Player Matchup

Tiamat
Tiamat
Noonyy719
Tiamat
Level 94
God Stats
7W - 16L
1,484 SR
Queue Stats
180W - 236L
1,387 Elo+
Party 1
Fenrir
Fenrir
ShadUB7
Fenrir
Level 101
God Stats
54W - 44L
1,711 SR
Queue Stats
215W - 265L
1,447 Elo+
Party 1
Izanami
Izanami
su1tzhone
Izanami
Level 75
God Stats
83W - 111L
1,381 SR
Queue Stats
678W - 905L
1,390 Elo+
Solo
Team Averages
Level 90
1,525 SR
1,408 Elo+

VS

Team Averages
Level 71
1,493 SR
1,466 Elo+
Nox
Nox
Energity_Yokay
Nox
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
158W - 155L
1,466 Elo+
Solo
Chaac
Chaac
Jozefste
Chaac
Level 148
God Stats
25W - 24L
1,480 SR
Queue Stats
231W - 250L
1,432 Elo+
Solo
Anhur
Anhur
notyourbussnies
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Noonyy719
Tiamat
10
1 / 8 / 4
7,484
748
8,067
8,868
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ShadUB7
Fenrir
11
4 / 8 / 1
8,020
802
5,453
13,468
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
su1tzhone
Izanami
9
0 / 6 / 2
6,461
646
2,364
11,198
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 14
8,159
816
3,280
5,158
1,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Jozefste
Chaac
12
5 / 2 / 14
8,449
845
8,047
8,571
5,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
14 / 2 / 8
9,858
986
15,251
8,870
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
22
22
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
W
Chaac
Jozefste
Chaac
5
2
14
6
L
Tiamat
Noonyy719
Tiamat
1
8
4
0.38
L
Fenrir
ShadUB7
Fenrir
4
8
1
0.56
W
14
2
8
9
L
Izanami
su1tzhone
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
26,578
33,534
Taken
22,599
9,218
Mitigated
10,671
3,761
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,280
608
0
778
5,158
1,867
350
1,520
3,508
17,623
0
W
Chaac
Jozefste
Chaac
8,047
2,159
0
4,431
8,571
5,931
639
1,838
6,485
0
22,276
L
Tiamat
Noonyy719
Tiamat
8,067
276
0
618
8,868
3,242
0
1,158
7,710
17,533
0
L
Fenrir
ShadUB7
Fenrir
5,453
1,017
0
1,731
13,468
3,377
0
1,408
12,060
0
15,626
W
15,251
9,710
0
2,638
8,870
2,873
1,677
4,047
4,443
0
40,419
L
Izanami
su1tzhone
Izanami
2,364
1,621
0
1,412
11,198
2,599
0
743
10,455
0
17,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,965
Gold Earned
26,466
87
Minions Killed
114
0
Camps Cleared
0
475,050
Distance Traveled
504,776
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,159
816
32
3
0
175,633
1
W
Chaac
8,449
845
30
3
0
156,399
1
L
Tiamat
7,484
748
27
3
0
143,506
0
L
Fenrir
8,020
802
21
2
0
176,481
1
W
Anhur
9,858
986
52
5
0
172,744
1
L
Izanami
6,461
646
39
4
0
155,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role