Player Matchup

Yemoja
Yemoja
StarPrincess Qc
Yemoja
Level 89
God Stats
1W - 2L
1,701 SR
Queue Stats
9W - 16L
1,518 Elo+
Party 2
Ra
Ra
christian0912
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 41L
1,518 Elo+
Party 2
Bellona
Bellona
oO23Lacout23Oo
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,511 Elo+
Party 2
Team Averages
Level 66
1,567 SR
1,516 Elo+

VS

Team Averages
Level 61
1,569 SR
1,473 Elo+
Anhur
Anhur
HEMBASSA
Anhur
Level 29
God Stats
2W - 1L
1,637 SR
Queue Stats
493W - 520L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
StriketheMatch
Baron Samedi
Level 15
God Stats
4W - 7L
1,585 SR
Queue Stats
45W - 50L
1,481 Elo+
Solo
Cthulhu
Cthulhu
You Were Easy
Cthulhu
Level 140
God Stats
13W - 10L
1,486 SR
Queue Stats
444W - 485L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,680
549
6,017
13,070
7,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 2
8,869
634
10,731
12,036
4,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 0
8,005
572
3,567
16,455
10,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HEMBASSA
Anhur
12
4 / 1 / 3
9,681
692
3,436
7,769
2,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
StriketheMatch
Baron Samedi
15
8 / 1 / 8
10,645
760
15,514
11,984
6,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
4 / 1 / 11
10,695
764
18,176
12,972
11,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
16
16
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
HEMBASSA
Anhur
4
1
3
5.5
L
0
4
1
0.13
W
Baron Samedi
StriketheMatch
Baron Samedi
8
1
8
12
W
Cthulhu
4
1
11
9.5
L
1
6
2
0.33
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,315
Damage
37,126
41,561
Taken
32,725
22,507
Mitigated
20,446
9,360
Healing
16,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
HEMBASSA
Anhur
3,436
845
0
2,480
7,769
2,809
1,823
3,767
4,002
0
43,863
L
6,017
1,050
3,083
2,312
13,070
7,709
0
11,287
1,783
18,060
0
W
Baron Samedi
StriketheMatch
Baron Samedi
15,514
2,307
3,875
7,139
11,984
6,001
245
6,545
5,439
46,315
0
W
Cthulhu
18,176
579
318
2,685
12,972
11,636
57
6,602
6,370
41,285
0
L
10,731
321
1,809
1,338
12,036
4,361
0
10,037
1,999
42,317
0
L
3,567
1,270
0
818
16,455
10,437
0
12,394
4,061
0
17,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,554
Gold Earned
31,021
103
Minions Killed
184
0
Camps Cleared
0
621,914
Distance Traveled
749,450
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,681
692
69
5
0
236,001
2
L
Yemoja
7,680
549
13
1
0
193,135
1
W
Baron Samedi
10,645
760
65
5
0
230,283
0
W
Cthulhu
10,695
764
50
4
0
283,166
2
L
Ra
8,869
634
55
4
0
245,981
1
L
Bellona
8,005
572
35
3
0
182,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role