Player Matchup

Cerberus
Cerberus
AltCamiille
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,432 Elo+
Solo
Hel
Hel
Ashuri69
Hel
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Chrome5Exodus
Thanatos
Level 14
God Stats
17W - 24L
1,490 SR
Queue Stats
208W - 267L
1,418 Elo+
Solo
Ra
Ra
FrostyMcDungalo
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Anhur
Anhur
Аlpacа
Anhur
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 39L
1,847 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,539 Elo+

VS

Team Averages
Level 20
1,671 SR
1,574 Elo+
Medusa
Medusa
Graffitiarts04
Medusa
Level 15
God Stats
5W - 3L
1,703 SR
Queue Stats
17W - 14L
1,547 Elo+
Solo
Hachiman
Hachiman
OrpheusYAWAH
Hachiman
Level 29
God Stats
48W - 56L
1,660 SR
Queue Stats
540W - 553L
1,516 Elo+
Solo
Ymir
Ymir
SugarDs
Ymir
Level 17
God Stats
9W - 5L
1,912 SR
Queue Stats
357W - 380L
1,649 Elo+
Solo
Hades
Hades
VTNC-Honesto
Hades
Level 16
God Stats
57W - 36L
1,749 SR
Queue Stats
72W - 57L
1,653 Elo+
Solo
Hera
Hera
oDippo
Hera
Level 23
God Stats
4W - 4L
1,331 SR
Queue Stats
81W - 76L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AltCamiille
Cerberus
12
0 / 4 / 7
8,163
454
6,023
16,444
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 3 / 2
6,745
375
3,530
6,373
2,180
Thanatos
Chrome5Exodus
Thanatos
13
1 / 5 / 1
7,859
437
3,598
13,469
4,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
4 / 7 / 2
8,237
458
6,182
12,359
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Аlpacа
Anhur
14
8 / 4 / 1
9,200
511
12,796
12,616
6,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 4
9,933
552
8,132
11,418
3,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hachiman
OrpheusYAWAH
Hachiman
14
4 / 1 / 5
9,137
508
10,083
10,568
3,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
SugarDs
Ymir
13
1 / 3 / 6
8,768
487
3,692
11,630
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 0 / 3
11,709
651
10,817
7,427
5,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
oDippo
Hera
15
5 / 6 / 4
9,827
546
6,861
8,158
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
13
Kills
22
23
Deaths
14
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AltCamiille
Cerberus
0
4
7
0.88
L
0
3
2
0.33
L
Thanatos
Chrome5Exodus
Thanatos
1
5
1
0.3
L
4
7
2
0.71
W
5
4
4
1.75
W
Hachiman
OrpheusYAWAH
Hachiman
4
1
5
6.5
W
Ymir
SugarDs
Ymir
1
3
6
1.33
W
7
0
3
8.5
W
Hera
oDippo
Hera
5
6
4
1.17
L
Anhur
Аlpacа
Anhur
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,129
Damage
39,585
61,261
Taken
49,201
28,672
Mitigated
22,307
21,668
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AltCamiille
Cerberus
6,023
316
610
4,120
16,444
10,261
0
5,724
10,720
39,378
0
L
3,530
268
1,445
2,341
6,373
2,180
76
4,716
1,657
27,151
0
L
Thanatos
Chrome5Exodus
Thanatos
3,598
435
0
8,898
13,469
4,669
0
2,086
11,383
0
55,850
L
6,182
377
191
1,254
12,359
5,160
68
5,285
7,074
49,705
0
W
8,132
4,317
0
3,242
11,418
3,964
621
3,055
8,363
0
56,068
W
Hachiman
OrpheusYAWAH
Hachiman
10,083
5,923
0
2,829
10,568
3,939
2,401
2,305
8,263
0
43,088
W
Ymir
SugarDs
Ymir
3,692
776
217
1,213
11,630
7,259
621
4,764
6,866
24,611
0
W
10,817
572
157
6,294
7,427
5,408
2,132
2,808
4,619
90,132
0
W
Hera
oDippo
Hera
6,861
2,097
0
500
8,158
1,737
1,715
2,803
5,355
49,056
0
L
Anhur
Аlpacа
Anhur
12,796
5,955
0
2,809
12,616
6,402
748
3,559
9,057
0
51,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,204
Gold Earned
49,374
422
Minions Killed
484
0
Camps Cleared
0
1,559,979
Distance Traveled
1,653,354
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,163
454
97
5
0
355,074
0
L
Hel
6,745
375
60
3
0
262,891
0
L
Thanatos
7,859
437
96
5
0
315,598
0
L
Ra
8,237
458
88
5
0
306,140
0
W
Medusa
9,933
552
79
4
0
332,104
0
W
Hachiman
9,137
508
65
4
0
347,995
2
W
Ymir
8,768
487
50
3
0
323,114
1
W
Hades
11,709
651
199
11
0
328,249
2
W
Hera
9,827
546
91
5
0
321,892
5
L
Anhur
9,200
511
81
5
0
320,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role