Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MojoJayyJojo
Ares
Level 27
God Stats
7W - 4L
1,904 SR
Queue Stats
144W - 76L
1,643 Elo+
Party 2
Tiamat
Tiamat
Varsickle
Tiamat
Level 129
God Stats
5W - 1L
1,736 SR
Queue Stats
203W - 173L
1,612 Elo+
Party 2
Sol
Sol
gon11f
Sol
Level 61
God Stats
3W - 6L
1,500 SR
Queue Stats
34W - 41L
1,767 Elo+
Solo
Loki
Loki
xSnxpezz
Loki
Level 115
God Stats
31W - 25L
1,618 SR
Queue Stats
615W - 503L
1,570 Elo+
Party 2
Team Averages
Level 92
1,652 SR
1,618 Elo+

VS

Team Averages
Level 47
1,445 SR
1,453 Elo+
Osiris
Osiris
Ariztotelez
Osiris
Level 59
God Stats
6W - 5L
1,796 SR
Queue Stats
160W - 213L
1,401 Elo+
Party 1
Ymir
Ymir
CodeAve
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 180L
1,445 Elo+
Solo
Anubis
Anubis
HEADINTHECLOUDDS
Anubis
Level 35
God Stats
1W - 6L
1,380 SR
Queue Stats
40W - 40L
1,436 Elo+
Solo
Kali
Kali
KingUC81
Kali
Level 47
God Stats
3W - 1L
1,232 SR
Queue Stats
190W - 173L
1,590 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aimararrii
Ah Muzen Cab
Level 46
God Stats
8W - 5L
1,314 SR
Queue Stats
205W - 249L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
9 / 3 / 0
9,016
694
12,144
9,010
3,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 6
6,476
498
2,383
6,208
4,245
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Varsickle
Tiamat
14
2 / 2 / 6
8,094
623
7,239
7,920
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
gon11f
Sol
11
0 / 2 / 0
6,778
521
5,172
9,655
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
14
5 / 0 / 3
7,906
608
4,369
7,136
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
2 / 1 / 1
7,235
557
6,201
11,186
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
CodeAve
Ymir
8
1 / 3 / 2
5,624
433
1,890
7,097
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 2
5,561
428
2,959
8,097
4,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
13
2 / 3 / 1
6,763
520
3,552
11,157
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
aimararrii
Ah Muzen Cab
10
3 / 5 / 0
6,589
507
5,227
10,181
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
8
8
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
3
0
3
L
Osiris
2
1
1
2.5
L
Ymir
CodeAve
Ymir
1
3
2
0.67
L
0
4
2
0.25
L
Kali
2
3
1
0.83
W
0
1
6
3
W
Tiamat
Varsickle
Tiamat
2
2
6
2.5
L
Ah Muzen Cab
aimararrii
Ah Muzen Cab
3
5
0
0.6
W
Sol
gon11f
Sol
0
2
0
0
W
Loki
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,307
Damage
19,829
39,929
Taken
47,718
17,706
Mitigated
21,701
17,258
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,144
9,278
0
2,599
9,010
3,867
2,369
1,030
7,980
0
69,150
L
Osiris
6,201
2,642
0
6,248
11,186
6,979
0
4,823
6,310
0
41,763
L
Ymir
CodeAve
Ymir
1,890
136
0
276
7,097
3,107
0
926
6,129
13,401
0
L
2,959
259
33
2,135
8,097
4,086
404
3,295
4,558
25,302
0
L
Kali
3,552
1,296
0
3,190
11,157
4,481
0
3,553
7,456
0
34,534
W
2,383
0
61
723
6,208
4,245
263
1,409
4,799
14,076
0
W
Tiamat
Varsickle
Tiamat
7,239
371
0
3,451
7,920
4,633
1,032
2,111
5,809
44,618
0
L
Ah Muzen Cab
aimararrii
Ah Muzen Cab
5,227
2,719
0
3,335
10,181
3,048
0
1,680
8,471
0
35,933
W
Sol
gon11f
Sol
5,172
2,857
0
6,208
9,655
2,676
1,510
0
9,655
37,410
0
W
Loki
4,369
1,027
0
4,216
7,136
2,285
4
299
6,837
0
48,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,270
Gold Earned
31,772
416
Minions Killed
289
0
Camps Cleared
0
1,275,530
Distance Traveled
1,075,735
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,016
694
130
10
0
234,996
1
L
Osiris
7,235
557
76
6
0
226,775
0
L
Ymir
5,624
433
24
2
0
159,637
0
L
Anubis
5,561
428
34
3
0
212,998
4
L
Kali
6,763
520
78
6
0
270,616
1
W
Ares
6,476
498
20
2
0
269,852
2
W
Tiamat
8,094
623
103
8
0
253,148
2
L
Ah Muzen Cab
6,589
507
77
6
0
205,709
0
W
Sol
6,778
521
79
6
0
197,889
0
W
Loki
7,906
608
84
6
0
319,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role