21
2
0
203,669
3
W
Heimdallr
6,424
535
49
4
0
185,470
0
L
Guan Yu
6,050
504
40
3
0
258,431
1
W
Tiamat
6,572
548
64
5
0
172,727
0
L
Neith
5,953
496
37
3
0
150,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role