Player Matchup

Anhur
Anhur
GorillaGripBussy
Anhur
Level 28
God Stats
7W - 1L
2,029 SR
Queue Stats
227W - 65L
1,834 Elo+
Party 1
Thor
Thor
LilYeezy
Thor
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 9L
1,983 Elo+
Party 1
Nike
Nike
vapegod69420
Nike
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
吉利安德鲁
Sun Wukong
Level 4
God Stats
4W - 3L
1,674 SR
Queue Stats
5W - 9L
1,599 Elo+
Party 2
Olorun
Olorun
想吃火锅
Olorun
Level 4
God Stats
2W - 1L
1,721 SR
Queue Stats
5W - 9L
1,599 Elo+
Party 2
Team Averages
Level 16
1,685 SR
1,703 Elo+

VS

Team Averages
Level 22
1,480 SR
1,559 Elo+
Ao Kuang
Ao Kuang
AnthonyMarquez
Ao Kuang
Level 25
God Stats
7W - 2L
1,340 SR
Queue Stats
334W - 210L
1,689 Elo+
Solo
Nu Wa
Nu Wa
ErebosG
Nu Wa
Level 15
God Stats
1W - 1L
1,311 SR
Queue Stats
46W - 58L
1,526 Elo+
Solo
Cupid
Cupid
Myftical
Cupid
Level 18
God Stats
3W - 0L
1,781 SR
Queue Stats
51W - 41L
1,614 Elo+
Solo
Yemoja
Yemoja
OlympusOracle
Yemoja
Level 28
God Stats
4W - 4L
1,677 SR
Queue Stats
140W - 126L
1,459 Elo+
Solo
Kali
Kali
φŘΩЌφ
Kali
Level 26
God Stats
2W - 5L
1,292 SR
Queue Stats
245W - 273L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
8,660
577
2,599
6,720
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
13
4 / 4 / 3
7,471
498
11,473
13,443
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 4 / 1
8,101
540
9,859
11,881
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
吉利安德鲁
Sun Wukong
10
1 / 5 / 2
6,213
414
2,437
10,815
6,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
12
4 / 5 / 4
7,434
496
7,475
13,380
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
13 / 1 / 1
10,148
677
17,034
12,293
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
ErebosG
Nu Wa
10
0 / 6 / 5
6,771
451
5,323
9,657
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Myftical
Cupid
13
1 / 4 / 5
7,792
519
2,539
8,962
2,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 3
7,695
513
3,715
4,960
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 4 / 4
8,482
565
6,396
13,905
7,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
15
Kills
18
18
Deaths
15
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
13
1
1
13.5
W
Nu Wa
ErebosG
Nu Wa
0
6
5
0.42
L
1
0
2
2
L
Thor
4
4
3
1.38
W
Cupid
Myftical
Cupid
1
4
5
0.88
W
0
0
3
1.5
L
5
4
1
1.38
W
4
4
4
1.5
L
Sun Wukong
吉利安德鲁
Sun Wukong
1
5
2
0.4
L
Olorun
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,843
Damage
35,007
56,239
Taken
49,777
21,794
Mitigated
20,179
18,945
Healing
23,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
17,034
3,953
0
8,376
12,293
4,224
0
1,022
11,246
52,405
0
W
Nu Wa
ErebosG
Nu Wa
5,323
1,467
116
1,172
9,657
2,708
199
3,449
6,183
29,741
0
L
2,599
616
0
4,513
6,720
2,110
0
1,509
5,211
0
64,246
L
Thor
11,473
3,628
0
5,086
13,443
4,778
88
5,381
8,062
0
52,084
W
Cupid
Myftical
Cupid
2,539
1,439
356
2,794
8,962
2,381
0
531
8,431
0
42,479
W
3,715
571
1,840
2,300
4,960
3,493
0
1,011
3,949
35,138
0
L
9,859
2,863
0
3,067
11,881
4,278
0
6,134
5,747
0
51,793
W
6,396
3,316
0
6,226
13,905
7,373
761
1,462
12,293
0
46,915
L
Sun Wukong
吉利安德鲁
Sun Wukong
2,437
712
0
986
10,815
6,020
0
5,117
5,698
0
22,601
L
Olorun
7,475
3,299
211
5,082
13,380
4,608
468
7,931
5,449
38,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,879
Gold Earned
40,888
410
Minions Killed
373
0
Camps Cleared
0
1,439,744
Distance Traveled
1,398,298
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,148
677
94
6
0
310,494
4
W
Nu Wa
6,771
451
48
3
0
234,094
2
L
Anhur
8,660
577
134
9
0
286,088
7
L
Thor
7,471
498
64
4
0
282,775
1
W
Cupid
7,792
519
97
6
0
277,410
5
W
Yemoja
7,695
513
61
4
0
298,308
0
L
Nike
8,101
540
98
7
0
310,654
2
W
Kali
8,482
565
73
5
0
277,992
1
L
Sun Wukong
6,213
414
45
3
0
306,699
4
L
Olorun
7,434
496
69
5
0
253,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role