Player Matchup

Arachne
Arachne
Grunnt
Arachne
Level 47
God Stats
14W - 8L
1,266 SR
Queue Stats
47W - 48L
1,131 Elo+
Solo
Khepri
Khepri
Ibrius
Khepri
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Totht
Izanami
Level 92
God Stats
3W - 4L
1,384 SR
Queue Stats
40W - 48L
1,404 Elo+
Solo
Ravana
Ravana
grandblek
Ravana
Level 127
God Stats
2W - 3L
1,311 SR
Queue Stats
125W - 123L
1,460 Elo+
Solo
Anubis
Anubis
nitiop
Anubis
Level 45
God Stats
5W - 10L
1,404 SR
Queue Stats
13W - 20L
1,397 Elo+
Solo
Team Averages
Level 91
1,373 SR
1,378 Elo+

VS

Team Averages
Level 74
1,481 SR
1,440 Elo+
Vulcan
Vulcan
Korôn
Vulcan
Level 89
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SkollundHati
Danzaburou
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 137L
1,368 Elo+
Solo
Hera
Hera
lincolnrhyme
Hera
Level 97
God Stats
27W - 33L
1,679 SR
Queue Stats
84W - 95L
1,372 Elo+
Solo
Hades
Hades
niklas240801
Hades
Level 69
God Stats
138W - 124L
1,506 SR
Queue Stats
249W - 263L
1,458 Elo+
Solo
Fenrir
Fenrir
柠檬有点酸
Fenrir
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Grunnt
Arachne
11
4 / 2 / 0
6,503
591
2,940
6,658
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Ibrius
Khepri
9
1 / 0 / 3
5,420
493
3,421
5,059
2,674
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
Totht
Izanami
10
4 / 2 / 0
5,957
542
4,009
7,716
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
grandblek
Ravana
12
3 / 0 / 2
7,058
642
5,690
9,290
6,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
nitiop
Anubis
12
2 / 0 / 1
6,918
629
3,017
3,586
1,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Korôn
Vulcan
9
0 / 3 / 0
4,978
453
2,353
4,665
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SkollundHati
Danzaburou
4
0 / 2 / 0
3,830
348
276
3,144
556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 1
6,041
549
2,017
5,276
1,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,538
503
3,995
7,429
3,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 0
6,234
567
3,375
6,705
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
14
Kills
4
4
Deaths
14
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Grunnt
Arachne
4
2
0
2
W
Khepri
Ibrius
Khepri
1
0
3
2.5
L
Vulcan
Korôn
Vulcan
0
3
0
0
L
Danzaburou
SkollundHati
Danzaburou
0
2
0
0
W
Izanami
Totht
Izanami
4
2
0
2
W
Ravana
grandblek
Ravana
3
0
2
4
L
1
4
1
0.38
L
0
4
0
0
W
Anubis
nitiop
Anubis
2
0
1
2.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,077
Damage
12,016
32,309
Taken
27,219
17,592
Mitigated
8,812
16,382
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Grunnt
Arachne
2,940
1,977
0
1,648
6,658
3,621
0
1,003
5,655
0
35,028
W
Khepri
Ibrius
Khepri
3,421
181
635
988
5,059
2,674
23
767
4,292
17,498
0
L
Vulcan
Korôn
Vulcan
2,353
1,239
0
823
4,665
1,092
0
1,912
2,753
21,294
0
L
Danzaburou
SkollundHati
Danzaburou
276
146
0
484
3,144
556
0
1,151
1,993
0
4,076
W
Izanami
Totht
Izanami
4,009
2,694
0
3,281
7,716
3,112
1,554
1,586
6,130
0
43,217
W
Ravana
grandblek
Ravana
5,690
2,065
0
7,034
9,290
6,434
0
3,555
5,735
0
39,521
L
2,017
455
0
500
5,276
1,179
0
2,741
2,535
28,400
0
L
3,995
789
20
2,271
7,429
3,777
846
0
7,429
25,183
0
W
Anubis
nitiop
Anubis
3,017
41
0
2,796
3,586
1,751
501
1,454
2,132
37,885
0
L
3,375
535
0
2,892
6,705
2,208
0
634
6,071
0
31,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
26,621
352
Minions Killed
229
0
Camps Cleared
0
988,652
Distance Traveled
866,339
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,503
591
62
6
0
213,212
1
W
Khepri
5,420
493
33
3
0
212,345
3
L
Vulcan
4,978
453
37
3
0
218,189
3
L
Danzaburou
3,830
348
5
0
0
98,869
1
W
Izanami
5,957
542
79
7
0
195,350
0
W
Ravana
7,058
642
87
8
0
201,228
1
L
Hera
6,041
549
54
5
0
186,594
0
L
Hades
5,538
503
64
6
0
168,286
0
W
Anubis
6,918
629
91
8
0
166,517
1
L
Fenrir
6,234
567
69
6
0
194,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role